Quote:According to Computer And Video Games, Nintendo are set to unveil a sequel to it’s mech title, Custom Robo, which will be released in Europe and America aswell as in Japan. Custom Robo, which has already spawned a sequel in Japan, Custom Robo V2, has never seen light of day outside the land of the rising sun. The games, mech battling affairs with RPG elements, were highly praised by the Japanese press.
The new title is set to be LAN compatible, and that will be the title's emphasised feature. C&VG explain that the title will be showcased at E3, we will have more on this then.
I think this will be the first time a Custom Robo game has ever been released over here. Does this bode well for other Japan-only series?
This dude beat Metroid Prime in just 1 HOUR 46 MINUTES! Is that even possible!? I've been playing over ten hours, and I'm just into the phazon mines...
Article discusses mostly other topics (how Midway's sports games are going more sim-like because of getting farther away from them having to be arcade games), but this was interesting.
Quote:JD: If I had my way, we'd be online with everything. But, obviously, what we wanted to do is make sure that we cut our teeth well, so PS2 is the logical first system for us to do, so we're going to debut this year on PS2. Getting the tournament structure we wanted to do on Xbox Live proved more complicated that we'd have hoped for, so we've been talking to Microsoft to see if there's a way that we can get it online this year. We don't think there will be, so we'll be debuting probably next year's products with the Xbox Live support. Again, I want to be clear. It's not because we didn't want to do Xbox Live, it's just that because that system works in a different way, we didn't feel like we could do justice this year to our Xbox consumers. We didn't just want to give them a simple, match-up, head-to-head play, we wanted to give them the ultimate online experience. In terms of GameCube, we'd love to do [it for] GameCube as well, and in fact we talked to Nintendo just yesterday about this very thing. Nintendo themselves need to get excited about offering their consumers online, so your GameCube consumers really need to be telling Nintendo that's what they want. They need to get more adapters out there, and they need to be asking Nintendo, "Look, do this for us." Prove to us that there's a market for it. We would love to put this stuff on the GameCube as well. The idea of all these people being able to play each other across platforms would be awesome, too.