Well the press conference is over and there was absolutely no sign of any new, original Miyamoto game. Talk around the net is that this stupid Pacman game is it. I cannot fucking believe it. EAD isn't even trying anymore.
Quote:Have you ever wanted to be one of the ghosts in Pac-Man, not the yellow disc himself? Well, now's your chance.
Thanks to Shigeru Miyamoto, Nintendo's EAD development studio, and cooperation from Namco, the Big N announced a massive treat for retro gamers at today's pre-E3 event.
Pac-Man for the Nintendo GameCube will include the original, 1980 classic. But, this time around, four players can work against each other and together. One person controls Pac-Man, while three others position the ghosts. The player responsible for Pac-Man plays on a Game Boy Advance; when he's caught, the controller gets passed onto the ghost-gamer who snagged him.
There's no release date or media for Pac-Man on the GameCube yet, but we'll have more soon, hopefully. Stay tuned.
Quote:We've gotten our hands on the very first images of Nintendo's upcoming Game Boy Advance adventure, Metroid: Zero Mission. Though it hasn't been confirmed at this point, the game looks a lot like the original Metroid with updated graphics. Enjoy, we'll have more shortly.
Awesome! A Metroid 1 remake! Not as good as a whole-new game, but what did you expect in one year?
In the hallways, labs and chambers of a shadowy compound, an unseen power is lurking. As a ghostly Spectral Operative, players must search for a physical body, which is mysteriously being kept alive somewhere in the enormous complex. Players won't always be alone though--as they explore, they must collect the energies of indigenous spirits to help unravel a mystery and build their own power. Some will help ... but beware, for not all the spirits are friendly. Prepare for a first-person adventure with a spectral twist!
Features
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Explore the compound as a ghost, then possess more than a dozen unique character types using their weapons, equipment, skills, and even memories, to complete your goals. Possessions range from soldiers with guns to dog- and mouse-like creatures that can perform specialized physical tasks.
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Choose different characters and see the world in different ways.
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Travel through the human world virtually unseen, using your abilities to slip through cracks, interfere with electronics, move objects and more. Face challenges from two unique angles--as a possessed human or a lurking spirit hunting its prey.
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Prepare for death matches with the dead in all-new multiplayer modes that combine first-person combat with unique ghost and possession mechanics.
Is this that fear game? Doesn't seem anything like we were led to believe. Looks good, though!
The mission seems simple in this four-player competitive Zelda game: collect more Rupees than fellow players. But as players explore a massive world that spans both the Nintendo GameCube and the Game Boy Advance, they must team up to solve puzzles and defeat enemies. However, cooperative game play can be a daunting task when each person is looking out for number one! Pick up and carry rival players, use the boomerang to steal items, and prepare for heated competition with the countless items and enemies that define the Zelda series.
Features
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Control the game by connecting one to four Game Boy Advance systems to the Nintendo GameCube (no Game Pak is required for the Game Boy Advance).
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Explore cooperatively on a single television--or duck into the underground world within your Game Boy Advance to see what lurks below.
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Work together with other players to defeat enemies that go back and forth between the Nintendo GameCube and Game Boy Advance screens. Control enemies on the Nintendo GameCube by hitting switches on the Game Boy Advance screen with their swords.
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Use strategy to find out where other players are on the Nintendo GameCube screen or where they're hiding in the caverns of the Game Boy Advance. While players are inside the caves or houses, they can see secret messages on the Game Boy Advance screen or perform actions without others knowing.