I don't know if any of you played the DC or PS2 versions of this Sega game, but I did and it was pretty good. If Sega changes some things for the sequel then they could have a serious MGS-killer on their hands. Here are some awesome screens from the sequel, courtesy of tothegame.com:
Quote:Phantasy Star Online Episode 3
To be shown at this year's Electronics Entertainment Expo, Sonic Team announced this morning that it is working on Phantasy Star Online Episode 3: C.A.R.D. Revolution for the Nintendo GameCube. Set in the hugely-popular Phantasy Star Online universe, C.A.R.D. Revolution introduces a new style of combat to the series. PSOE3 hopes to combine the excitement of collecting cards with team-based tactics and deck construction. After talking with folks in the lobby about cards, players can head to the planet's surface to duke it out with indigenous creatures. 'Cause, you see, PSOE3 continues the story arc from the first two installments in the series, just with a reworked combat system. Players take on the role of hunters once again as they scour the planet of Ragol. Online and offline play is included (another GC online game; broadband owners don't fret yet!), as are several multiplayer modes. We're gonna have more on this once E3 starts on the 14th, so stay tuned!
Posted by Christian on 4.28.2003
Second update:
Quote:First PSO Episode III screens!
Sonic Team has released three pictures from its GameCube online title, Phantasy Star Online Episode III. To make the record straight, this game is a sequel to Phantasy Star Online Episode I & II, not a spin-off of some sort. The battle system is just being redesigned to take advantage of deck construction and card collection. According to sources, PSOEIII, besides being compatible with online functions, will allow gamers to play over the GameCube's system link (ala Mario Kart: Double Dash), as well as take advantage of the LCD screen that was revealed with Phantasy Star Card Battle at the Electronics Entertainment Expo last year. This hasn't been confirmed by Sega yet, but you can expect the first details come E3 this year on May 14th. Enjoy the screens, and stay tuned for continuing updates.
You know, if they fix the shitty battle system (you can't run and attack at the same time) and bring this out for the X-Box (playing with the X-Box Live headset is a must) I just might get it.
Quote:Sonic Heroes
Sega announced this morning that they will debut Sonic Team's brand new installment in the Sonic the Hedgehog series at this year's Electronics Entertainment Expo. To be called Sonic Heroes, the game features a unique twist to the tried and true formula; the heroes have evolved. As such, players can control THREE characters at the same time; they'll have to utilize Sonic's speed, Tails's flying abilities, and Knuckles's power on the fly. According to Sega, the team-based gameplay takes platforming to the next level, as Sonic and pals battle against the ultimate evil.
Sonic Heroes will be on the GameCube, plus the blue hedgehog is making his debut on the PlayStation 2 and Xbox. No release date has been announced, but we'll have more come E3.
Posted by Christian on 4.28.2003
Ooh, intriguing! I can't wait to find out more. I just really really hope they get rid of the non-Sonic-like gameplay from the past two games. Sonic Adv. 2 was practically ruined because of the excruciating non-Sonic-and-Shadow levels.
Quote:Sonic Battle info
One of the many titles that Sega will unveil at E3 is the upcoming Sonic Battle, a fighting game for the Game Boy Advance.
Players can pick from eight Sonic series mainstays, including Sonic (naturally), Tails, and Knuckles, with each fighter having individual strengths and weaknesses. Special moves can apparently be customized to fit each fight, but the details of this aspect remain sketchy right now. More on that as we learn more.
This game will also utilize the GBA link cable, enabling four players to have team battles. Of course, the player who wants to go it alone can play the Story Mode, and develop an AI fighting partner.
Sonic Battle is shaping up to be a fun portable fighter. We'll deliver more details during E3, so stay tuned.
Posted by pizzicato on 4.28.2003
What the...? Looks weird, but I'm looking forward to more info on it. Hopefully it won't be another Sonic 3D Blast.
Quote:New details on Mega Man X7
Thanks to Mega Man Network and Planet Mega Man, we've gotten our hands on new details about Capcom's PlayStation 2 action title, Mega Man X7. The information comes courtesy of Japan's NTT Publications.
First and foremost, the newest playable character, (tentatively) called Excel, can be seen in a few of the shots below. He used to be a bounty hunter for the Red Alert Syndicate, but mysterious events have set the employer after the employee. He'll wield a gun of some sort, but no further information on his abilities was revealed.
However, new gameplay information has come out. Most interesting, perhaps, is that Mega Man X7 won't be a strictly 2D game, nor will it be based around "2.5D" concepts (2D path through a 3D world). Instead, the entirely polygonal engine will allow side-scrolling levels and fully explorable 3D environments. The camera will change perspective in levels whenever theg ame calls for it. We're not entirely sure how the controls will work, but MMX7 is expected to make a showing at E3. We'll have the details.
In the meantime, enjoy the new art and screens below. It looks like Mega Man X7 has come a long way since its annoucement last May.