Quote:TOKYO--About 4,800 Japanese PSPs have been returned to Sony due to problems with the handheld's square button, according to a recent interview with Sony Computer Entertainment president Ken Kutaragi in Nikkei Business magazine.
Kutaragi acknowledged that the button is less responsive than the others, in part because it's so close to the PSP's 480x272 screen. Because there isn't enough room to put the square button's detection switch directly underneath, it's off to the right, making it less responsive--and sometimes causing it to stick.
Nikkei Business reported that, to date, .6 percent of the 800,000 shipped units have been returned to Sony for repair. Kutaragi was unapologetic about the issue: "This is the design that we came up with. There may be people that complain about its usability, but that's something which users and game software developers will have to adapt to. I didn't want the PSP's LCD screen to become any smaller than this, nor did I want its machine body to become any larger.
"The button's location is [architectured] on purpose," Kutaragi added. "It's according to specifications. This is something that we've created, and this is our specification. There was a clear purpose to it, and it wasn't a mistake."
Offering additional testimony praising the handheld, Kutaragi said, "I believe we made the most beautiful thing in the world. Nobody would criticize a renowned architect's blueprint that the position of a gate is wrong. It's the same as that."
Tranlation: We enjoy making products that are faulty.
I thought last years was bad (even though it did turn around in the second half), but this was just terrible. There were a few good plays, but they were offset by all the fumbles, interceptions, sacks, and incomplete passes.
Quote:According to the latest issue of CG World, a Japanese magazine, Capcom stated that it is difficult to port Resident Evil 4, to the Playstation hardware. They went to say, that the biggest issue is the memory size. Moreover they have problems with the polygon count. Leon’s model in the GameCube version features about 10,000 polygons, while the PS2 can only render 5,000. Capcom also added, that the model of Solid Snake in Metal Gear Solid 3: Snake Eater features 5,000 polygons. They only good thing about PS2, is that it can use of more textures at a time, but Capcom also said that there must be a balance between the number of textures and their quality.
Those crazy PS2-ers don't need it anyway. Go play GTA 10, you posers.
That's the link to the European official AC web site. I have found two things. First off, one of the game code makers at the US AC site is currently broken or something. Second off, the European site is giving away a 5th game, possibly more, which the US site has yet to add. Namely, it's giving away Punchout! So anyway, I nabbed that code a while ago and just got the letter with it, and now I can play that game in all it's glory. Oh, and as you can imagine, for obvious reasons, it is the Mr. Dream remake, not the Mike Tyson US original (or the Japanese original original, which didn't have either).
Ya know, I think I'll be checking out the European Nintendo site more often. They may have more content giveaways I'll want to get in on.
Yup the title sums it up. I recently bought davefittes.com and have realized that I don't know how to make a website look good, and most importantly, I have no idea about what I'm going to put on it. I was thinking something similar to thensaiswatchin.com or eBaum's world, but I'm still shot for content. Oh well, here's what it might look like, comments on the design and suggestions for content would be appreciated.
This is something that only occurred to me while looking for our TC Cow image. I took it from a rather silly Flash animation I saw years ago, and I decided to look for it.
I told ya guys this series was good. And I'll bet you each a hundred bucks that the sales are at least double from last year all because of Mario and co. Nintendo is right: you guys won't give a game a moment's glance unless it's either exclusive or has a Nintendo character in it.