For causing Nintendo to go dark for another few months.
Apparently, rumors are hitting that Nintendo's conference decided to focus on wiimote functionality and basically leave everything else a secret because of sony's half-assed attempt at stealing the wiimote. in an IGN interview with Perrin Kaplan, the kap'n says: Nintendo hasn't shown everything yet, still more hardware secrets that we're holding on to that will be revealed as we get Wii in to demo kiosks in stores. hardcore gamers stay tuned"
This is DIRECTLY because off Sony's 1987 tilting bullshit. I guess we're still going to wait for all the info. God knows if Nintendo showed something innovative sony would be right there to make a retard version of it.
Good news though, Miyamoto revealed that Wii will be playing DS games on the console either at launch or shortly after, i think we were spot-on with the SD card slot theory.
Quote:Bioshock is about choice. It's about exploration, problem solving, and survival. It's also about scaring the crap out of you. If you're wondering what the best game at the show is, this may very well be it. We got in at 2K Games' both to see a 20 minute demo of the game in action, and got to see a number of gameplay mechanics, as well as gaze at its gorgeous graphics. Bioshock's setting is a large part of its appeal. Set in the underwater city of Rapture, the environments are a striking blend of sci-fi machinery and art deco designs.
Quote:There were obviously a ton of great games to see -- Mass Effect, Too Human, the Halo 3 trailer again. But after finishing about a half hour of intense multiplayer action, there was one game I knew I had to see again: Gears of War. I don't care if I have to hold Cliffy B. hostage or spray hot booth-babes with a fire-hose as a diversion, but I will play Gears again before the end of this E3 -- it was that fun.
Quote:...Epic nailed the controls. They are intuitive, simple, fluid and seamless, and pretty damned fun.
Quote:The second thing you'll notice is the outstanding level design.
Quote:All it takes is a few seconds of play time and the changes to Sonic's core gameplay can easily be seen. For starters, the control has been completely stripped, replacing the original analog execution with tilt control. Players control Sonic by simply tilting the Wii-mote (held in the classic NES position) left or right. Rather than positioning the game as yet another free-roaming adventure, each level instead acts as a rollercoaster of sorts, sending Sonic on a pre-determined path, while giving the player full control over movement and speed. Since the path is already set, players use the tilt function to navigate the track, grabbing items and fighting enemies at their own pace. It may sound basic, but that's what brings the series back to its original form, as it controls like the 2D version did, while still providing a 3D feel.
Well, watch this little video. Seems a crook decided to sell a product with no evidence at all it works. Turns out, this news team ran a well run experiment to test these pills that are supposed to get you better gas mileage (through strange sciency sounding words that show that they know how to make up sciency sounding phrases and have no idea what actual sciency terms they state even mean). The experiment shows absolutly no evidence at all these pills do anything. Further, the pills were spectographed to detect a chemical the stench of them suggested was there. They are moth balls. And, old 1970's moth balls, the sort that were poisoness (though the bottle says they are non-toxic).
So basically, this is a warning. Be skeptical about ways to save your money before you end up just losing it!
Microsoft sides with Nintendo in fight vs Sony
Thu May 11, 2006 2:25 PM BST
By Daisuke Wakabayashi
LOS ANGELES (Reuters) - Microsoft Corp. <MSFT.O> sided with rival Nintendo Co. Ltd. <7974.OS> on Wednesday in the fight to unseat video game leader Sony Corp.<6758.T>, saying many consumers will choose to buy both of their machines for the price of one PlayStation 3.
The bad blood between Sony and Microsoft in the fight for dominance in the nearly $30 billion video game industry has escalated over the last few days, with both sides trading barbs at the E3 Expo, the video game industry's annual trade show.
Microsoft entered the next-generation game console market first with its Xbox 360 last November.
Sony aims to extend its market leadership with its upcoming PS3, while Nintendo plans to offer a new game machine called Wii in the fourth quarter.
"Tell me why you would buy a $600 PS3?" Peter Moore, a Microsoft vice president, said in an interview. "People are going to buy two (machines.) They're going to buy an Xbox and they're going to buy a Wii ... for the price of one PS3."
Microsoft predicted on Tuesday it will have 10 million Xbox 360 consoles in the market before Sony launches the PS3. The high-end Xbox 360 sells for $399, but it does not include a built-in high-definition DVD video player that comes with Sony's PS3.
Sony plans to sell a premium PS3 model for $599 when it debuts in North America on November 17, and Nintendo has not yet disclosed pricing for Wii.
Wii comes equipped with motion sensitive controllers to allow users to mimic the motion of wielding a sword or swinging a tennis racket.
Moore then turned pitchman for Nintendo's Wii, the latest offering from the Japanese company that once dominated the video game industry.
"People will always gravitate toward a competitively priced product -- like what I believe Wii will be -- with innovative new designs and great intellectual property like Mario, Zelda and Metroid," Moore told Reuters.
Sony currently dominates the worldwide video game market with a 66 percent share, while Microsoft and Nintendo each hold 17 percent, according to Strategy Analytics.
"We have 100 percent market share of the next-generation, and their job is to take that from us," said Moore.
"When I think on everything that we've got going right now that is real versus what Sony promises to do six, seven months from now, obviously we feel very good about where we stand."
LOST IN TRANSLATION
Despite Microsoft's head start with the Xbox 360, the software giant still faces an uphill climb in Sony and Nintendo's home turf.
Microsoft received a tepid response to its Xbox 360 debut in Japan and demand fell short of expectations during last year's holiday season when it sold about 100,000 machines.
The company introduced a competitively priced console in Japan, but some of its game titles did not appeal to Japanese gamers. Moore expects upcoming role-playing games like "Lost Odyssey" and "Blue Dragon" from the creator of the popular "Final Fantasy" series to do well in Japan.
"Quite frankly," said Moore, "if we're sitting here a year from now and things continue to fall flat, then we might say 'we don't know what to do anymore."'