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      I think I know why Sony is sending 400,000
    Posted by: lazyfatbum - 28th September 2006, 2:58 PM - Forum: Tendo City - Replies (11)

    Why the PlayStation 3 Will Bankrupt Sony

    Posted on Sep 27th, 2006 with stocks: MSFT, NTDOY.PK, SNE

    Electric Sista Hood submits: For video game players, the competition among the three game console manufacturers must seem like a Dead or Alive tournament. There's always a winner and a loser, but someone else is always lined up for another bout with the winner.

    Few tears were spilled when the No. 4 console maker, Sega, dropped out of the market a few years ago. But can you imagine if, in a year from now, there were only two console game makers?

    Not only could it happen, but we're going to tell you why it will happen.

    Can Video Games Bring Down a Multinational Corporation?

    Sony has a book value of $27 billion. It has nearly $9 billion in cash. Sony's not going anywhere. Or is it?

    Sony is looking at a potential for demise it has never faced before. With the failure of its TV and music electronics businesses and its up-and-down movie business, it has relied more and more on the video game business to keep profits up.

    But now even its video game business can't save the company. In fact, it's the video game business that could put the whole company right down the toilet.

    Here's a story of a company in trouble. Sure, you think you could help it by buying a new PS3 at the end of the year. But purchasing a PS3 this year could be the very thing that pushes Sony over the edge.

    The Seeds Are Sown

    Sony's troubles didn't just begin this year, but we all started to realize the wheels were falling off the train when Sony started delaying the release of the new PlayStation 3. The first excuse Sony made was that licensing issues were causing the delay from Spring 2006 to November 2006.

    Around the same time Sony was putting off the release, analysts released a disturbing story about the disparity in the cost of raw materials for the PS3, compared with the estimated purchase price.

    Analysts had predicted the PS3 cost would be in line with the cost of the Microsoft XBox 360 consoles.

    In a February story for CNet, it was estimated that the total cost of components for the PS3 would be in the neighborhood of $725 to $905 -- and that was before it was rumored that Sony would have to put PS2 components in the box because the new chip lacked the ability to emulate the earlier PSOne and PS2 games.

    The CNet story said, "The materials price estimates do not include marketing, software development, advertising or other costs, which will push Sony's total cost per console even higher."

    That there is such a disparity between the price of materials and the suggested retail price for a new console is not unusual because most new consoles are sold as loss-leaders, with the game maker making up the difference with the high margin of profit they get by selling games for the console.

    In contrast, the materials cost for the XBox 360 is estimated at only $501, and should continue to drop as the console ages. While Sony pays $200 to $300 for each raw Blu-ray drive, Microsoft pays only $20 for the simpler DVD drives.

    The Truth Hits Home

    With such estimates for raw materials, video game fans should have known that the new machine would need to cost a lot more. But a huge audience that was prepared to cheer the announced price of the PS3 instead sat in stunned silence when the suggested retail price was announced at the E3 conference: $499 for the basic system and $599 for the premium one.

    Of course, the single most costly item in the PS3 is the Blu-ray drive. Analysts originally figured Blu-ray would add at least another $200 or so to the price of the machine, but that figure has gone way up.

    First, there's more than just the mechanical equipment to figure in. Sony must also pay for all the codecs that must be licensed.

    Second, the slow adoption of high density DVD technology will keep prices high for years.

    Finally, all manufacturers of the blue lasers that are required for high density DVDs are having problems getting up to speed in creating the machines. This will result in low yields, further driving up the price of the drives.

    Sony Computer Entertainment president Ken Kutaragi was not ambivalent about the pricing of the console -- he kept saying it was a premium machine, sold at a premium price. Want a PS3? Work a little harder!

    "Our ideal," Kutaragi said, "is for consumers to think to themselves, 'OK, I'll work more hours and buy it.' We want people to feel that they want it, no matter what."

    But the consumer reaction was swift -- and harsh. Even the Official Playstation Magazine had a bold cover headline that asked, "Is It Worth $600?"

    In June, a month after Sony announced its price points for the PS3, analysts at Merrill Lynch estimated Sony would lose more than $1 billion in the console's first year of existence. By comparison, Sony lost only $458 million during the first year the PS2 was available. The company followed that with two strong years of profit -- $759 million in Year 2 and $1.3 billion in Year 3.

