Well, after spreading the dark influence of the hilarity to one particular message board, many urban legend themed ones were made.
<a href="http://www.fanta.dk/showmovie.asp?mid=1536C8B0-97FE-4C8D-B835-957C8464EF3F">The ol' "we only use 10% of our brain" myth.</a>
<a href="http://www.fanta.dk/showmovie.asp?mid=CB187228-DB32-42D9-951C-C90824AAF373">Microsoft Hates Jews, the crackpot theory based on a weird font coincidence!</a>
<a href="http://www.fanta.dk/showmovie.asp?mid=382465E6-CF25-4F7B-B110-6CA0AC3C1A81">Grade D Meat</a>
<a href="http://www.fanta.dk/showmovie.asp?mid=09C7EECC-7D9D-457F-8BC3-4D9EFD02E294">Snake in the sweater incident. Oh, FOAF stands for "friend of a friend".</a>
Quote:Those people wondering if they should pick up a GameCube broadband adaptor for LAN enabled games, such as Kirby's Air Ride and Mario Kart Double Dash should think no longer. If the creators of the Warp Pipe Project have their way, then the reason to own a broadband adaptor should be an easy one.
The Warp Pipe Project is a project devoted to creating a tunneling software answer to get LAN enabled GameCube games to be able be played online. Think of it as the Gamecube's answer to XBConnect.
There's a few different avenues to see information on the Warp Pipe Project. Obviously, there's the main web site, but there is also the recently released specification on SourceForge, as well as the SourceForge project page.
We also reported a while back on GameSpy making middleware for getting the GameCube online. Reports are that GameSpy plans on releasing a version of their GameSpy Tunnel software that will work with the GameCube.
No matter which software Cubers use, there is little chance of it being a disappointment. Getting the GC online is something people should always be happy about.
Source: Games.Slashdot.Org
Posted by unclethursday on 7.18.2003
I was wondering when we'd start hearing more about this stuff.
I REALLY hate Nintendo for taking out LAN play from F-Zero GX. Those idiots.
Quote: STUFF MAGAZINE ENTERS THE GAMING ARENA WITH STUFF GAMER
Stuff's Video Game Writer Simon Munk Named Publication's Editor-in-Chief
NEW YORK, NY (July 17, 2003) - Stuff, known for beautiful cover girls and cool, authoritative product reviews, is announcing a special video gaming issue called Stuff Gamer. The new publication from Dennis Publishing will put Stuff's trademark attitude and product expertise into a video game magazine. The Nokia N-Gage mobile game deck will be the exclusive sponsor of this separate video gaming magazine, hitting newsstands this October.
Stuff Gamer is aimed at the millions of guys out there who play games but don't want to wade through pages of technical jargon, cheat codes and overly-detailed articles just to find out what's hot in gaming. The magazine will cut straight to the point-giving hardcore gamers the depth of information they need, with hard-hitting news and a massive, authoritative reviews section, while recreational gamers will get hooked in by the action-packed features and visually appealing, user-friendly design throughout.
Stuff has tapped Simon Munk to serve as Editor-in-Chief of the new publication. Munk was on the original launch team for Maxim in the UK in 1995. "The huge video game industry has outgrown the basement and mall arcades," commented Munk. "And it has outgrown the spotty-nerd profile of existing video game magazines. It's high time for a magazine that doesn't just appeal to the hardcore, but to the vast majority of regular guys who're recreational gamers too."
Munk has been Stuff Magazine's video games writer since 2000 and has worked closely with Stuff's in-house team to develop their video game content. He is also a freelance video game journalist for international media including The Times, England, The Evening Standard, and is a correspondent for the international broadcast TV show Gamer TV. Munk first played video games in the 70s, in the bustling arcades of London's West End and has been an avid gamer ever since.
Stuff is the nation's # 2 men's lifestyle magazine behind Maxim. It is published 12 times per year by Dennis Publishing. Editor-In-Chief: Mike Hammer. General Manager: Mark MacDonald. Stuff's guaranteed rate base for 2003 is 1.2 million. Stuff is nationally distributed by The Curtis Circulation Company. Maxim, Stuff, Blender and The Week are registered trademarks of Felix Dennis.
We'll get another sign that humanity is moronic if this magazine comes anywhere near success... :(
Quote:Monolith Software, the company that created XenoSaga, is developing a promising new RPG for the GameCube that is currently scheduled only for release in Japan. In the game the characters travel to five floating continents that are protected by magic. The main enemy has a wicked plan in regards to these places. The turn-based battle system utilizes cards that contain abilities to fight. Its possible to increase damage by using the right combination. The game will be released in December. Here are some pictures taken from a magazine courtesy of GameOnline (Japanese).
Hopefully they decide to release it over here, because it sounds like it could be a pretty good RPG.
Quote:July 16, 2003 - Hey RPG fans, the next installment of one of IGN's favorite RPG series has just been unveiled to the Japanese public. Originally set to debut at next week's Monolith Software fan appreciation day, the folks over at Famitsu magazine managed to get a sneak peak at Xenosaga: Episode 2 ahead of time. And thanks to the dealings of some crafty Japanese kids who managed to get the issue early, we can bring you first pics of the game now!
As can be clearly discerned from the pics to the right, the look of Xenosaga has changed somewhat in the jump from Episode 1 to Episode 2. Characters have been made to look less anime-ish and more human. Character clothing has also changed somewhat, with the main character, Shion, no longer wearing glasses.
The magazine doesn't reveal too much about plot aside from what was already revealed in previous issues. Playing a big role this time around will be Jin, the older brother of Shion. As is to be expected, there will be new mecha and characters as well.
Want to get a sneak peak at Episode 2 prior to its release? Then you'll have to pick up a copy of Xenosaga: Episode 1 Reloaded, the Japanese re-release of the original that's based off the improved American version. The re-release arrives later this year to Japan.
Check back soon for lots more on the Xenosaga series.
I should really finish Xenosaga before the big Fall rush gets here...
Quote:Word was mentioned out of Nintendo of Japan and their third party developer Skip that they are working on a new game for GameCube. No information has been released at all. Skip has been developing Giftpia, a wacky RPG for the GameCube, where the objective is to become an adult. Giftpia will be coming to the U.S., so whatever is coming next would probably also come to the U.S. (they are a Japanese developer).
I can't wait to here what kind of game they'll be working on, hopefully it'll be another RPG.
It's also good news that Giftpia is still slated to be released over here.