Phil Harrison Wrote:I think Peter Moore is exactly right. I think Nintendo will be the second system consumers purchase after PlayStation 3.
Phil Harrison Wrote:I haven't had a chance to check out the Wii myself, but Nintendo has a great history of innovation and has always done great things for gaming and long may they do so. But as it relates to our strategy they are very much in a different market.
I've never made a serious attempt to play MP in Hard Mode, and now I will, while keeping a game diary as I did with my conquest of Master Quest some months back.
DAY 1
[size=3][size=1]Game Time: 2:27
Percentage: 27%
Chozo Artifacts: 1
Beams: ●●●●●
Missles: 55
Energy Tanks: 99 ■■■■■■■■■■■■■■
Suit: Varia
Current Location: Tallon Overworld
[size=2]Let me first start out by admitting that I'm a big fan of sequence breaking, and I tend to do it as a matter of course.
Haven't had much trouble so far, though I got careless trying to escape from the Space Pirate Frigate and was down to only 3 energy when I got to the elevator in which Samus loses all of her upgrades. Made it out, though. You get re-energized by that, which makes no logical sense, but whatever.
Once on the Tallon Overworld, I got the Space Jump Boots right away. With them, I was able to get two upgrades early on in the Chozo Ruins plaza. One is the Missile expansion on the half-pipe, which is just a matter of simply space-jumping. The second is the energy tank on the high ledge. It's also a matter of space-jumping, and isn't very hard to do. With the Missiles already in tow, I can skip the Hive Mecha, but I opted to take it out anyway to add to my scans and to claim the expansion.
Having the Space Jump Boots actually enables you to bypass fighting the Giant Beetle boss. You can jump over to get the Morph Ball and jump right back out without ever even seeing it. With my Morph Ball and missles, I went back to the Overworld to claim two more missle expansions.
From here, I basically followed the game's path for awhile. I made my way through the Ruins and got the Bombs, Charge Beam, and every available expansion. Defeated Flaaghra easily. Made my way to Magmoor.
I went through Magmoor the same as the Ruins, the linear way, and to Phendrana, whereupon I immediately made for the Boost Ball upgrade and then the Sheegoth boss. Sheegoth's a little tougher in Hard Mode because you have to make use of the crates in the corners for extra missiles. But, I won, and got the Wave Beam. Now it was time to deviate completely from the game's path.
I made my way back through Magmoor and to the area before the Furnace in the Ruins. There are two paths through the Furnace via Morph Ball. One takes you on the lower path and to the Energy Tank. The other requires the Spider Ball.
However, there's a glitch with this particular Spider Track that allows you to clip it and jump up its length, after which you can simply roll into the pipe. Eventually this path takes you to a Wave beam door. This leads to the room with the Chozo statue and the Beam Switches. There's also a Chozo ghost here, which isn't too hard.
Normally, the Spider ball is required to activate the Beam Switches, but you can also do it with a little creative jumping (there is a small ledge jutting out that you can reach with Space Jump and from there to the activation point). Having done that, I used the Wave Beam switch, which propels me into the upper room. This let me reach the Ice Beam. I backtracked to the Statue room (which is now populated by three Ghosts, a decent challenge). Defeating them, I used the Ice Switch to get an Energy Tank, and here I stopped for the night. [/size][/size][/size]
A friend of mine tiped me off to this...
Basically there is a number that is found in every living thing, including it's construction.
It describes the shape of the universe, it's beggening and it's end. It's also in the bible dipicting good and evil. Basically the entire universe revolse around this number.
I'm talking about PHI which is about 1.6 (not to be confused with PIE)
Examples of PHI:
Dipicts population growth at a ratio of 1.6 people for every 1 persion.
Describes the shape of the universe (a dexdihedrian) which is made up of PHI.
Your body is made up of PHI ratios. You arm segements sizees increase in size at a ratio of PHI.
A shape made out of PHI ratio's dipicting a regious symbol amount's to the devels number (666).
Mulisk segments increase in size at a ratio of 1.6 to 1 (PHI)
Hundres more instances... Visit site below..
Some people beleve God (or insert deitiey here) created the universe around this number. Eithor way it's pritty cool.
Just when I thought I was actually losing interest in video games altogether....
The Nintendo Wii came and knocked me on my ass.
Just to review, I went to IGN and downloaded all the clips and videos, pics and screenshots, and I was looking at all the consoles and games, and I have to admit, Nintendo single-handedly reestablished my faith in video games.
Lazy dragged me kicking and screaming, but I'm glad he did. :D Thanks lazy.
For causing Nintendo to go dark for another few months.
Apparently, rumors are hitting that Nintendo's conference decided to focus on wiimote functionality and basically leave everything else a secret because of sony's half-assed attempt at stealing the wiimote. in an IGN interview with Perrin Kaplan, the kap'n says: Nintendo hasn't shown everything yet, still more hardware secrets that we're holding on to that will be revealed as we get Wii in to demo kiosks in stores. hardcore gamers stay tuned"
This is DIRECTLY because off Sony's 1987 tilting bullshit. I guess we're still going to wait for all the info. God knows if Nintendo showed something innovative sony would be right there to make a retard version of it.
Good news though, Miyamoto revealed that Wii will be playing DS games on the console either at launch or shortly after, i think we were spot-on with the SD card slot theory.
Quote:Bioshock is about choice. It's about exploration, problem solving, and survival. It's also about scaring the crap out of you. If you're wondering what the best game at the show is, this may very well be it. We got in at 2K Games' both to see a 20 minute demo of the game in action, and got to see a number of gameplay mechanics, as well as gaze at its gorgeous graphics. Bioshock's setting is a large part of its appeal. Set in the underwater city of Rapture, the environments are a striking blend of sci-fi machinery and art deco designs.