    But Merrill Lynch warned that this generation of consoles was not like the last. Microsoft beat Sony for the next generation consoles by a year and a price reduction for the XBox could result in additional losses for Sony -- $730 million in Year 2 and $457 million in Year 3. That's nearly $2 billion in losses over three years.

    The Cost of Doing Business

    Of course, analysts questioning Sony's moves is nothing new. More than 10 years ago, just six weeks before Sony introduced the original PlayStation, the head of the project team quit amid rumors of difficulties in getting the console out on time.

    Analysts at the time believed Sony could lose as much as $200 million on the project in the first year.

    Sony's answer at the time was to require retailers to bundle the packages with one or two games, which still left Sony underwater, but not as much as it would have been.

    This, of course, begs the question, "Will Sony pull the same thing this year?" It makes sense, especially considering that Sony will be charging a premium price for its games (above $59 and below $99, according to most sources).

    The bad news for Sony this year isn't restricted to video game competition. The company is also liable for a large share in the laptop battery recalls being conducted by Dell and Apple. Nearly 6 million batteries have been recalled in the past two months -- all of them manufactured by Sony.

    The battery fiasco alone could cost Sony as much as $500 million.

    "The most important thing for Sony is maintaining the No. 1 quality, whatever the category or area," Sony Marketing (Japan) Inc. Senior Vice President Kiyoshi Shikano told MarketWatch this month. "So in that sense, unfortunately, the recent happenings have caused some small damage for the business."

    In addition, Sony is far behind its competitors in the fast growing LCD flat-screen TV market and has lost its decades-long edge in portable music devices to Apple Computer's iPod players.

    Sony is also likely to face a fight in Europe over its partnership with Betlesmann AG. A European court ruled in July that the European Commission was wrong to approve the venture. The court decision means Sony and Bertelsmann will have to re-apply to win European Commission approval for their venture.

    At the movie box office, Sony has had great success with its Spiderman franchise, but must wait until May 2007 for the next installment to arrive. The company's biggest film this year has been Will Farrell's Talladega Nights: The Ballad of Ricky Bobby, which has made $145 million thus far, but lags far behind Disney's hit sequel for Pirates of the Caribbean, which has already made more than $1 billion worldwide this summer.

    The Market Leader Goes Into the Cellar

    Although the PS2 captured more than a 70 percent share of the previous generation of console sales, it is entering the next generation at a distant third, with Microsoft predicted to sell 10 million XBox 360 consoles and Nintendo selling 4 million of its new Wii consoles, while Sony will be able to push out only 2 million consoles to consumers by the end of this year.

    That fact alone has analysts betting that Sony will introduce price cuts quickly. But price cuts, in combination with the losses Sony takes on each machine it sells, are a double-edged sword.

    "By reducing the price, it appears that Sony may have prolonged its recouping period of initial investments on the PS3 by a few years," John Yang, a Tokyo-based analyst with Standard & Poor's, told the Wall Street Journal today. According to the Wall Street Journal article, Yang estimates the PlayStation 3 will be unprofitable for at least three years.

    The Journal story brings up another point that may draw the most fear in the ranks of Sony -- the PlayStation will no longer dominate game developers. When the original PlayStation and PS2 were introduced, Sony had an impressive lineup of developers who made games exclusively for its consoles. That won't be the case with the PS3.

    "We don't want the PlayStation 3 to be the overwhelming loser, so we want to support them," Michihiro Sasaki, senior vice president of Square Enix, told the Wall Street Journal. "But we don't want them to be the overwhelming winner either, so we can't support them too much."

    So the price cuts have already begun. On Friday Sony announced a price cut for Japanese buyers (about $410 in U.S. dollars for the low-end version), there was no indication that such a price cut would be given to American customers.

    In addition to lowering the price of the low-end model, Sony added an HDMI port to the machine, which further increases the price of raw materials. Sony will undoubtedly be losing even more money than ever before.

    Do the Math

    As a result, Sony is forecasting an $862 million operating loss for the current fiscal year. But that's going to seem like chicken feed, compared to the loss it's liable to see in 2007.

    How much will Sony lose in the next 12 months? Let's count it up.

    Sony plans on making 6 million PS3 units before April. Let's say that they sell every one of them at full retail price. With what we know about the materials price -- particularly the price of Blu-Ray players -- let's say that they will lose only $300 for every PS3 they sell.

    6,000,000 x $300= $1.8 billion

    That's the same amount that analysts figure the PS3 will cost the company over the first three years. Why the disparity?

