KH2 is probably my most anticipated game coming up in the near future, and I've been looking forward to it for a while. Now that it's only about a month away, I thought a thread would be appropriate. We can post...news and stuff.
I'll list the things I know about it so far:
First off, It seems there will be a mixture of old worlds as well as new. It seems that Olympus Coliseum, Agrabah, and Hollow Bastion will return among others, with newcomers such as Mulan, The Lion King, Steamboat Willie (Mickey's 1920 B&W debut), and Pirates of the Caribbean.
While Sora, Donald, and Goofy return, it seems that the first few hours of the game will not feature any of them. Seems the beginning of the game is played as Roxxas, some blonde twerp that, to my knowledge, we don't know too much about right now. My guess is the part of the game with Roxxas will be similar to the Destiny Islands part of KH1, a training area where you can get a feel for the game without jumping right in.
Final Fantasy cameos abound once again. Cloud, Leon, Yuffie, Aerith, everyone is back. Sephiroth will no longer be simply an optional sideboss. Word has it that he'll be worked into the story this time around, and its been said that he's even tougher than he was in KH1. Damn. I couldn't even beat him at Lv. 75.
In what is, without question, the most awesome thing to happen to video games since sliced bread, Auron of FFX fame will not only make an appearance, and not only use his original voice actor, but will even join your party to battle Hades in the underworld. Excuse me while I change my pants.
The combat system has been overhauled. Now with more strategy than the simple hack-n-slash mechanics of the original. The camera is also going to be a little less finnicky too.
You may have seen screens of "White Heartless". While the Heartless remain, these white beings are actually called Nobodies, and how they fit into the storyline is, to my knowledge, still unknown.
Sora will be able to merge with one or both other party members to take on a new form to fight under. For instance, fusing with Donald and Goofy turns him into Master Form Sora, who weilds two Keyblades!
The Gummi Ship may actually be fun to fly this time around. The flying bits are going to be much faster, the courses more varied, and the enemies will be tougher. They have even promised enemies that take up the whole screen. Can you imagine StarFox-style Gummi Ship boss battles?
Feel free to add, for I know I've forgotten things. Man, I want this game.
Alright, I apologize for all the time this took to publish. I know you're all anxious to find out the big "bomb" as I like to call it. I promised February. I held up to that. All the other promises were delayed. Again, I'm sorry. I've written and re-written this post several times, carefully considering what exactly it should be comprised of. Without futhor rambling, here is the 18th update:
February is here. The unveiling of the Nintendo "Revolution" is only months away. Excited? I am. Because while I know much, I do not know all, nor have I claimed to. I know hardly anything about e3 at this point. Part of me doesn't want to ever know. I want to be just as shocked as you all are.
This post isn't about e3. This post is about a huge component yet to be known about the so-called revolutionary console created by Nintendo. This post is meant to be riddled with hints. I will give you a straight forward response to some of you concerns.
One of the secrets is not holograms. Awhile ago, there was a display that had "virtual water" and fish in it that interacted when stimulated. Unfortunately, this was just a cool display.
One of the secrets is not a built-in microphone in the "Revolution" or touch screen on the controller. There are a few things to learn about the controller yet, but nothing as big as a touch screen or anything like that.
So what are one of the secrets? Well, I'm certainly not going to list all of the undisclosed information. I will expose one of the biggest known secrets, though.
Nintendo On. Everybody remembers it. Some want to believe, others want to forget. Don't worry, anti-Ons, the Nintendo On is 100% fake. What isn't fake, however, is the basic idea presented in that video. The idea to create something so new, something so ahead of its time, something so unreal. The technology displayed in the Nintendo On video would be far too expensive and unexplainable. That said, did you notice some of the peculiar coincidenses that came from the video? Reggie, during e3, told everyone, and I quote, to "prepare to let your right brain run wild." This was no simple coincidense. To think with the right side of your brain is to think creatively. It's to become an iconoclast and defy known structure to do something different.
So what does this all mean? In simple terms, the Nintendo On video partially and unknowingly exposed something Nintendo have been working on creating for the mass market for years: virtual reality. No, not a Virtual Boy. Nothing like that. The VB was primitive in nature. It was a nice idea, but it had too many limitations and issues with comfort. It's been over a decade now. The technology has taken a gigantic leap forward. Yes, Nintendo want to bring you virtual reality.
This, my readers, is the peripheral. Not just any peripheral for the Revolution...THE peripheral. I didn't really say what Nintendo were making exactly. I just told you about a Virtual Revolution. I didn't say how this would work. I didn't mention the hardware behind this. I simply said virtual reality. This is optional VR. But this isn't just a gimmick for a few flagship first party games. No sir, this technology will be used a lot. The best part of all this is that you probably have the wrong idea. How can virtual reality be displayed? Does it require something bulky to put around your face? I don't think so. :-)
And what fun would it be to fully expose this revolution?
Good news and bad news: The bad news is this update is nearly over. The good news is this is a two part update, and the second part will be posted in a few days. The bomb has been dropped, but it hasn't hit ground yet...
