Quote:Skip Ltd's self-proclaimed "Alternative RPG", Giftpia netted a Gold Award with an overall score of 35 (8,9,9,9). The reviewers said that though initial impressions showed the game was for children, it offered nice puzzle elements, great characters and a wonderful score. It's similar to Animal Crossing since players can dig, collect, and fish. In this unique RPG there are no experience points, and the theme is to "grow up".
Side Note: Fire Emblem: Rekka no Ken gets a 34 (9,9,8,8) and and the reviewers praised the very friendly tutorial system. It stays true to the series and features great characters and scenarios.
Quote:Capcom cans 18
Reuters revealed today that Capcom has cancelled 18 titles. According to the press agency, Capcom lost a lot of money during the 2002-2003 fiscal year due to the poor sales of games like Resident Evil 0, Breath of Fire: Dragon Quarter, P.N.03, Chaos Legion, and Clock Tower.
... What's wrong with you people?
Anyway, as a result, the company has put a stop to titles they feel have very little financial potential. There's been no word on what they are, but, certainly, if they're important games that have been talked about at length, their absence will be conspicuous. We'll have more soon.
Source: Reuters
Posted by Soul4ger on 4.18.2003
Damn, eighteen games?? Let's try to guess which ones they'll be.
Maybe all of Carl Lewis's Olympic Gold's should be taken away...just like Ben Johnson's? My oh my how corrupt the Olympics were...(and still are, in some cases)
More retro grave-robbing from the UK developer as Xbox is set for a reworked version of Donkey Kong Racing - we've got the hot details inside!
18:47 Rare is currently working on an Xbox racing game called Sabre Man Stampede, we can reveal. The last piece of the Rare puzzle? For now, possibly, but after months of speculation it would appear the last major in-development Rare title has been unearthed.
After Perfect Dark Zero, Kameo, Ghoulies and Conkers Online, there was of course one title left of the five which Rare and Microsoft promised for the end of 2004. The obvious absentee from this line-up is a racing game, but, as everyone knows, Rare was working on a racing title for GameCube before its acquisition by Microsoft - Donkey Kong Racing, sequel to the brilliant Diddy Kong Racing on N64.
It's likely Rare will have simply switched IPs, retaining the core of Donkey Kong Racing for its Xbox racer. Whether Sabre Man Stampede will appear at E3 is uncertain, since the developer has several other key titles to exploit. But we'll keep you posted on all the latest Rare news in the run up to the show.
Johnny Minkley
Sweet. Hopefully this game will be online, as well as PD Zero.
I'm actually kind of glad that MS owns Rare since I'll actually be able to play their games online. Stupid Nintendo.
And when the hell are they going to release those finished GBA games???!
Anti-online focus reconfirmed, bundling issues and more as NOA's George Harrison speaks
16:30 Nintendo of America senior vice president of marketing ("top brass," if you will) George Harrison has revealed some intriguing details regarding Nintendo's future strategy, in an interview with CNN.
One of the most promising revelations was that Nintendo is seriously looking at introducing a bundle later this year featuring GameCube and Game Boy Player. The add-on, of course, gives access to hundreds of handheld titles, dramatically increasing the range of software available to potential owners.
Furthermore, Harrison reaffirmed Nintendo's stance regarding online gaming, stating that he believed it was still "probably a few years away" as far as GameCube is concerned. Boo! But Harrison was keen to emphasise that this E3 would be a huge year for third-party development for the console, as opposed to in-house software, and it's widely expected that link-up software - both GBA/GC and GC via LAN - will form the backbone of Nintendo's E3 line-up.
In potentially more disturbing news, Harrison revealed that, in response to complaints over the difficulty of Mario Sunshine, "Shigeru Miyamoto agreed with criticism that the game was too hard. The word has since come from up high to make games less challenging," writes CNN. "We're trying to go back and make sure we don't let technology alienate players," said Harrison. "We want to make games that are accessible to everyone."
In other Nintendo news, the company has announced it is establishing a new R&D unit in Japan to "develop unique games for Nintendo's hardware platforms, adding to the depth and breadth of Nintendo's first-party game library.
More when we have it.
Johnny Minkley
ARGHH! What's with them???!!! Online is a must!
And because of stupid whining babies like Darunia (no offence, man) who complained about Mario Sunshine's difficulty, Nintendo wants to lower the difficulty in their games. WHY OH WHY??!!!!