Seems that MMORPGs are interesting. Apparently this party consists of a business meeting at first, showing exactly the limit of BOREDOM that can take take place in these games. Sorry, but I play games to have fun, not talk like I'm at a frickin' board meeting.
Next, a demonstration of stupidity, as Leeroy Jenkins proceeds to shout his own name as a battle cry (for reasons best understood by him) and just attacks the MAZE of enemies, forcing everyone into a completely unwinnable battle.
Seems they used Teamspeak for this. Last time I played WOW it didn't support voice chat.
Quote:The DS sales numbers keep coming in, and they're still good for Nintendo's new portable. However, there is one problem--they may be too good for Japanese gamers trying to buy one.
Only a few days after Nintendo announced sales figures for the DS in America (nearly 4 million units), Nintendo of Europe today chimed in with its own regional tally. The DS has sold roughly 3.5 million units in Europe since its debut in March, bringing the global total to almost 13 million.
Like other regions, European gamers were gaga for Nintendogs, taking 1.6 million copies of the game for a walk. The recently released Mario Kart DS is also off to a fast start, selling 800,000 copies since its late November launch.
Nintendo's DS continues to sell well in its home country with more than 5 million sold--but that may slow down as available units are becoming scarce. On its Japanese language Web page, Nintendo has issued an apology to gamers trying to get in on the DS action. A rough translation explains that stock of the item is low, and that more DSes are expected to be in stores in late January.
Oh, and there is another report in the latest Famitsu that says to expect a hardware revision sometime in 2006, but wouldn't specify what it was. I think it's safe to say it's either the DS or PSP...and I'm leaning toward the DS.
This could mean many things, it could mean that Revolution could be predominately a TV console with games specially for the visor. This could mean that Nintendo is just looking in to new technology for handhelds.
Remember this one?
"the virtual boy is something we'll come back to, when technology catches up with our ideas."
Oh yeah, I said it. Virtual Boy 2.
Personally if we see anything from this, i'm expecting to see Nintendo release an FPS multiplayer game along with the visor peripheral.
No matter what it is, it involves Nintendo and stereoscopic visors.
Posted by: etoven - 4th January 2006, 10:42 PM - Forum: Ramble City
- No Replies
Ok, my company is develping and AI or Natural Language Query Engine, the plemenary data in our reserch looks promising but I would like any openions or debate on our research.
Below is or research documentation to date:
General Project Summary:
TovenNet AI Project Summery
[i]December 30, 2005
By Erich Toven
[/i]Introduction<O:p</O:p
TovenSolutions in an effort to further computer technology is now attempting to build the worlds first learning computer. This section of the site will detail every step in the process, and eventually provide real time demonstration of the final project.<O:p</O:p
Basic AI Skills<O:p</O:p
The TovenSolutions AI will be comprised of the following skills:<O:p</O:p
The engine will understand natural language query.<O:p</O:p
The NLQ engine will be composed as a engine module<O:p</O:p
The module can be modified by users will sufficient permission.<O:p</O:p
The module will be self modifying, correcting.<O:p</O:p
The module will roll back to the last working state at any compile or run time error.<O:p</O:p
Interpreted query commands will be executed by process modules.
Process modules will be loaded/unloaded based on a configuration file.<O:p</O:p
Process modules can be modified by users with sufficient permissions.<O:p</O:p
Process modules will be self modifying, correcting.<O:p</O:p
Any process module will roll back to the last working state at any compile or run time error.