    The analysts are counting on Sony making up the sales of machines with the sales of video games. But it's not going to be as easy for Sony this time. Few game developers are making games exclusively for the PS3.

    Also, Sony has already said that games would be at least $10 more than the games for the XBox 360 and at least $20 more than the games for the Nintendo Wii. With everything being the same, would you pay $10 or $20 more for the same game that you could play on your XBox 360 or Wii?

    In addition, Sony will be nickle-and-diming you at every opportunity -- particularly with the HDMI cable, which will likely cost between $99 and $129. (That's surely why they added an HDMI port for the low-end PS3. They'll make their money back on the cable for it.)

    Surely the discounts will come quickly, but they'll all be a drag on Sony's bottom line. Let's say Sony loses $400 on every box they sell. Here are the numbers:

    6,000,000 x $400= $2.4 billion

    That really starts taking a mammoth chunk out of Sony's cash. Add to that the half-billion dollars of free laptop batteries they've got to give out and the losses start approaching $3 billion.

    But a company like Sony can afford to lose $4 billion, can't it? Once upon a time, that might have been true, but Sony is a much different company today than it was just a few years ago.

    The Japanese people who owned shares in Sony could see the value in building for the future. But, with its purchase of Columbia Studios and Columbia Records, Sony has become much more of a multinational company. Today, for the first time in its history, less than half of the company is owned by Japanese investors. Investors in the West demand more short-term benefits.

    Devoting nearly half of its cash reserves to losses in the video game and computing sectors, with no guarantee of future profits for another two years, could send the company's stock into a tailspin, once its investors realize the full measure of the grave situation for the company.

    In such a situation, Sony could start selling off large chunks of the company. But even that would come at a large cost. For example, selling off the movie division would result in the loss of the Spiderman franchise for the PlayStation. Without an exclusive there, Microsoft and Nintendo would gain the edge in game sales, since their games cost less than Sony's.

    Sony has become a minor player in the music player and TV industries, so they wouldn't be able to make much money off selling their stake in the aging Walkman and Trinitron franchises.

    When things are all said and done, the most valuable piece of the pie at Sony is its video game division. They could very well put it up for sale. And who could be the potential buyer?

    Microsoft.

    That's right. I said it. Just think about it.

    Who could benefit the most by purchasing Sony's video game division?

    Microsoft.

    You might say there's no way the U.S. government would allow such a thing. Anti-trust, you say.

    Just remember who's running the government. A Microsoft takeover would be treated with the same kid gloves that created DaimlerChrysler.

    Who knows? This time next year you could be playing games on a PlayStation 360.

    Want a PS3? Work a Little Harder!

    So you want to save Sony. What can you do?

    Well, as Sony's Kutaragi says, you need to work a little harder and make a little more money.

    Stop complaining that the PS3 costs $600. It doesn't. In order to cut down on its losses, Sony is liable to do the same thing to consumers that it did 11 years ago at the original Playstation launch -- it'll require that you buy two games in order to get a machine. That'll boost the price for you to around $725 or so.

    But there's more! Want an HDMI cable? That'll be another $100 to $125. Now we're at $850 or so. You've got a Blu-ray player, so you'll want a few Blu-ray movies -- Sony titles only, of course. Buy six of them while you're at it! At an average list price of $25 each, we're talking another $150. That pushes our total price to an even $1,000.

    That'll go a long way to saving Sony.

    Now who's going to save you?

    Linky-Dinky

    ---

    Wow. Not even in my most rabid fanboyish rage could I have totally destroyed Sony in a few paragraphs. Think it's honest, educated opinion or anti-Sony propoganda?

    Print this item

      Alan Wake has some of the best graphics ever
    Posted by: A Black Falcon - 28th September 2006, 2:43 PM - Forum: Tendo City - Replies (6)

    ... but what do you expect from a demo running on a 3.6Ghz Intel Core 2 Quad (yes, that's four 3.6Ghz Core 2 CPUs... not available to the public yet, I believe. But then again, neither is the game...) with a NVidia GeForce 7900 GTX graphics card?

    Something great, that's what. And this is.

    <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/DetnKgOxrSI"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/DetnKgOxrSI" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object>

    There will also be an Xbox 360 version, but it won't look this good, that's for sure...

