Microsoft has acquired the rights to the High Heat Baseball at the public auction for 3DO's properties.
MS already produces the Inside Pitch series for the Xbox, but it is unknown as of this time what will become of the series... name change, a merge with High Heat, or possibly being dropped in favor of High Heat, which is a critically acclaimed series.
We'll have more on this as it unfolds.
Source: Yahoo
Posted by pizzicato on 8.15.2003
That's probably good news for ABF since MS will probably publish the game for the PC as well as the X-Box, but it's a shame that Nintendo didn't buy the rights to this game. They need a decent sports lineup.
As most of you have no doubt heard there's been a massive blackout in the northeastern United States, an area in which I just so happen to reside. New York City remains under a sheath of darkness, but fortunately, the outages here were short and sparse. Annoying mostly.
I consider myself lucky, and hope the best to all the towns without power tonight. New York City without power is just a looting magnet.
Japanese people really like soccer games...and RPGs.
Quote:Here's the official software and hardware charts for the week of August 4th-10th in Japan. The GameCube has gone from 12 thousand console sales last week to about double that this week as Square-Enix's GameCube-exclusive RPG is released. Final Fantasy: Crystal Chronicles is a tremendous success -- appearing on the charts for only three days it has sold 194,000 units. The only title that beat it out is the always-popular Konami soccer game Winning Eleven 7 that was released earlier in the week. Four other GBA titles and Kirby's Air Ride fill up the top ten.
1. PS2 World Soccer Winning Eleven 7 -- 642,400 / 642,400
2. GCN Final Fantasy: Crystal Chronicles -- 194,100 / 194,100
3. PS2 Salmon Knight 3 156,300 / 156,300
4. GBA Super Robot Great War D -- 113,600 / 113,600
5. GBA Pokémon Pinball Ruby & Sapphire -- 38,400 / 77,800
6. GBA The Masters -- 35,800 / 35,800
7. PS2 Live Powerful Pro Baseball 10 -- 31,300 / 392,700
8. PS2 Gundam Seed -- 29,400 / 165,900
9. GBA Super Mario Advance 4 -- 28,500 / 248,000
10. GCN Kirby's Air Ride -- 27,700 / 208,200
1. Playstation 2 -- 46,300 / 1,825,700
2. Game Boy Advance SP -- 44,500 / 1,436,000
3. GameCube -- 23,800 / 408,500
4. Game Boy Advance -- 14,700 / 985,700
5. Playstation -- 800 / 51,300
6. Xbox -- 580 / 70,500
Sometimes, someone comes along and says what everyone has thought at one time, but not put exactly the way it should be. I think this pretty much sums it up. And the only reason I'm worried is because I don't want Nintendo going away from the hardware market, but sometimes, you got to question some of their decisions....but it's cool, just gimme my games. ;)
IGN has found out what kind of game the new Namco co-developed DK title will be.
What is it? Is it a 3D platformer? Nope! Is it a 2.5D platformer? Nope!! Is it a remake of the original Donkey Kong? Nope!!!!
It's a stupid MUSIC game!!
Quote:August 13, 2003 - Last week Nintendo announced that it had partnered with Namco to develop a GameCube update to the Donkey Kong series. It was assumed that the title would be a pure platformer in the tradition of the franchise. However, IGNcube has learned differently. Here's what we know:
The beginnings of this new Donkey Kong game may trace as far back as the Dreamcast system. Sonic Team had just released Samba De Amigo, a port of a successful maraca-based arcade music game, and it immediately became popular with a niche audience. Designer Shigeru Miyamoto was one of the game's followers, and he on several occasions spoke highly of it.
On March 10, 2003, Nintendo registered the trademark for Donkey Konga. This, say sources, is the tentative name for the new title, which dumps its platformer roots in favor of exploring the music genre.
Donkey Konga is a music title in which gamers play conga drums with Donkey Kong and friends, allege sources. So far insiders have been unable to tell us if the game will work with standard GameCube controllers or if players will need to purchase a separate conga peripheral, but the latter seems more likely.
Quote:According to GameSpot, Capcom has confirmed that the anticipated 3D shooter, Dead Phoenix, for the Nintendo GameCube is no longer in production and has therefore been cancelled. This news comes merely a day after Dead Phoenix was removed from Capcom's official site. Though disappointing, the announcement was also expected, since the rapid action shooter was blatantly missing from this year's Eletronic Entertainment Expo. When questioned about its absence, Capcom reps merely stated that there was nothing new to view from this title in its current form. Unfortunately the truth has been revealed. This comes as particularly painful news to those Nintendo fans hoping Dead Phoenix might have been altered to finally celebrate the long-awaited return of Kid Icarus. The transformation seemed likely considering the similarities between Kid Icarus and Dead Phoenix, as well as Nintendo's eager stance towards developer collaborations.
I was really looking forward to Dead Phoenix, it looked like a cool game.
Since I know some hackers only tinker with stuff they own and stuff they were given specific permission to mess with, I'll play the whole name game and call the ones who are total jerks "black hats".
Penny Arcade just had a rant about the idiocy of these people thinking their actions are justified just because of the lack of security. It's like if someone broke into my house and stole my stuff and said "you should have had a better defense system". It's PURE IDIOCY. Of course, their analogy was more... colorful...