Restrictions will be placed on engine capabilities
The engine will parse natural language queries<O:p</O:p
The engine may gather information from remote websites. However the engine may not execute remote website scripts, controls, or dynamic content<O:p</O:p
The engine may store remote website content in variables.<O:p</O:p
The engine may store user specified content in variables of type, string, int, long, real, date, time. All other content stored in variables will be converted to a null value at the time of script compiling.<O:p</O:p
The engine will display content to the user via a web page interface. Displayed content may not consist of any script, control, or dynamic content of any kind. Offending content will be converted to an empty page at the time of module compiling, and the engine will be rolled back at the first offence.<O:p</O:p
The engine will allow for admin defined const, such as time$, date$, ext.<O:p</O:p
The engine will provide routines for user defined scripts<O:p</O:p
Such as NQL parsing routines.<O:p</O:p
String manipulation routines.<O:p</O:p
Data storage routines<O:p</O:p
Web content routines<O:p</O:p
Variable manipulation routines<O:p</O:p
Data & Time manipulation routines<O:p</O:p
The engine will have the ability to construct and maintain its own code using only the above available routines.<O:p</O:p
All data stored from user or engine created routines will be stored in either a default or a user specified knowledge file. <O:p</O:p
AI Components<O:p</O:p
A general configuration file<O:p</O:p
Knowledge files<O:p</O:p
NLQ Knowledge Files<O:p</O:p
Module files<O:p</O:p
A module file editor<O:p</O:p
An knowledge file editor<O:p</O:p
An NLQ file editor<O:p</O:p
A roll back cache<O:p</O:p
The engine beta will be published as a web component on this site, more to come....<O:p</O:p
<O:pArticle 2:</O:p
<O:pThe 4 Tear Intelligence Hierarchy of the Engine<O:p</O:p
By Erich Toven
The AI engine is basically structured as follows:<O:p</O:p
At the top tear is the management layer: The management layer is the highest layer in the hierarchy and routes all requests to the other layers.<O:p</O:p
The next level of the tear is the protection layer: The protection layer can run security checks on all scripts, and users, it logs and reports offences, and rolls back AI models with security risks.<O:p</O:p
The third layer is the processing layer: This layer compiles and runs scripts, rolls back any damaged code models, and passes the parsed out put along.<O:p</O:p
The forth layer is the presentation layer: This layer is responsible with communicating with the user.<O:p</O:p
Any layer that raises any flags or concerns prohibits the lower layers from receiving instruction.
For example if a violation is found at the protection layer, then control is returned to the management layer, the processing layer is not passed along the data and presentation layer is instructed to report the error.
No violations can be raised at the presentation layer
Quote:Satellite TV operator to hold televised gaming tournament, provide content to PCs, Xbox 360.
It's been said that television and games don't mix, but DirecTV appears determined to prove otherwise, if a pair of announcements coming out of the Consumer Electronics Show in Las Vegas are any indication.
Starting this year, DirecTV is establishing the Massive Gaming League, a game tournament that the company says it will cover as a sporting event, "complete with producer, director and technical crew." As in coverage of traditional televised sports, the heated action will be supplemented by stories of the competitors themselves, told via interviews and feature pieces.
Meanwhile, Bill Gates' keynote address revealed that the Massive Gaming League isn't the only gaming endeavor for DirecTV. Gates said that Microsoft has signed a "broad agreement" with the satellite TV provider that will allow digital content to be transferred between PCs, DirecTV boxes, PlaysForSure-based portable devices, and Xbox 360s.
Stay tuned to GameSpot for more details on the Massive Gaming League and DirecTV's partnership with Microsoft as they become available.
I don't know what this means or if it's even significant.
What are these PlaysForSure-based portable devices? Would be cool if I could stream Xbox Live Arcade games to a portable device...that's just me thinking though.
Quote:Highlighting key consumer products such as Xbox 360™ and offering the first broad demonstration of the consumer features of Windows Vista™, Microsoft Corp. Chairman and Chief Software Architect Bill Gates showed how the company is delivering on its vision for a digital lifestyle where devices, services and applications work together seamlessly. In his 10th annual keynote address at the 2006 International Consumer Electronics Show (CES) in Las Vegas, Gates demonstrated how Microsoft® Windows Vista, Xbox 360, new mobile devices and the emerging wave of software-based services will deliver more connected and richly personalized experiences for consumers.
In his keynote, Gates said that the consumer electronics industry is poised to deliver a quantum leap forward in rich, interactive, high-definition experiences.