    Print this item

      X06 (megatons inside)
    Posted by: Paco - 27th September 2006, 12:23 PM - Forum: Tendo City - Replies (13)

    Full Conference Video

    Summary:

    Quote:Accessory Announcements:
    -HD-DVD drive will be $199 (UK £129.99) It will be packaged with HD-DVD King Kong and an Xbox 360 Universal Media Remote.

    Marketplace:
    -Sonic Demo on the marketplace
    -GTA4 2 epic download Exclusive

    Xbox Live Arcade:
    -Doom on XBLA out now
    -Sensible Soccer, Contra, Ultimate Mortal Kombat, Small Arms, Gyrus, TotemBall, Defender, Assault Heroes, Heavy Weapon, Settlers of Catan all announced for Xbox Live Arcade.

    Game Announcements:
    -Halo Wars, a Halo RTS, developed by Age of Empires developer, Ensemble Studio
    -Banjo Kazooie announced, teaser shown
    -Forza 2 will have 300 cars on-disc.
    -Project Gotham Racing 4 CGI trailer shown
    -Marvel massively multiplayer online game developed by the developers of City of Heroes.
    -Guitar Hero 2 will be on the 360

    Announced Exclusives:
    -Splinter Cell 5 exclusive
    -Kane & Lynch exclusive
    -Blue Dragon exclusive
    -Lost Odyssey exclusive
    -Bioshock Exclusive (360 and Windows)

    Miscellaneous:
    -Viva Pinata shown again
    -Mass Effect shown again
    -Assassin's Creed demoed on stage (looked amazing, the detail, omg)
    -Alan Wake shown (omg, amazing)
    -Forza 2 shown (not playable)
    -Gears of War demoed by Cliffy B
    -Xbox 360 supports native 1080p via Fall Live update
    -Peter Jackson to co-create a new chapter in the Halo series (not Halo 3 or Halo Wars)
    -Microsoft helps establish Peter Jackson's Wingnut Interactive games development studio.
    Quote:Barcelona, Spain—On the shores of one of the world's most artistic and progressive cities, Microsoft Corp. today thrilled attendees at its annual X06 event by inviting everyone to experience the next generation now on the Xbox 360™ system. The announcements and hands-on gameplay experiences highlight how the world's greatest game creators are pushing the boundaries of what is possible in high definition and online storytelling. Highlights of the announcements included the
    following:

    • A landmark partnership between Academy Award-winning writer,
    director, and producer Peter Jackson, Academy Award-winning screenwriter Fran Walsh, and Microsoft Game Studios will create two new interactive entertainment series exclusively for Xbox 360 and Xbox Live®. The first will be a collaborative effort with Bungie Studios to co-create the next great chapter in the Halo® universe. The second will be an entirely original property targeted at bringing new audiences into the captivating world of interactive entertainment. In addition, Microsoft Game Studios will partner with Jackson and Walsh to establish Wingnut Interactive, a studio dedicated to the creation of world-class interactive entertainment.

    • Halo® Wars is an all-new real-time strategy game based on the
    legendary Halo universe and designed exclusively for Xbox 360 by Ensemble Studios, creators of the Age of Empires® franchise.

    • Rockstar and Take-Two will provide Xbox 360 gamers with exclusive
    access to two epic downloadable episodes of Grand Theft Auto IV via Xbox Live, each with hours of new gameplay content, and available only on Xbox 360 just months after the release of the title.

    • Ubisoft confirmed that the next Splinter Cell title, the installment
    after Tom Clancy's Splinter Cell® Double Agent™, will be exclusive to Xbox 360, a testament to the ability of the powerful next-gen game console to deliver experiences no other console can match.

    • 2K Games confirmed that BioShock, a first person shooter that will
    revolutionize the genre and forever change the expectations of gamers, will be released exclusively on Xbox 360 and Microsoft® Windows® next spring.

    • Project Gotham Racing® 4, was unveiled, the latest addition to
    the best-selling franchise, made exclusively for Xbox 360 by Bizarre Creations. PGR4 promises to continue the series' pedigree of innovation by introducing exciting new experiences to racing fans worldwide.

    • The beloved Banjo-Kazooie® franchise will breathe new,
    high-definition life exclusively on Xbox 360, from famed developer Rare Ltd. Beloved characters Banjo, Kazooie and Gruntilda—among other fan favorites—will new next-gen visuals and presentation as well as their sharp wit and hilarious sense of humor.

