So a gentle blue pulse tells me there's something new, and that something new is a Metroid Prime 3 preview for download. I was quite happy to find Nintendo was finally taking this step that both MS and Sony were doing, or so I thought.
It's not a game demo. Unfortunate, but understandable considering the space limitations on the Wii. Even ONE demo would take up more than 512 MB in a single go.
It's a preview video. Well, that's something, but Nintendo screwed this up. Here's what you actually download. Basically, it's just a small app that goes online and STREAMS the preview video onto your screen. Nintendo's servers aren't exactly up to this task though. That means 3 minutes of "buffering" for roughly 5 seconds of video at a time. I've got things to do, and that's the most inhumane way to watch video humans have ever concieved. It's like dental work before pain killers.
I'd suggest Nintendo just add a video section where we can download videos, indeed, a list of queued up downloads that continue in the background as we continue to use the Wii (just like all the other systems) as opposed to this waiting for Mario to hit a bunch of blocks while we can't do anything else on the system. However, aside from Nintendo still having a way to go, there's also the space issue. The fact is, Nintendo needs to release a hard disk for the system, and this is the proof. It's the main reason we aren't getting video and game demo downloads on this system.
On the other hand, Nintendo is finally adding USB support. It's limited, not in the web browser yet for example, but at least I can finally TYPE messages to people on my contact list so there's that. Now if they could redo the contact list into something worthwhile...
Okay so I get myself in front of a pooter to get (finally, Jesus) ebay done and someone for some unknown reason DELETED WORD! WAHT??? So I google it and get nuthin, go to MS.com and get nuthin (tho i'm d/l a thing called word viewer wtfux cant edit?) and apparently if for any reason you delete word, getting it back is like ....doing something really difficult and frustrating! masturbating a whale ON LAND! Picking up dimes with your EYE LASHES! Watching entire episodes of Saved by the Bell!
FARTING a SONANT
Okay. Imagine nickdaddyg's children and the events that brought them there. Imagine them lifting weights, as a family, buying custom guns and brimming with ghettoness in private vocational schools and MODELING for their OWN PICTURES
SHARE MY PAIN
...I mean. Yeah, so... yunno, can I get word back?
And at the video rental place on Chincoteague Island, they were selling off a lot of their old SNES and N64 games. Very cheaply. $1 for 1 SNES game or $5 for 6 games, and $2 for one N64 game or $10 for 6. All games include not just the carts but also the box; most also have their manuals. Almost all games also have the cardboard box inserts, and whatever warranty cards, mini-posters, ad flyer things, etc that the games originally came with. Yeah, "wow" just about covers it.
Now, there were some downsides... no major titles for the SNES, really. Nothing from Nintendo itself outside of Pilotwings (and Stunt Race FX, kind of). No RPGs or action-adventure games of any kind. But still... I couldn't resist. I ended up buying 24 SNES games and 13 N64... about $45 total including tax. For all of this. :)
SNES
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Final Fight 3
Cacoma Knight's Adventures in Bizyland
Addams Family Values
Kyle Petty's No Fear Racing
Roger Clemens MVP Baseball
Phantom 2040
The Lion King
Pilotwings
Lamborghini American Challenge
Super Valis IV
E.D.F.: Earth Defense Force (I already own the cart, but with the box and stuff, for this cheap? Why not?)
Whizz
Power Piggs of the Dark Age
Daffy Duck - The Marvin Missions
Ka-Blooey
Mohawk & Headphone Jack
Tiny Tunes Adventures - Buster Busts Loose
T2 - The Arcade Game
World Heroes 2
The Peace Keepers
Jurassic Park
Justice League Task Force
The Twisted Tales of Spike McFang (the only SNES game I got that has battery save...)
Prehistorik Man
N64
--
Micro Machines 64 Turbo
Shadow Man
Nightmare Creatures
Charlie Blast's Territory
Clayfighter 63 1/3
Command & Conquer
Castlevania
Iggy's Reckin' Balls
Big Mountain 2000
Quake II
Lode Runner 3D
Turok 2: Seeds of Evil
Monaco Grand Prix
In addition, the week before last I picked up a few games (here in town, not on vacation)...
Sega CD
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Midnight Raiders (FMV junk! Awesome!)
AH-3 Thunderstrike
Genesis
--
The Jungle Book (the Shiny version...)
Sonic 3
DS (yes, an actual new, full-price game...)
--
Magical Starsign
--
Hahaha! Awesome! This is the one weakness in Nintendo's strategy of focusing on a controller. That is, it's not like the competition can't make their own. That is, they don't actually HAVE to make their own. This gen is the bluetooth generation. Nintendo did their work FOR them, they just need to add support for the Wii controller to their console, and there's absolutely nothing illegal about it at all, nor SHOULD there be! I'm waiting for Sony to follow suit.
Just imagine this on a 360 game in the future:
*Requires Nintendo Wii controller.*
I love this generation. It's crazy! Heck, we've already got PC independant games using the thing. Mind you, this support was only added to the PC version, but I can't see them going too much longer without adding the support to the 360.
Actually, on second thought, I know that both PS3 and Wii use bluetooth for the controllers, but does MS do that as well, or did they go proprietary in the same mistaken move as their memory card format? Well, no matter, it has USB ports and I have a USB bluetooth adapter.
Clearly the game is heading to the direction that Knights of the old republic did as the Terran scenario with some role playing aspects, Your a clicker scrolling around the Hyperion ship and interact with James Raynor crew.
Whats interesting is that the way you pick out your campaign missions will run like galactic civilizations or some of the older Star trek series. Your not just going from mission one and two anymore you can pick through what you want, Different characters on board the Hyperion will ask and offer various missions and quests with rewards :" such as go to this planet and establish for instance a refueling station" and so you go to the bridge were James Raynor will then order the fleet to set course to such and such. Then the game changes to traditional RTS fashion in the new environment.
You also get a galactic overview screen to view planets you have already visited and what missions are accomplished, Sometimes things will come up in the storyline causing you to return to planets.New characters will be recruited on missions and some will offer new technology.
Well if you go into Steam's online store, you see that apparently ALL of id's old games are there, and advertised all at once.
Well not ALL of them. Most of the Keen games are there, but the 6th chapter, the final one of the second trilogy, is missing. Also, the "mid-chapter" between trilogies, the veggie dream one, is missing. At least that one's a free download anyway from id's site.
I'm looking for someone to test my new .Net based version of my phantom sound engine!
Just unzip to a folder and run PhantomSound Stubb.exe in ../Phantom Sound Stubb/Bin/Release Folder to see a demo. Zip folder includes Stubb application, Stubb Applications Source Code Written In VB.net 2008 (Free Download Now) and fully functional COM complient phantom sound DLL.
Requirements:
.NET Framwork 2.0 or higher
Direct X
I would like feedback on the following areas...
3D sound rendering quality
Rendering Speed
Engine Stability
and Sample Quality
Feel free to tinker with the wave files in the folder, just dont rename them or you'll break the application, also the files must be encoded with the following settings: