• Login
  • Register
  • Login Register
    Login
    Username:
    Password:
  • Home
  • Members
  • Team
  • Help
User Links
  • Login
  • Register
  • Login Register
    Login
    Username:
    Password:

    Quick Links Home Members Team Help
    Tendo City Portal

    Welcome, Guest
    You have to register before you can post on our site.

    Username
      

    Password
      





    Search Forums

    (Advanced Search)

    Forum Statistics
    » Members: 216
    » Latest member: jsszgusufood
    » Forum threads: 7,612
    » Forum posts: 140,109

    Full Statistics

    Online Users
    There are currently 1815 online users.
    » 0 Member(s) | 1811 Guest(s)
    Applebot, Baidu, Bing, Google

    Latest Threads
    !!GORONIC INVASION!! TAKE...
    Forum: Ramble City
    Last Post: Darunia
    29 minutes ago
    » Replies: 0
    » Views: 1
    Neo Geo non-mini
    Forum: Tendo City
    Last Post: N-Man
    Yesterday, 1:42 PM
    » Replies: 5
    » Views: 3,098
    Ocarina of Time Rebirth B...
    Forum: Tendo City
    Last Post: Dark Jaguar
    Yesterday, 12:48 PM
    » Replies: 7
    » Views: 144
    Nintendo Power, maps and ...
    Forum: Tendo City
    Last Post: Dark Jaguar
    9th September 2026, 7:49 AM
    » Replies: 3
    » Views: 109
    You died of dysintery
    Forum: Ramble City
    Last Post: etoven
    7th September 2026, 8:50 AM
    » Replies: 5
    » Views: 477
    ZERO RACERS AND DRAGON HO...
    Forum: Tendo City
    Last Post: Dark Jaguar
    13th August 2026, 12:42 PM
    » Replies: 4
    » Views: 822
    The supreme court upheld ...
    Forum: Ramble City
    Last Post: Geno
    28th July 2026, 11:11 AM
    » Replies: 10
    » Views: 1,046
    Small Wonder
    Forum: Ramble City
    Last Post: Dark Jaguar
    23rd July 2026, 7:53 AM
    » Replies: 0
    » Views: 252
    The Games Industry is in ...
    Forum: Tendo City
    Last Post: Dark Jaguar
    16th July 2026, 1:35 PM
    » Replies: 16
    » Views: 1,233
    Nintendo 64 Homebrew Has ...
    Forum: Tendo City
    Last Post: Dark Jaguar
    7th July 2026, 7:55 AM
    » Replies: 6
    » Views: 1,417

     
      Funny Propaganda...
    Posted by: Darunia - 18th June 2003, 10:37 PM - Forum: Ramble City - Replies (18)

    Here is some good propaganda...good for a laugh.

    http://gop.com/flash/nightmaresenate.htmSenate-stein...

    Bush-stein...

    Print this item

      Zelda: Majora's Mask
    Posted by: A Black Falcon - 18th June 2003, 9:22 PM - Forum: Tendo City - Replies (36)

    On the subject of MM... WW got me to play some MM. I didn't get anywhere (it took me quite a long time to figure out how to do what I've done before to get to the next part... and only remembered with the help of GameFAQs...), but did clear a Spider House. Other than that all I did was say "I really should do that next step" (which is to go into the music-box house after turning on the river, then getting a mask from the guy in the basement, then finding a fish and 5 magic beans (uh, WHERE DO YOU BUY THOSE THINGS? I have no clue anymore, and don't want to spend two hours wandering around trying to find where you get them... ) to be able to clear that stupid well.

    It reminded me how great that game is in some ways.

    Graphically... amazing. If I forget nostalgia, I'd say that it probably beats OoT... it doesn't have the size or epic scope of that game, but most of the five areas it has are better than their OoT counterparts in design, 'coolness', style, etc... I'd take the MM town, water area, Goron area, and hills/desert/whatever over their OoT equilivants. OoT only has the advantage with Hyrule Field and the Kokiri area -- I'd admit that the swamp in MM has a LOT more to do in it, but I just didn't like it all that much... and the Kokiri area of OoT is a great part.

    I have to say that MM is probably a great candidate for 'best graphics on the n64'.

    But why was I annoyed so much that I quit? Its all the things I've mentioned before -- how everything resets when time does. I save the world (or part of it...) but an hour later its all back to the way it was. I open the river in Ikana... and have to do it every time. I find the items I need for the well... but don't get down there in time so I have to reset time and I lose them all, thus making me waste a lot more time getting them AGAIN. I hurry though dungeons with the aid of a walkthrough just so I don't have to start them over from scratch. I always have this time limit hanging over my head, and know that I can't stop to look at the scenery for very long because I'll run out of time on the tasks I'm trying to do and will have to spend another while collecting items again. Its remembering that once again you forgot to deposit money when you had a lot of it and your bank account is thin...

    Its all those things and more, and they just add up. It just gets so, so frusterating that the greatness of the game itsself was, for me, almost lost...

    Print this item

      New GC demo impressions
    Posted by: OB1 - 18th June 2003, 12:53 PM - Forum: Tendo City - Replies (37)

    Have any of you played the new GC store demos yet? They have playable demos of Mario Golf and PN 03, among others. I'm sick of this never-ending debate crap so I thought it would be nice to have a regular conversation about video games.

    Mario Golf looks great and plays fine, but the camera is horrendous. IGN and everyone else mentioned how bad the camera was at E3, and it doesn't look like they fixed it for the new store demo which is a real shame since it will turn a lot of people off. I really want this game but if they don't fix the camera before release I probably won't get it. :(

    PN03 was pretty fun, and I'd actually consider buying it if it wasn't so short and repetitive like all of the reviews have been stating. The dancing stuff looks cool and the controls aren't quite as bad as I thought they would be. Maybe I'll get it when it drops down in price.

    Print this item

      Where would you want to live? WOTPOTD2
    Posted by: Laser Link - 18th June 2003, 7:14 AM - Forum: Ramble City - Replies (35)

    This is just some of the big locations I thought people would like. I'm going with more of a geographic region and lifestyle rather than listing specific cities most of the time, because there are too many. Let me know if you want me to add one.

    Oh, and tell why you want to live there. Discuss. Have fun. Waste time. That's what summer is all about.

    Print this item

      The First WOT Thread!
    Posted by: Laser Link - 17th June 2003, 11:10 AM - Forum: Ramble City - Replies (16)

    Are you are darkfriend? Apparently 90-100% of wotmania.com are darkfriends, and I wanted to know if TC was just as corrupted.

    Print this item

      A growing movie watching epidemic...
    Posted by: Dark Jaguar - 17th June 2003, 2:39 AM - Forum: Ramble City - Replies (29)

    or two...

    First off, and this isn't that recent, but it still bugs me. I hate people leaving when the movie isn't over yet! You know what I mean, the credits are still rolling and boom, people leave! There's still content! If the file when read by a computer can't tell that it's the end, then we humans must obey and not, um, LEAVE when the credits are rolling, so there! I KNOW I don't make sense, but these pretzels are making me THIRSTY! Seriously, it's gotten so bad that the lights are going on now as soon as the credits hit! That's just bad! Some of us still want the nice lighting to watch the rest of the movie, in the hopes that something special awaits us after the credits (and in the case of a few trilogies I won't name, something does), plus the music is nice so listen to it you jerks!

    Okay, that's not that bad, here's the REAL epidemic I'm talking about. People CLAPPING at a MOVIE! Who started this? What kind of retard did this in such a way as to get it to catch on? Was this retard friends with some actor or something? What is WRONG with people? Not only is clapping a generally annoying sound to boot (laughing and gasping are theater ambiance that are great and half the reason I watch movies in theaters, but clapping is an annoyingly distracting sound), it has no POINT to it! No one is HEARING you give this thanks you idiots! Don't clap! Clapping is only for live performance, not anything else ever! Soon enough mad catz will release a special controller accesory that allows a person to continue playing a game WHILE clapping at it like a moron, that's how much it's spread recently!

    Print this item

      Mega Man: Network Transmission
    Posted by: A Black Falcon - 16th June 2003, 7:56 PM - Forum: Tendo City - Replies (9)

    http://cube.ign.com/articles/424/424503p1.html

    Review. It sounds like a solid modern-day revamp of the classic Mega Man series style... interesting that they'd go back to the basics after years of doing MMX. It looks okay... I might get it, or at least rent it. :)

    Print this item

      Videogame "Fat Tax"
    Posted by: Great Rumbler - 16th June 2003, 6:50 PM - Forum: Tendo City - Replies (106)

    Quote:According to the New York Daily Times a 1% "fat tax" may be implemented in New York on videogames, junk food and TV commercials. Assemblyman Felix Ortiz is the person who wishes to do add this 1% tax to New York's current 8% tax.

    The citizens of New York are not happy about this and have commented on the situation.

    "Who's he to determine what junk food is?" said one woman. "I predict he'll never be elected to anything again."

    "A tax on junk food, video games and TV? That's pretty much everything I do," said Daniel Neuman, 16 and a Washington Heights High School student.

    The chance of this tax being approved is not high and will probably not be heard until at least July 19th and Senate Majority Leader Joe Bruno has already said he wouldn't back this law.

    Now that's just silly. But, I suppose it goes along the same lines as fast food: If you take it in small amounts it fine, but if you go all out you'll wind of fat or in sometimes in the case of videogames in need of a large amount of excersice. Still, though, this tax law is very stupid. Taxing tv commercials? What the?!

    Cube-Europe

    Print this item

      Odd to the idiotic degree philoshophetia!
    Posted by: Dark Jaguar - 15th June 2003, 10:51 PM - Forum: Den of the Philociraptor - Replies (16)

    Okay, first off, I wanna know one thing. How is being able to tell that's you in a mirror supposed to be proof of self-awareness? The animal may just be too stupid to realize that, but can still analyze their OWN existance. All the mirror thing shows is the intelligence to know that image is a reflection.

    Second off, what's with the whole "I don't see your NAME on it" thing kids do? That's silly! And yet, at the same time, I think Jesus first came up with that rule when he said something like "YOUR coins? I don't see your face on it, I see some else's face on it so give it to him!", so I gotta wonder...

    Print this item

      Mega Man -- Dr. Wily's Revenge
    Posted by: A Black Falcon - 15th June 2003, 10:36 PM - Forum: GameBoy Reviews - No Replies

    Mega Man -- Dr. Wily's Revenge

    Release Date: 1991
    Review Date: 10/19/2001
    Republished at Tendo City on 2/26/2003
    System: Game Boy
    Developed and Pubished by Capcom


    Game Overview: Mega Man-- Dr. Wily's Revenge, otherwise known as Mega Man 1 for Game Boy, was the first Game Boy Mega Man game. It was released very early in the Game Boy's lifetime, and in some ways it looks it. Even so, it is a Mega Man game so if you know anything about the series, as I think everyone does, some things can be taken for granted, like the fact that it is a action shooting game where killing bosses gives you a new weapon that you must use on other bosses later to be successful. This one has less of the features that the later Mega Man games have, though. While it may be more primitive than later games on the Game Boy in many ways, its still fun, and as the first Game Boy Mega Man game, it sets some standards that the later ones on the system follow. Now, on to the review.

    Gameplay: First, the differences between this Mega Man game and most of the rest of the classic Mega Man games. First, Mega Man himself. Unlike most Mega Man games, in this one Mega Man can't charge up the Mega Buster (basic pellet shots are all you get), he can't slide like he can in most Mega Man games, and Rush the dog is absent (Instead, Mega Man can create temporary floating platforms). Second, the game structure and difficulty. There are only 6 stages in Mega Man 1-- four initial levels with bosses, just like all GB Mega Man games, a Dr. Wily's Fortress level, and a final Wily's Space Station level. There is a second set of four bosses, but they are bosses only, no levels, and you play them all at once at the end of Wily's Fortress. However, the basic Mega Man game mechanics of you having to find out what order to play the levels in order to use the right weapons against each is intact.
    Other than that, there are a few things to say. First, the game has good play control-- there is no hesitation between your button press and Mega Man's action. Sure, control could be a little better and more precise, but it has a style that you'll get used to. Overall it's fine, but may take some getting used to. There is one annoyance: the main game uses passwords. The passwords are a 5x5 grid with 5 dots in it... a lot easier than later Mega Man games which use a larger grid with every block in it filled with numbers or pictures, but still annoying to copy, as a grid is harder to copy and is larger than a normal letter password like most games. Oh well.
    Score: 8/10

    Single Player: The single player gameplay is described in the sections above. In the game, you play the first four levels in any order you wish... until you figure out which order is best. Until then, you may get a little frustrated at getting all the way through a level only to be easily killed by the boss because you don't have the weapon that is his weakness. Once beating these four bosses, you get the last password in the game... the last two levels must be done in one sitting. That gets very annoying, but for some reason all Mega Man games do this for the last few levels. In the end of the next level, there are four bosses to fight... and like the first four, you must find the best order to fight them in in order to beat them. After that its just gameplay until you reach and try to beat Dr. Wily.
    Mega Man is a fun game, but it has a few problems. One is that because there are so many weapons and so few levels, some of them are really not used because you get them near the end when they only have one use. Another is the lack of a password for the last level. Even so, overall the game is fun, if a little too hard. The challenge level is quite high in this game, as I said before. It may not be the longest game in number of levels, but it makes up for it in challenge. Even without most of the added features from later Mega Man games, the game is fun.
    Score: 7/10


    Multi Player: Like all Mega Man action games, there is none. Obviously, there is no score for this category.

    Graphics: Mega Man has graphics that, while OK at parts, are clearly old for the Game Boy. When you compare its graphics even to other later GB games like Mega Man 4 or 5, it just can't compare. It has low detailed backdrops, for one, and the sprites are not as well done as later games' sprites. They look simpler and less detailed than many other games. Also, once in a while there is a lot of flicker, even on occasion when only one enemy is on the screen. This is sometimes a problem, but its not a game-killing flaw. Between its mediocre graphics and flicker, this game has graphics that are not that good.
    Score: 5/10

    Sound: The sound in Mega Man 1 is ok. While not as good as some games, the music is fine and the sound effects right-- Mega Man's gun is his gun, etc. Nothing really to complain about here... the music and sound are pretty well done for the Game Boy. Not much to say for this category.
    Score: 7/10 (this is comparing it to other original Game Boy games, not any other platforms... otherwise a GB game would never get more than a 4 or 5 except for very rare occasions)

    Other Info: This is the first Game Boy Mega Man game. If you like it, try to find the newer games in the series, namely Mega Mans 3 to 5 for GB and Mega Man Xtreme for GBC. Mega Man 2 GB is not worth getting because it can be beaten in under 2 hours flat. I know this because I played it for the first time once at a cousin's house and beat it less than two hours... that's not good, especially when you consider the fact that MM games don't really have any replayability!

    Scores:
    Gameplay: ******** (8/10)
    Single Player: ******* (7/10)
    Multi Player: N/A
    Graphics: ***** (5/10)
    Sound: ******* (7/10)
    Total: ************************** (27/40) or 67.5 % (not the final score-- this is just the total of the parts)

    *Final Score: 76% (not an average)*

    Print this item

    Pages (740): « Previous 1 … 663 664 665 666 667 … 740 Next »
     

    Toven Solutions

    Home · Members · Team · Help · Contact

    408 Chapman St. Salem, Viriginia

    +1 540 4276896

    etoven@gmail.com

    About the company Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.