    • Microsoft Game Studios will release its highly-anticipated new MMO
    game, Marvel Universe Online for both Xbox 360 and the Windows Vista™ operating system. MUO was developed by industry luminaries Cryptic Studios, creators of the smash hits City of Heroes and City of Villains.

    • Expect two new additions to Xbox Live Arcade: The FPS that pioneered
    the network-gaming era, DOOM®, from acclaimed developer id Software and Activision, is available now on Xbox Live Marketplace. The game includes the original four-episode single-player game, four-player split screen action, both co-op and deathmatch, and four player co-op and deathmatch via Xbox Live. Coming soon to Xbox Live Arcade is Sensible World of Soccer from Codemasters. Based on a classic Amiga title from 1994, Sensible World of Soccer will let gamers choose between the original graphics or an updated, high-resolution look and feel—while still capturing the original game's wide world of football.

    • Arriving at retailers in North America, the U.K, France and Germany
    in mid-November 2006, the Xbox 360 HD DVD Player will retail for
    $199.99 in North America (estimated retail price)* and €199.99/£129.99 (estimated retail price)* in the U.K., France and Germany. The Xbox 360 HD DVD Player comes with the Universal Pictures' blockbuster film Peter Jackson's "King Kong" on HD DVD (for a limited time) and the Xbox 360 Universal Media Remote.

    "Xbox 360 is changing the way developers are telling stories today — from the industry's most beloved franchises to exciting new properties," said Peter Moore, corporate vice president of the Interactive Entertainment Business in the Entertainment and Devices Division at Microsoft. "We are inspiring the imaginations of the entertainment industry's best and most creative talent to take their franchises in exciting directions, while also spinning new tales for everyone."

    "We are incredibly pleased to be here in Barcelona to talk about the next chapter of Xbox and how Xbox 360 continues to deliver on the promise and potential of the next generation," said Chris Lewis, regional vice president of the Home and Entertainment Division, Europe, Middle East and Africa (EMEA), at Microsoft. "As we prepare to launch some of our biggest global titles and best regional content both right now and well into the future, consumers will have much to choose from with a system designed for high-definition and online entertainment. We are the only next-generation experience that seamlessly connects players to their games, friends and entertainment content."

    Xbox 360 Stretches Popular Franchises in New Directions Xbox 360 continues to expand the interactive entertainment landscape, enabling industry superstars to take beloved franchises in exciting new directions. Microsoft Game Studios announced its partnership with Peter Jackson to herald in a new age of interactive entertainment that can only be realized on Xbox 360 and Xbox Live. The goal of this partnership is to create new stories and redefine the way they are told. The first part of this long-term relationship is for Jackson, Walsh and team to bring to life two new interactive entertainment experiences exclusively for the Xbox 360 and Xbox Live. The first project is to co-write, co-design and co-produce a completely new and original chapter in the "Halo" universe in collaboration with Bungie Studios. The second project is an entirely original property from the team in New Zealand that will not only bring a whole new interactive story to life, but will also captivate new audiences that have yet to discover the power of interactive entertainment.
    More in store for tomorrow. Fable 2 to be demoed.

    Print this item

      Opera on Wii free until June 2007
    Posted by: lazyfatbum - 27th September 2006, 8:45 AM - Forum: Tendo City - Replies (19)

    Opera Software today announced details on its browser for Nintendo’s soon-to-be released game console, Wii. Opera’s full Web browser is available for download from the “Wii Shop Channel”. Nintendo has stated that they will offer Opera free of charge as a temporary promotion for all Wii users until June 2007.
    Wii

    From July 2007, users can purchase the Opera browser using Wii points. Wii points are credits users can buy that allow them to add new games or the Opera browser to their Wii consoles. The number of Wii points required to purchase Opera has not yet been announced.

    With support for Flash and AJAX-based content such as Google maps, Wii users will benefit from a feature-rich Internet experience that is uniquely customized for the Wii. Opera for Wii boasts the same complete standards support as the Opera 9 Desktop browser, and includes the added functionality of “Zoom” and “Bookmarks”. The Wii remote control will also be an integral part of browsing, allowing users to intuitively control the Web with their Wii remotes.

    Nintendo has previously announced that Wii will be available in the U.S. on November 19, 2006, Japan on December 2, 2006, and in Europe on December 8, 2006. The cost for the console is $249.99 or 25,000 Yen.

    source: http://www.opera.com/pressreleases/en/2006/09/26/

    omg!