“Technology has revolutionized how we listen to music, watch TV, play games, communicate, and manage and share personal information,” he said. “In the years ahead, further exciting innovations will unify the software, hardware and services in people’s lives, offering them even richer, more engaging and deeply connected experiences.”
Just a month after the global launch of the new Xbox 360 video game and entertainment system, Gates discussed the product’s strong momentum in delivering high-definition hardware, games and digital entertainment experiences. Xbox 360 is on track to be the fastest-selling video game console ever, forecast to ship between 4.5 million and 5.5 million units worldwide by the end of June 2006.
Gates noted that Xbox 360 has also become a powerful application for high-definition television, adding that nine out of 10 Xbox 360 owners currently own or intend to purchase a high-definition television set.* He announced that more than 50 new high-definition Xbox 360™ games will be available by June 2006.
Building on Xbox 360 leadership in high-definition experiences, the company announced plans to deliver a new Xbox 360 external HD DVD drive in 2006. The new drive will offer millions of Xbox 360 owners the ability to easily enjoy HD DVD movies and will provide consumers with even more choices for experiencing high-definition content, in either physical or digital form.
Using Xbox 360 and the Xbox Live service today, consumers are already able to access high-definition entertainment such as Xbox Live Arcade titles, game demos and high-definition movie trailers. Consumers can also use their Xbox 360 system to access high-definition television and movies from their Windows XP-based Media Center PC.
Gates’ keynote also showcased the momentum behind Xbox Live, announcing that more than half of all Xbox 360 owners are already connected to the online games and entertainment service, which boasts a worldwide community of more than 2 million members.
He demonstrated Electronic Arts Inc.’s forthcoming EA SPORTS™ “Fight Night Round 3,” scheduled to be available in February 2006, and announced that a free, playable high-definition demo of the game is now available at the Xbox Live Marketplace, a one-stop digital download center where consumers can access high-definition games, music and movie content from leading industry partners.
I don't believe it, I really can't believe they would do something so stupid. This will do nothing more than get them some really negative PR. If the games end up using this then I hope Microsoft implodes.
Okay, this is going to take forever to set up properly so just bear with me.
I'm writing a science fiction story that's set in a post apocalyptic Earth. On this Earth all but a few of the major cities are completely destroyed or abandoned and the entire globe is covered by a desert. The abandoned cities are under the jurisdiction of the Searcher's Guild who survey the cities and open them to members to go through them and find things to sell. The main character of my story is a girl name Kara who is a Searcher at a certain city in the northeastern portion of what used to the be the United States. She was raised by a man named Martin who found her and she has no idea who her parents are/were.
Alright, now I plan on revealing in the story that Kara was placed into cryogenic stasis just before the disaster that ruined the Earth. Also, her parents survived but they went on to Mars and left the Searcher's Guild with the task of finding any trace of their daughter. Martin find her 15 years later, but after much thought he decides to raise Kara himself rather than turning her over to her much older parents who seem to have created a new life for themselves.
In the story Kara meets up with a boy named Aaron who came from Mars after his parents were killed. She takes pity on him and decides to help him despite misgivings.
Now, the question I have is should I write to the story to where Kara finds out that she and Aaron and siblings and her parents are dead or should I write so that it's just a coincidence are her parents are still living on Mars. I'm asking this because I have no idea which I should use and I know that if I go for the one I like a little bit more [that they're siblings] I have to fundamentally change the basis of their relationship. Also, I'd like to know if one or both sound contrived or too far-fetched.
There are many gadgets being unveiled at this year's International Consumer Electronics Show (CES) in Las Vegas, but the one that we (and Sony) should all be keeping a close eye on is the iRiver G10. New pictures and specifications about this device were released today, sporting many features that might make the PSP start shakin' in its boots... or PlayGear Pocket... or whatever your PSP uses for footware. Here's a look:
Windows Mobile 5 Operating System
4 and 8 Gigabytes of storage space
3D Graphics Rendering
WVGA Screen w/800x400 Resolution
WiBro Support (Wireless Broadband, faster than standard WiFi)
It looks slick! I never thought about the slider controls but it totally owns.