Oh, if you don't know, Vivendi Games includes Sierra and Blizzard primarially. As well as Universal Games, and maybe one or two other ones...
I really hope this doesn't happen, but given how the rumors have been around for months (Vivendi Games has been rumored to be on the sales block since last summer, when Vivendi was revealed to be losing a lot of money), they're getting a lot worse now... :(
I bet if this does happen Starcraft Ghost will suddenly go X-Box only... and who know about Blizz's GBA titles... This is not good!
Oh, I did first see this a few days ago, but now the news has spread a lot more and seems to be growing in credibility... :(
Edit: The only reason I doubt this is that last I heard the Vivendi CEO said he wasn't selling the games division -- just other stuff. However, if someone offered enough money, I'd think he might change his mind...
Oh, one more thing. In those reports of this, a lot of them seem to have the mistaken idea that Vivendi owns Valve (you know, they made Half-Life). They don't... they only publish Valve games. They do own the Half-Life name, I think, but not Valve...
I don't know about anyone else here, but that internet outage REALLY BADLY affected the campus network. My internet connection went down 12:30am Saturday morning (while I was chatting on MSN with DJ, actually...). It didn't come back up until 8:45... PM! Thats over 19 hours! Lets just say that it is not fun to have no internet... not fun at all... especially when its the only way to do much of anything... (esp. with no TV!). :(
Can someone help me with this? It's driving me crazy.
Everything in the past few months had been fine with my browser. Now, all of the sudden, all the text on the webpages I visit is extremely <font size=7>LARGE AND INFLATED</font>.
I'm on Windows XP. The same damned thing happened with my mom's Windows: ME software. To fix it, I would always right click on the page and select Encoding > User Defined. Doing this now, it makes the text a little smaller, but not as small as it used to be. It helps if I pick another language under Encoding, like "Cyrillic", but then the damned font can't display certain characters.
This is really starting to irritate me. Can someone help me with this?
When it comes to Ye Olde Melee Tournament, 7 hasn't been the lucky number. I started it up on the old UBB, which then crashed. I tried again in the Fallout Shelter, and nobody really joined. Then I made it in the vBulletin when it newly opened, and it became cyber-dust wen Weltall messed it up. So in the hopes that this one will survive, let's call this 7.5. Anyhow, the rules:
Pick a character and a name and a single item. All items will be turned off except for those that are chosen. Once we have enough entrants to hold a tournament, I'll put everybody in as Level 9 computer players, and then it's all up to luck. Well, that and how good your characters AI is. So let's begin, and good luck!
<font color="red"><b>Current entrants:</font></b>
EDEN - Normal Ganondorf - Cloaking Device
DJ - Normal Samus - Pokéball
PUNK - Blue Link - Motion Sensor Bomb
DLN - Black Link - Beam Sword
ARSE - Red Ganondorf - Party Ball
ABF - Green Zelda - Heart Container
PYRO - Black Samus - Home Run Bat
DEMN - Normal Ness - Super Scope
NIKB - Normal Link - Bob-Omb
It seems that voice recognition has come to the XBox via that headset. I think that should rock indeed. However, the question is this. Will any computer players I order around using this electricute me?
If you guessed http://www.Nintendorks.com, youd be right! Sure, they've been at http://www.Plinkomedia.com for quite a while now, but its just not the same... now the old main site is back... again. I wonder if it'll get updated much.. . they've been updating very infrequently (Nintendorks or Plinkomedia) for a long time now... but even so its nice to see them back. Again. :)
Looking good so far! Especially Crazy Taxi. I'm definitely going to be getting this game.
Jet Set Radio looks good, but I was hoping for a 3D engine since we've already seen this type of game with the Tony Hawks and Aggressive Inlines. I know that it would look pretty rough if it were in 3D, but I would have preferred it to the isometric look.
Space Channel 5 looks pretty good, although I could never get into the DC game.
All in all this is some great stuff. Bring on even more DC ports, Sega! And then some Saturn and Genesis ports as well! Can you say "NiGHTS"?? Boo yah! They've already shown us that they can do NiGHTs on the GBA, so I'm sure they have something planned.
I know that Medieval only came out last fall, and the developers are still working on the Medieval expansion pack, but the next game in the series is announced, and screenshots are out... WOW.
If you don't know, Shogun and Medieval are strategy games with Turn-Based overworld map play and Realtime battles. Like Axis & Allies with Lords of the Realm battles, sorta... but better... :) . Shogun and Medieval had cool battles that allowed thousands of guys, but the men themselves were just sprites. So thousands and thousands of guys would be on the screen, but didn't look as impressive as they could if they had been 3D..
Rome changes all that. :) 10,000 polyagonal soldiers on the screen... and now there are screenshots. They look very impressive... :)
Quote:Activision announces that it's publishing Creative Assembly's next Total War strategy game, which will have massive fully 3D battles set in Roman times.
Although information on the next Total War game hasn't been kept secret these last couple of weeks, Activision has now officially announced that it will be publishing Rome: Total War. The third game in the strategy series known for combining empire-level strategy and massive tactical battles will take place during Roman times and will challenge players to rewrite history and be proclaimed Imperator of Rome. The new game will take a big step forward visually, and it will be based on a brand-new engine that's completely 3D, down to each one of the thousands of units that can meet on the battlefield.
"One of the biggest challenges we've faced so far with Rome: Total War is getting people to believe what they see when we show them the game," said Tim Ansell, managing director of The Creative Assembly. "The cinematic battles are beyond anything ever before seen in a game. So, when people see a screenshot or the game running, they automatically assume that we're showing a cutscene or that it's going to take a supercomputer to run the game. Nothing could be further from the truth. Even before final optimizations the engine performance and the system specs are already very competitive."
In Rome: Total War, players can fight as, or against, legendary generals, including Julius Caesar, Hannibal, and the rebel Spartacus, as they lead their faction to the gates of Rome. There will be hundreds of different troop types available, with frontline troops such as legionaries, hoplites, barbarian hordes, war elephants, gladiators, and scythe chariots, as well as war machines like siege towers, battering rams, and catapults that hurl flaming missiles into enemy cities and strongholds. Battles will take place in more than 10,000 unique battlefields based on the actual topography of Europe and North Africa.
No release date has been announced as of yet. For more details, check out our previous coverage of the game.
Note where they say that this will run with "very competitive" system reqs... ")
I was wondering what Video Mode in ZSNES I should use to make the games look the best, anyone mind telling me what they use? I started using ZSNES again last week and noticed that I must have fooled around with the options a while back and now I don't know what to use. The pixels stand out a lot now. My screen color is True color 32 bit and my screen size is at 1024x768.