According to this solution of Einstein's field equation, at 57.7% of the speed of light, relative to us, an object's gravity well will warp to such a degree that, directly in front of the object (relative to it's direction of motion), the gravity well will actually shoot foward as a beam, growing stronger and stronger as the ship accelerates. This can be thought of as an "anti gravity beam" the object can "fall" through. This is only good for up to about 90% light speed, but that's still pretty good. The solar system would all be within reach.
There are all those other nasty relativity consequences to take into account though, as well as how to build something that could use this method. Also others are rechecking this guy's work to make sure the equations do result in this. Assuming Einstein might actually have been right (and we have good evidence to say he was right on a number of things), we're off to Pluto on a quick 15 (I'd guess) hour trip.
As we all know, the eternal sapphic struggle bewteen the world's hottest girls inevitably boils down to this:
Natalie Portman v. Rosamund Pike.
Natalie has the brains, and charms of a next-door neighbor girl--but don't let that perturb you, she's dazzlingly beautiful too! You'll all know her from the dismal Prequels trilogy.
Pike is all-beauty, and has a dignified, up-standing sort of sociable charm. You know her from Die Another Day and the Doom movie.
I'm sure you've all already seen it, and this is old news, but its new to me. If they wanted to make a lame action carriage for the Rock to ride, why did they have to ruin the Doom franchise? They took the most clichéd, lamest, most stereotypical action plot... man, it... just sucked, and I wanted to put in my two cents.
I can hardly believe it's been five years since Rumble City closed its doors. Can't believe I've been running the place this long.
Remember the night of February 15th? All of us were at RC, posting our asses off, saying our goodbyes and waiting to see it go off into the sunset. Not the best of times, but definitely memorable. Then, once everyone else had gone, abstractica and I went and saved all those threads, which I promised would be archived. Five years later, well, heh, no archive. :D
I don't even have the threads right now. They're sitting on a hard drive that lazy currently has. He's going to send it back to me eventually.
Well, this isn't a big thread to just suck my own dick. It's been a fun five years. No, I'm not about to say goodbye, good luck, so long. Just reflecting, is all.
But, as with any big event, I decided to make new stylesets. This time, I made two, in celebration of the upcoming Twilight Princess. You can find them on the selection list below.
As well as it being five years, incidentally, it's also the tenth new design. Thus, I wanted to make it a little more special. So, I made both a bright-colored look (Sunlight Edition) and a dark-colored look (Twilight Edition).
The Standard format is gone. This was partially due to a mistake on my part brought on by curiosity. I didn't realize all this time that you can set the whole board to the classic look via one of the main control panel's switches. Unfortunately, toggling this switch completely rewrites ALL of the templates, wiping out the Standard set. That in itself wasn't a problem as the Standard set was default. However, the Classic view that we had was one I made myself, and I know most people here use it. So, I decided to leave it as it is. I don't really have the time to sit and reprogram the entire template. Sorry. =/
Anyway, I hope you guys enjoy the new sets. They're a little simpler in appearance than the last two, but I actually changed some things quite a bit.
Posted by: guy princess - 11th February 2006, 4:02 PM - Forum: Ramble City
- Replies (14)
dor nobs turn me on. i like long walks in prisons, people think Im cazy:weird: . I also go on random web sites so I can find something inteoresting. Hay hay you did I spell this word right. damn it look what you made me right :cuss: :evil: :love: :( :crap::shakeit: :shake: .
Got this game yesterday and, although I figured that Game Informer didn't have a clue what it was talking about, I was a little worried that it was going to be a bit tedious. Well, 3 hours later I'm completely hooked on this little game.
The basics of Chibi Robo is that you play a little robot that was purchased for a little girls birthday. As Chibi Robo you must go around that house cleaning things up. More than that though, you also have to help out the family and deal with living toys that come out at night. All of this makes the game a very fun and quirky experience. It's kind of like a cross between Animal Crossing, Pikmin, and Katamari Damacy.
or at least it's showing some promising potential...
Quote:
February 9, 2006 - Flip on your Xbox 360, log onto Xbox Live and you're more likely to find your friends playing Geometry Wars and Zuma than Perfect Dark Zero or Madden NFL '06. Microsoft's Xbox Live Arcade service, which offers users the option to download classic-style games -- usually for a small fee -- has become the platform's sleeper attraction. And according to Microsoft bigwigs and third-party publishers alike, the service is shaping up to be more than a means to keep players glued to their systems. It is, in fact, proving to be a valuable alternative revenue stream that requires both very little investment and even less upkeep.
At the DICE 2006 summit in Las Vegas, Nevada, this week, we had the chance to schmooze with several sources representing big-name third-party publishers, and everyone we talked to was in agreement that Xbox Live Arcade (XBLA) is flexible and -- dare we say it -- profitable. Sources intimately familiar with Arcade's model say revenues are on the rise as more and more users log on and download.
Microsoft is aggressively encouraging external XBLA support by actively propositioning third parties about porting their classics and by offering an attractive pricing model. Publishers tell IGN that model is generously divided between two different structures. Third parties who port their classics over to XBLA take home 70% of all profits -- the remaining 30% going to Microsoft. Meanwhile, the company that Bill Gates built purportedly has developed an internal group whose sole purpose is to take over the responsibility of porting publishers' classic games. If Microsoft handles the port, the company takes 40% of XBLA profits, leaving the remaining 60% to third parties. Either way, small-level developers and big-name publishers win.
Microsoft has so far shied away from announcing official XBLA sales figures, but a publisher told us that Geometry Wars, one of the biggest titles to hit the service, has sold more than 60,000 copies. This figure could not be verified by Microsoft. Nintendo, whose next generation console -- codenamed Revolution -- is set to offer a similar service when it debuts later this year, may be playing catch up to Microsoft from day one. Publishers tell us that more than 30 XBLA titles from various third parties have already been submitted to Microsoft and that the company has them queued up and ready for release. These efforts are likely to trickle out at a rate of Microsoft's choosing, providing users new reasons to play with their 360 and Microsoft and its partners new and growing streams of revenue.
It's nice to see one aspect of the 360 being well received. I hope Street Fighter II does well so Capcom considers more of their classics for Arcade. It'd be nice to see more original content as well.
MS is being really aggressive. Porting games for free, then letting the developer have 60% of the profits! Why wouldn't a developer or publisher want their old games on Arcade?
Speaking of Live Arcade, there are two rumors that EGM recently published. One is that Bungie's next game is an Arcade game and will release sometime this spring. The second rumor is that full Xbox games will be available for download at some point in the future.