I made this comic (to put in my signature) when everyone on the board was going through their "post unsightly, obscenely-huge comics in their sig" fad. When I get more ideas, I'll begin posting more comics. :)
BTW- the background scenery is from a real abandoned mental institution that me and my friends sometimes sneak into. You can actually see them if you look at the far right side of the last panel.
I'm sure most of you saw the IGNCube story about the developers who are working on getting a Linux distro running on a GameCube. So far all they have is an image of Tux, so it's hard to say if the rest will be successful.
However, I also learned that there is a lot of work on creating an open source software development kit for GameCube, something Nintendo normally chargers thousands of dollars for and only gives to "real" developers. They are working on reverse engineering the hardware and developing C libraires that will allow you to develop Cube games. The best part is that it is completely legal. There has already been some progress, and you can download some demos and games from places like gcdev.com. The trick is, at this point the only way they can get stuff to run on a GameCube is through PSO. Apparently, Sega wrote PSO to automatically check for new patches, and if it finds any it automatically installs them onto the memory card and runs them. They created a program that tricks PSO into think there is a new patch, which is really the program they wrote to run on the GameCube. I'm gonna check out the SDK as soon as I can and see what else I can learn, but I am really excited.
Wow, I didn't think we'd get to find out so soon! From IGN:
Quote:January 20, 2004 - For months Nintendo president Satoru Iwata has been offering Japanese newspapers vague comments about a new mystery hardware that the company would launch in 2004. Nintendo of America today pulled back the curtains on the top-secret device and it looks to be good news for Nintendo fans worldwide.
The company's mystery machine is in fact a dual-screened portable game device that is entirely separate from both the GameCube and the Game Boy Advance. It will be marketed completely free of its sister hardware. It's called Nintendo DS for Nintendo Dual-Screen.
Nintendo DS features two connected 3-inch TFT LCD display panels, separate processors, and semiconductor memory of up to 1 Gigabit, according to the manufacturer.
Nintendo explains the importance of the dual-screen setup: "Players can look forward to being able to manage their game progress from two different perspectives, enhancing both the speed and strategy of the challenge. For example in a soccer game, users can view the whole game on one screen while simultaneously focusing on an individual soccer player's tackle or goal on the other screen.
"Players will no longer be forced to interrupt game play to shift perspective, such as moving from a wide shot to a close up, or alternating between a character's ongoing battle and a map of the environment. Nintendo DS makes it possible to perform the tasks in real time by simply glancing from one screen to the other."
Today's revelation is just the beginning, according to the company. The bulk of information on the machine will be unveiled at May's Electronics Entertainment Expo in Los Angeles.
"We have developed Nintendo DS based upon a completely different concept from existing game devices in order to provide players with a unique entertainment experience for the 21st century," explained Satoru Iwata, Nintendo president.
Look for much more on the Nintendo DS soon.
Wow, now this is a surprise! I don't think it'll change gaming forever like Nintendo claims, but it is certainly intriguing. A portable gaming system that has two 3 inch LCD screens? What the hell? I smell another Virtua Boy, but it's far too early to tell.
I'm just glad it's not the IQue or some lame peripheral. Man, so many questions. What kinds of games will it play? How will they look? If this isn't going to be the successor to the GBA but Nintendo does plan on using it to help ward off the PSP, then it has to be pretty damn good. Jeez, this is killing me. E3 is too far off!
Posted by: geoboy - 20th January 2004, 9:20 PM - Forum: geoboy
- No Replies
My first comic went over fairly well. Some laughed, others turned their heads and asked 'why?'. At this moment I began brainstorming for ideas and ultimately realized the potential for a creative series.
Ah. The comic that rejuvenated the previously short lived avatar comic phenomenon. I got the idea of ava-comics from another message board and decided to bring it over to Tendo City. I was surprised how well idea went over. But roughly a week later, September 11th came along. My mood and that of others quickly changed and the comics quietly died out...
Then one day a couple years later I thought it would be fun to edit the Mario sprite from Super Mario Bros. to look naked. No, I wasn't fulfilling some strange, erotic fantasy. I saw someone make a pitiful naked Mario sprite, and I knew I could do a much better job.
So that's how this comic (my first of a new series) came to be: (see bottom of post for attached comic)
I posted it at Tendo City and inadvertently relaunched the comic phenomenon. While most are taking the traditional avatar comic route, I'll be working on <i>The Adventures of Trailer Trash Mario</i>, featuring his goomba sidekick. Though I don't have many comics as of now, I do plan on continuing this series.
Quote:According to Nintendo Europe today, the company's successful console sales numbers are not privy to the US alone. Experiencing an incredible surge in hardware sales for both the Nintendo GameCube and Game Boy Advance during the holiday season, this news helped solidify Nintendo's position in the videogame industry. Claiming it to be the biggest Christmas yet for its home console, Nintendo stated an increase of 88% in sales of its GameCube hardware in Europe, compared to the same period the previous year. Nintendo is closing in on the 3 million marker for total GCN sales in Europe. As well, Nintendo's strong holiday line-up, which included games such as Mario Kart: Double Dash! and Mario Party 5, helped boost software sales by 45%.
As if Santa wasn't gracious enough, the GameBoy Advance also saw generous numbers across the board for the 2003 year in Europe. With GBA and GBA SP total sales topping at 33% higher than the previous year, Nintendo is giving the handheld competition a run for its money, and is strengthening its ground for when Sony's Playstation Portable hits the market. Handheld software sales saw the largest jump, eclipsing even the numbers Nintendo made with their GameCube. More than doubling the previous year's Christmas results, GBA software sales for this period shot up 104% with special recognition made due to Nintendo's perpetually popular Pokemon series of games.
There's probably nothing but smiles on the faces of the staff at Nintendo, particularly with the GCN. With stats that continually surprise Nintendo itself, and hardware numbers rising no less than 70%, Nintendo has become a force to be reckoned with in both the US and Europe. With incredible growth near the end of the 2003 season, 2004 is looking all that much brighter.
It's like people finally woke up and realized that there's another console out there besides PS2 and Xbox.