"The day timer of the Pikmin-1 is gone. Now you can take your time and relax with any amount of time, even if you are only a "weekend gamer". The purple and white Pikmin are interesting to use in the underground dungeons, those battles are faster and more exciting than Pikmin-1. But I wish there were more options available for vs. battles to make if more fun."
Score: 9
(2) Kyashi Arashiyama
"Compared to Pikmin-1 the pace has been softened (ie. no timer). Because of this the game field feels like it has been expanded.This version has you spliting up your pikmin in a more efficient manner, and making them doing many different jobs at the same time (more multi-tasking). The underground world has alot of exploration that helps the battle vs. mode have a long replay value."
Score: 9
(3) Yoshike Maria
"The methods to defeat enemies and clear barriers has been increased, making the game more enjoyable. Also 2 player vs. mode is fast , furious and exciting. The course are abundant but it would be even more fun if more rules were available (there is only 1 rule option). "
Score: 9
(4) Daida Kaigawa
"Pikmin 2 has the same appearance and atmosphere as the last one, also a heartwarming story and touch. It is great in the fact that you will become gradually exposed to the wonder and mystery of the world. It feels like taking a walk with a group of pre-schoolers though a dangerous forest."
Score: 9
Two new pikmin colors and abilities used to collect treasure.
Purple Pikmin are heavy and strong. White Pikmin are poisonous.
2 player game has vs. and co-opt play.
Famitsu Gives Pikmin 2
9, 9, 9, 9
Not too shabby.
I'm glad that they got rid of the timer, because, honestly, I didn't really like it.
Just kidding! It's actually information about Zoonami's other game which is in fact NOT Game Zero.
Quote:Zoonami, headed by ex-Rare employee Martin Hollis, has announced its first multiplatform project, Funkydilla. Instead of being the rumoured first-person shooter this is a rhythm-based title. Hollis intends the game to be a revolutionary new approach to the whole genre of music videogames.
In the game players will be able to to arrange vocal lines and phrases, which rise from the bottom of the screen to the top, in any order or combination. The game will feature cooperative and two-player battles.
Unfortunately, Funkydilla does not yet have a publisher. However, Hollis has pointed out that the title is a perfect match for licensed music and its wide following. "The right publisher for this game will want to create multiple editions of the game, each with its own artist or collection of artists involved," Hollis said.
We will bring you more on this title and hopefully Zoonami's rumoured "Game Zero" during the E3 next month.
I've never been a big fan of rhythm-based games, so this news doesn't mean that much to me.
Quote:After much speculation over the authenticity of screenshots circulating forums across the internet, Nintendo has finally officially released the first screens of Metroid Prime 2, and have tacked on the subtitle 'Echoes.' This is hopefully still a tentative title and with any luck, it will be condensed before the official release. We've also been given a tidbit of the storyline:
"In this highly anticipated sequel to Metroid Prime, become the bounty hunter behind the visor once more and travel to a planet torn into light and darkness. Hunted by a mysterious entity and a warring race called the Ing, Samus Aran must explore the light and dark worlds of this doomed planet to discover secrets and augment her suit's weapons and abilities."
Of this month ,Almost nobody post in here , So we may has well celebrate the glory of cheese , Without it burgers would blow and greek salads would never be the same without feta cheese.
Quote:Square Enix producer Takashi Tokita mentioned that the company is planning for a new Final Fantasy RPG title for GameBoy Advance, which is completely new and original. Also, Tokita mentioned that Nintendo has requested them to translate the classic RPG Final Fantasy III for GBA, but after negotiations the companies agreed on developing Final Fantasy I & II Advance instead.
It's almost more Final Fantasy than one system can handle!!
Quote:In a recent update at IGN Matt casually mentioned that Cube Wars is in development. The title will be like the Advance Wars on the Game Boy Advance but of course on the GameCube.
The game is apparently being developed by British studio Kuju. The game will be similar to Advance Wars in terms of gameplay but will take place in a fully 3D environment and you can command your units in real-time.
Expect more information during E3 next month.
This is great! First, Fire Emblem is announced for the GC and now Cube Wars!!
Quote:Rare developed Banjo-Kazooie: Grunty's Revenge for GBA in 2003 and their next game heading for release through THQ is Banjo Pilot. It looks like you can select from nine characters. It will support four players, but we don't know if that means a battle mode or in the racing mode.