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      Nintendo Dream Magazine article
    Posted by: lazyfatbum - 19th March 2004, 8:50 AM - Forum: Tendo City - Replies (6)

    News Article:
    News Date: 03/17/2004
    Source: Game Science

    Japanese gaming mag Game Science reveals some new Nintendo tidbits.

    Game Science has updated their site with a translation of the latest new from the Japanese video game magazine, Nintendo Dream. The article reveals quite a bit about what's coming up in Nintendo's future. Here are a few of the interesting pieces of information; check out Game Science's article for more.


    You'll be able to play Nintendo DS at E3. Also we'll be announcing a bunch of new titles for GC and GBA.

    There will also be a number of announcements of GC and GBA software before E3.

    NDS is such a completely different product to the GBA that it won't have an effect on GBA SP sales. The way to play NDS is fundamentally different, so it will give gamers a totally different kind of experience.

    The reason we are making the NDS is to give everyone a chance to try something new. We are confident that here at Nintendo we can continue to improve portable gaming.

    Miyamoto has received a request from the Smithsonian Institution in Washington DC to attend a panel discussion about "Video Games' Cultural Significance."


    --------------------

    I can imagine that discussion.

    Reporter: Do video games make people want to shoot their friends?

    Miyamoto: I think (it) is important for us to calmly understand significance of many things such is life or flowers. If need to kill one or friend of many than it is unreasonable to be such way (in) life.

    Reporter: ....but do you think video games make people kill their friends?

    Miyamoto: It is a question that many of us ask people not of ourselves but also to ourselves and others by nature. (talks to translator) Powerful is to guns as swords are to messes but messes can be cleaned while gunshots conceal death

    Retro Studios: Do people actually still think that video games create violence? Since when did Hitler have a Gameboy?

    Reporter: ... Dennis Dyack, what do you think?

    Dennis: Yeehaw! anyone can carry a minigun in a videogame, BIOTCH! ratatatatata!

    Square-Enix: You know, it is how the industry is. If I move 2 spaces forward and one right to commit an attack to the left of my foe then he (or she) may have Strikeback or Counter, this is the gamble we all take. But thankfully, most people abide by the Law Cards and strive to power up their Acacia Hat.

    Reporter: Ken Lobb, any closing statements?

    Ken Lobb: 'JILLIONS' of blades of GRASS!

    Print this item

      Crystal Chronicle takes #1 spot in February
    Posted by: Great Rumbler - 18th March 2004, 5:33 PM - Forum: Tendo City - Replies (4)

    Quote:During the month of February this year, two games exclusive to Nintendo consoles have taken the number 1 and number 3 spots in the console all formats sales charts. Unsurprisingly, the Square-Enix developed Final Fantasy Crystal Chronicles held the number one spot, while Metroid Zero Mission took hold of number three. NFL Street, also available on the Gamecube and developed by the worlds' "Funniest" third party publisher, Electronic Arts went in at number two.

    Furthermore, console sales are up 46% on the same period last year. Most retailers have, in fact, completely sold out of Gamecubes as demand far exceeded supply in the months following a good christmas Stateside. Total Gamecube sales in the United States have recently passed 7 million units, while the Gameboy Advance has seen its' total sales to date exceed 20 million units!

    March should also be pretty good for Nintendo with MGS, PS3, and Harvest Moon being released.

    Cube-Europe

    Print this item

      Nintendo's next Fantasy
    Posted by: Great Rumbler - 18th March 2004, 5:25 PM - Forum: Tendo City - Replies (68)

    Quote:News: Another Nintendo Fantasy Come True?

    Posted by Ethan Pearson
    There are now rumors that Square-Enix is making a new Final Fantasy game for GameCube that takes elements from FFVII, VIII, and IX on the PSX. It sounds like wishful thinking from people that were disappointed with FF:CC, but it has been reported by the Official Nintendo Magazine in the UK. It will be shown at E3 if true.

    This would be great news if it's true, and ONM believes that it is.

    N-Philes

    Print this item

      Uh-oh
    Posted by: Undertow - 17th March 2004, 7:43 PM - Forum: Ramble City - Replies (30)

    I'm going to attack these forums with my anime kitty cat face Army of Darkness. Submit, and no one will get hurt.

    ATTENTION!

    =^-^= =^-^= =^-^= =^-^= =^-^= =^-^= =^-^= =^-^= =^-^= =^-^=
    =^-^= =^-^= =^-^= =^-^= =^-^= =^-^= =^-^= =^-^= =^-^= =^-^=
    =^-^= =^-^= =^-^= =^-^= =^-^= =^-^= =^-^= =^-^= =^-^= =^-^=
    =^-^= =^-^= =^-^= =^-^= =^-^= =^-^= =^-^= =^-^= =^-^= =^-^=
    =^-^= =^-^= =^-^= =^-^= =^-^= =^-^= =^-^= =^-^= =^-^= =^-^=
    =^-^= =^-^= =^-^= =^-^= =^-^= =^-^= =^-^= =^-^= =^-^= =^-^=

    Print this item

      My very own Zelda game
    Posted by: OB1 - 17th March 2004, 2:25 PM - Forum: Ramble City - Replies (117)

    My friend and I were discussing what our next game should be, and we've decided to spend a few months on a small 3D project, mainly so that my friend can gain some 3d programming experience and I can put my modeling, animating, and texturing abilities to the test. To make it as simple as possible we're going to make it play like a 2D game, and we think a 2.5D Zelda game would be a fun thing to create. Hey if that one dude could work on a 2D version of OoT and since we're going to give the game away for free, why not? Right now here's what we've decided upon:

    -A small overworld, maybe half the size of LA's overworld. Possibly smaller.