    Print this item

      Rumor: 360 $299 w/HD-DVD add-on
    Posted by: lazyfatbum - 27th September 2006, 6:56 AM - Forum: Tendo City - Replies (25)

    Microsoft is rumoured to cut the price of its premium Xbox360 down to $299 - including a HD-DVD disc drive, as DigiTimes reports:

    Microsoft, to prepare for the price cut, has negotiated reduced production costs for the Xbox 360 with Taiwan-based manufacturing partners, stated the sources. The manufacturers estimate that the total production cost can be reduced by 15-20% due to diminishing costs for most components along with increasing production scales and decreasing defect rates, the sources pointed out.


    This rumour comes alongisde speculation that Microsoft has secured an exlusivity deal with Capcom regarding Resident Evil 5, as Games Industry reports:

    Industry chatter at the Tokyo event claimed Resident Evil's no-show is owing to Microsoft tying up a shock exclusivity deal for 360, with an announcement due at the US firm's X06 event in Barcelona next week.

    Speaking exclusively to GamesIndustry.biz at TGS 2006, Xbox boss Sensui refused to pour cold water on the rumour when questioned, stating that it had already been announced for Xbox 360 and adding, somewhat enigmatically: "All I can say is we are very good friends with Mr Inafune [the game's producer]".



    If true, this would significantly up Microsoft´s chances in Europe and the US. I am more sceptical about Japan, since the console has been sitting on store shelves even at the ridiculously low price of $250, I believe. In the US and Europe, though, a $299 price tag for the premium version including an HD-DVD drive would spell huge trouble for both Sony and Nintendo. If anything is announced at X06 starting tomorrow, you will read about it here. I am attending the event.

    Sources: DigiTimes, Games Industry

    ----

    From Kotaku:

    Resident Evil 5 Not 360 Exclusive, Says Capcom

    So are Mr. Inafune, producer of the Resident Evil games, and Microsoft Bee Effs Effs forever and ever and ever forever? Japanese Xbox boss Takashi Sensui says yes. What does Capcom say? Get your hand of my shoulder, you weirdo!

    Specifically, extrapolations from Takashi Sensui's claims of friendship with Capcom should not be taken to mean Resident Evil 5 will be a 360 exclusive like Dead Rising and Lost Planet:

    "Resident Evil 5 will release on PS3 and Xbox 360 as announced. There a no plans for an exclusive with the game", a spokesperson from the company told us.

    Wishful thinking on Microsoft's part, apparently. Florian Eckhardt

    ---

    MS might be tryin to get exclusive rights to RE5 but I sincerely doubt Capcom would allow it, reason being that RE5 is their HD sequel to RE4 and are expecting huge sells in all regions, including Japan. Exclusivity to 360 means zero market in Japan, so I dont see that happening. In their mind they might be seeing RE5 on PS3 grabbing millions of Japanese while RE5 on 360 grabs millions of Americans. And somewhere in the mix is Umbrella Chronicles which should do well in all regions and uses an updated RE4 engine to take advantage of the Wii's extra power. We should end up with screenshots that look nearly identicle though one game will be in HD and the other will not.

    Ultimately it's going to depend on how good these games are. If Umbrella Chronicles is a cheap thrown together experiment for Wii it will fail atleast in the states where people still have RE4 on the brain. If RE5 is a hastily thrown together sequel, well, as long as it's as good as RE4 then it wont have a problem grabbing market. But this is Capcom, they're not idiots. I think they're looking at their production costs, very little to Wii, the most to PS3 and wondering who should get their most time and money.

    It's no secret that Sony is trying to bombard developers with the idea that if you want to make games for PS3 you will most likely not have the time or money to develop on other consoles. Capcom is fighting that ideal but, I think, only long enough to find out who they should commit to.

    So, we approach launch for Wii and PS3. In all honesty the PS3 isn't actually launching. If anyone here is planning on getting one at launch you probably will not get it. 400,000 systems will be picked up by the demographic of rich kids which I believe is exactly that number. So MS is looking at Wii, low price, hugely popular, already a household name, and seeing the possibility of 360 losing share. Of course sales of 360 are almost halted right now and since launch have sold about 5 million systems which is below average. So now here comes Nintendo who promises to grab not only the gaming audience who haven't snagged a 360 yet but also entirely new demographics that MS couldn't touch. Answer: XBox 360 HD gaming, graphics on par with PS3, capable of better looking graphics than Wii for 300 bucks and oh btw includes the ability to play HD-DVD disks. That move would make Nintendo look plain stupid and PS3 would be a laughing stock above and beyond its current problems.