Quote:In-Camera Video Processing
The camera itself is capable of not only receiving the information, but also processing it. It's no mean feat in something so small, and it allows the console to run unfettered, as the image processing doesn't suck up all its bandwidth.
Thirty Frames per Second
The camera is capable of capturing 30 frames per second. If you need a standard for comparison, think about this: Television is displayed at 30 frames per second, most video games are displayed at 30 frames per second (though developers are striving to make 60 the norm), and film is captured and displayed at 27 frames per second.
Stills
Like any good video camera, the camera is also capable of taking still images (with 1.3 megapixels of memory) as well. Your faces can be imported into games or accompany your name on leader boards for even more recognition and fame.
Low Light Performance
We gamers love playing in the dark—most gaming environments have very low illumination, and the camera is designed specifically with that in mind
These are just a few bare facts, but they give you an idea of its capabilities. The natural question then becomes, "That's great, but what can I use it for?" Banerjee made it clear that the functionality is there for the camera to offer video chat through next-generation Xbox Live
Video Chat
To further illustrate the point, he mentioned, "It's not just the camera, we have the microphone as well." The microphone plugs directly into the controller and allows your voice to carry through to the recipient's TV or stereo speakers.
The microphone connected to the Xbox 360 Controller allows group chat, unlike the Xbox 360 Headset. Video chat and video messaging with your friends will become an integrated part of the Xbox Live experience.
Gesture Gaming
The specs for the camera are something to behold, and the ability to hold quality video chats with your friends is just plain neat. But what use does it have in gaming? Banerjee responds with a couple of interesting points. "It will open the door for the future of gesture gaming, and it goes hand-in-hand with the software that's developed for it."
In short, the camera offers developers the ability to add elements of gameplay that could directly respond to your own actions. For example, imagine controlling a squad of soldiers by silently gesturing where to go, instead of issuing a voice command and alerting nearby guards.
This ushers in a new generation of fun online motion detection-enabled games where you use your body to control on-screen characters over Xbox Live. The camera and microphone offer the functionality, so now it's up to the game developers to find innovative ways to implement it.
These two accessories offer us a taste of the sort of innovation the next generation of gaming will bring. Now, let's let our imaginations run wild and wait for developers to do the same..
Sounds neat. Too bad Microsoft will probably overcharge us for it.
It's all well and good that this person has decided he can get something else to do his math for him, and has decided that calculating something so simple as HIGH SCHOOL ALGEBRA is just too hard and pointless. However, who does he think makes those calculators and computers? If kids are given half a chance, they won't be learning math at all, and we'll get a nation of dullards. Oh right...
i cant seem to find any places that sell naruto or any anime stuff,
i can find comic book stores but they never have any of the things that i want could anyone give me any web sites or a place in penellice park.:cuss::cuss::cuss::cuss:
Brand new super franchise to be revealed in May [21/02/2006 14:13]
Nintendo will announce a new franchise for Revolution at the annual E3 games show this May, with the goal of creating another big success story like gaming behemoths Zelda, Mario and Nintendogs.
"This year's E3 will be Revolution's coming out party", according to Reggie Fils-Aime, Nintendo's executive vice president of sales and marketing. In an online interview Reggie confirmed that new franchises and "a lot of information" will be uncovered at this year's event.
Reggie also revealed further nuggets of info, confirming that the name Revolution is still a code name, that Nintendo has shared over a thousand Revolution development kits with developers across the world, and that a third version of DS wasn't "an unreasonable assumption".
When questioned about Legend of Zelda: Twilight Princess, Reggie was positive that Nintendo would launch the game for GameCube in 2006, later adding that "GameCube games will only be compatible with GameCube accessories" and that Revolution titles are the only ones that will use the new controller.
With Sony and Microsoft still fighting over who's got the best technology and multimedia support, it looks like Nintendo has been busy with what gaming is all about - the games. May 2006 can't come soon enough.<!-- / message --><!-- sig -->
You've probably seen it already in the news, but the upcoming Nintendo Power shows the New SMB for release on May 7th. There hasn't been a new 2-D Mario for quite some time, but this one looks like its going to catch up on that. It's a mixture of Mario 64 and Sunshine graphics and art styles with gameplay taken from every Mario game and streamlined in to a completely new experience. What excites me the most is that the ability to grow and the fireflowers are back, not to mention the level of difficulty returning to its roots, leave it to Nintendo to remmind us why we love Mario.
News Article: New Release Date for The Legend of Zelda: Twilight Princess
News Date: 02/19/2006 1:06:17
Source: Spike TV
Vice President Reggie drops date in interview with Spike TV.
On Spike TV's "Game Head" tonight, they featured an interview with NOA Executive Vice President of Sales and Marketing Reginald Fils-Aime. When discussing "The Legend of Zelda: Twilight Princess", show host Geoff Keighley directly asked when the game would be released. Fils-Aime answered that it would be out in the fall of this year. In addition, he stressed that it would be for Nintendo GameCube, contradicting rumors that the title was being moved to Revolution.
Jonathan says: Shocking! (No.)
-----
So they stress it's for GC... Can you say "The Legend of Zelda: Twilight Princess - Special Edition, only for Nintendo Revolution"? or "Revolution launch date - Christmas 06"? I bet you can.