    -Two dungeons, with two bosses

    -Art and controls as close to LttP as possible

    I was thinking that it would be cool if the game would fill a specific Zelda plot hole, or just work within the Zelda continuity. So if you guys have any suggestions, please post them. I'm looking at you, DJ. ;)

    Print this item

      #0005: Duck Hunted!
    Posted by: Weltall - 17th March 2004, 2:23 AM - Forum: Weltall - Replies (1)

    lazy helped with this one.

    Print this item

      "We're happy where we are, firmly planted in Nintendo's arse."
    Posted by: lazyfatbum - 16th March 2004, 3:54 PM - Forum: Tendo City - Replies (20)

    Remember Rare?

    If I say Banjo~Kazooie do you suddenly remember a particular world or puzzle? Or maybe a piece of music? What about Blast Corps or Jet Force Gemini? Do your palms sweat when you hear "Silver Coin Challenge"? Do the words Slayer, Laptop Sentry Gun or Cloaking Device make you remember the retinas in your eyeballs burning in to the screen as you played for days on end?

    I sure do. In fact, while I was at a used game store I found a horribly neglected cart of Diddy Kong Racing which I immeadiately bought. I'm in Future Fun Land right now and getting ready to beat it so I can do the Adventure 2 Mirror Mode. And suddenly as I crossed the finishing line with 8 silver coins on Darkmoon Caverns it dawned on me.

    Grabbed by the Ghoulies should be out now... for the XBox. Now, I dont have an XBox but if there's one thing that will get me to buy one it's a Rare game. So I looked it up for some reviews or info and yeah it's been out for a while... and it bombed. It bombed so bad that you can buy it new for 20 bucks. This is devastating news to me. The reviews, while ranted off by people who's only concern in video games is how much violence or realism the game generates, all said the same thing: It's not up to Rare's standards.

    We all know Rare. Rare's standards have always been perfection. I cant believe they would release a game that isn't perfect. It's true that people who are avid XBox followers are pretty mindless people. They want games that either give that 10 minute quick fix or the unending stat-building games. There are no games on XBox that will give you bruises on your hands... a must for any good game. I understand all of this, so it doesn't surpirse me that a game developed by Rare didn't sell well if it's unrealistic or more old school. In Rare games, the most violence you'll see is when you stand up, announce to the entire world that you hate them and throw the controller straight in to the ground... at which point you immeadiately pick it up to try again. If the controller is broken, it's Rare's fault, and you quickly run out the door searching for one faster than a crackhead with a paycheck.

    And now this.. Not up to Rare's standards? Is this a sign of Rare's true fall in the industry? Has anyone here played Grabbed by the Ghoulies? If so, post your thoughts on it. On a Nintendo note, has anyone here played the GBA B~K or Sabrewulf games? I refuse to believe that Rare would release a so-called bad game for any system. Even Donkey Kong 64 was gold compared to most of the krap out there.

    Print this item

      Woo! It's the Fight Thread!! [Now with 25% more Bo Jackson, Semnat, and Vitamin D]
    Posted by: Great Rumbler - 16th March 2004, 11:50 AM - Forum: Ramble City - Replies (111)

    *punches ASM in the kidney*

    Gotta start somewhere! *waits for things like destorying the universe, gigantic space battles, lasers, psychic attacks, ect. to start showing up*

    Print this item

      Cool new boxart for Custom Robo
    Posted by: Great Rumbler - 16th March 2004, 11:29 AM - Forum: Tendo City - Replies (17)

    Quote:Nintendo of America updated their media site yesterday, and in an interesting move, the boxart for Custom Robo has been changed to look strikingly similar to the Japanese boxart. Rare move for Nintendo. Custom Robo is set for US release in early May, and will retail for $39.99.

    Very nice!

    You'll have to follow the link to see it, N-Philes doesn't allow image linking and I can't find the pic anywhere else.

    N-Philes

    Print this item

      Ken "traitor" Lobb speaks
    Posted by: OB1 - 16th March 2004, 10:53 AM - Forum: Tendo City - Replies (27)

    IGN has an insider-only video interview with Ken Lobb up, and here's a brief summary of some of the more important stuff (at least to me) he talked about:

    -Perfect Dark Zero looks amazing

    -The multiplayer portion of Conker is the main feature, but the "extra" that is the port of BFD is the most amazing-looking X-Box game Lobb has seen and that the "jillions" of blades of grass swaying in the wind are a sight to behold. Very promising, eh? I thought it was just going to be a straight port.

    -Rallisport Challenge 2 is incredible

    -Fable is almost done and will be out "this summer"

    -Working for MS now is like how it was like working at Nintendo back in the day

    -He pronounced "niche" like "nichee" Lol

    -There are currently over 750,000 X-Box Live subscribers. That's subscribers, not just people who got the two months free. That is pretty damn good.

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