    Of course the downside is that MS is already losing hundreds of dollars on 360 with each sale. Now they're going to eat another hundred dollars plus the cost of the HD-DVD add-on? Well, if you're already losing money why not lose more money if it gaurantees better market penetration and higher installed bases and then catch up to hardware costs and profit from software?

    Its all rumor, but it's something MS is thinking about for sure.

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      A big fat phony psychopath!
    Posted by: Dark Jaguar - 26th September 2006, 12:42 AM - Forum: Ramble City - Replies (3)

    http://video.google.ca/videoplay?docid=7...4792399305

    Wow... just wow...

    I'll say that was a very impressive trick he used there, which was stunningly and instantly revealed by a short man, which I think is Santa. For the rest of this little clip the poor guy stumbles around a pretty simple protocol, drops some pages trying to say static cling is stopping him (which don't seem all that clingy to me) and then just sorta claims the test itself stopped him. Wish I could say I was surprised...

    Dang it, will the real psychic please stand up?

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      Advice that might not ruion your life ep.3
    Posted by: etoven - 25th September 2006, 7:29 PM - Forum: Ramble City - No Replies

    Here it is, enjoy....

    <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/qC2DubG5u5Y"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/qC2DubG5u5Y" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object>

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      I'm Back!!1!!!11!1!1!one!
    Posted by: dex - 23rd September 2006, 2:42 PM - Forum: Ramble City - Replies (10)

    Well i'm back, ive been kinda grounded...but im trying to come on here more though.

    but the good news is i wasted 5 seconds of you life! yay!

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      Metal Slug 6 added to Metal Slug Anthology!
    Posted by: A Black Falcon - 22nd September 2006, 9:35 AM - Forum: Tendo City - Replies (12)

    Awesome news! I didn't expect this... Metal Slug 6 just was released for PS2 in Japan this month. Since SCEA would never approve single 2d SNK games on the US PS2, I wasn't sure if we'd ever see this (or King of Fighters XI or Samurai Shodown Tenka, but of those we still have no news), so this is awesome news... plus, according to the press release it's still on for a November release. Here's hoping... though since it's SNK, I can't help but expect delays...

    Quote:Wall, New Jersey Sep 22, 2006 SNK PLAYMORE USA CORPORATION, the US publishing arm of the SNK PLAYMORE CORPORATION, announced today that they will add the latest game in the series, METAL SLUG 6, to METAL SLUG ANTHOLOGY for the Wii™ and the PSP® (PlayStation®Portable) system.

    METAL SLUG ANTHOLOGY will now feature seven great METAL SLUG titles. Included in the collection will be METAL SLUG, METAL SLUG 2, METAL SLUG X, METAL SLUG 3, METAL SLUG 4, METAL SLUG 5, and METAL SLUG 6.

    METAL SLUG 6 was released in the arcades earlier this year and expands the cast of playable characters by two. In addition to the METAL SLUG regulars – Marco Rossi, Tarma Roving, Eri Kasamoto, and Fio Germi, METAL SLUG 6 includes Ralf Jones and Clark Steel of IKARI WARRIORS. The METAL SLUG 6 storyline returns to the Rebel-Martian alliance featured in Metal Slugs 2, X, and 3, but now players have to team up with the Rebels and Martians to defeat an even greater threat.
    METAL SLUG ANTHOLOGY will ship in November 2006.

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      Sony drops PS3 price!
    Posted by: A Black Falcon - 21st September 2006, 10:36 PM - Forum: Tendo City - Replies (15)

    Of the Core. From $515 to $415. ... only in Japan.

    So let's recap:

    Wii: US $249, Japan $212 (Japanese prices include taxes, American ones don't)

    X360: US $299/$399 (??? for the HD-DVD player), Japan $243 (price drop from $252 just announced)/$333 (coming soon: premium bundle with Blue Dragon). (HD-DVD player $170)

    PS3: US $499/$599, Japan $427/$??? (retailers set the price for the Premium; $527 now? (10000 Yen more than core))

    However, all PS3 Cores now have HDMI output...

    If you want to make those US prices look good though, just include the European prices too... :)

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