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      91 - It Was Just a Badger
    Posted by: Great Rumbler - 26th June 2004, 2:20 PM - Forum: Great Rumbler - Replies (1)

    91 - It Was Just a Badger

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      I never should have listened to the people who said Unbreakable wasn't a good movie!
    Posted by: UltraMarioMan - 26th June 2004, 1:33 PM - Forum: Ramble City - Replies (11)

    I just watched it and it was great. It just seemed...possible...unlike comic books. It left a lasting impression especially the suprise plot twist . M. Night Shyamalan I salute you.

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      Ghost
    Posted by: A Black Falcon - 25th June 2004, 1:48 PM - Forum: Tendo City - Replies (17)

    A couple of days ago, for anyone who didn't notice (at least I didn't see a thread about this...)

    Let's just hope that Blizzard's extremely high standards don't result in them canning this game like they canned Warcraft Adventures (the Warcraft adventure game. Cancelled not because it was bad but because it was average in their eyes.)...

    http://www.gamespot.com/news/2004/06/22/...01105.html

    Quote:Starcraft: Ghost delayed, Nihilistic no longer on the project
    [UPDATE] Blizzard slips a short announcement of the game's delay into the news mix; apologizes to gamers and promises a "great game."

    In a brief statement made public last Friday evening, Blizzard Entertainment (the lone division not affected by layoffs at parent Vivendi Universal Games) officials addressed delays to Starcraft: Ghost, the console iteration of Starcraft. The game was being developed by Nihilistic Software under the supervision of Blizzard Entertainment.

    Admitting that the company was "very committed to StarCraft: Ghost as a major part of our lineup," Blizzard president Mike Morhaime went on to say that the delay would allow the company to "polish the game until it meets the high standards that our customers have come to expect from Blizzard products." The game was originally scheduled for a 2003 release, but it suffered a delay that pushed its release to 2004. Now the game will miss its 2004 release date as well.

    Morhaime continued by saying Blizzard was "sorry to disappoint players with a delayed launch, but [we] are confident that we will deliver a great game with the additional development time."

    In addition, Blizzard confirmed that Nihilistic Software, the studio that had been working on the project since its inception, is no longer connected with the project--news that first appeared on enthusiast game site HomeLAN.

    [UPDATE] Blizzard commented further on the news today, addressing both Nihilistic's contribution to this point and the need to ensure that gameplay expectations on the part of gamers and Blizzard would be met.

    "We appreciate the work that Nihilistic has done, and we look forward to expanding and evolving the strong foundation that they helped us establish for the game," a Blizzard spokesperson said today.

    Concerning the game's progress to date, the source said, "It's still too early to discuss what changes will be made to StarCraft: Ghost, but we can say that after an extensive review of Ghost's development progress, we determined that, given the gameplay expectations for titles in the tactical-action genre, we needed to modify the game's design prior to release."

    Asked if Blizzard would ever resort to bringing the title in-house, the spokesperson said the team was "currently evaluating the project in-house, and will release further details after we have evaluated the project further. We do not have a timeline as to when we will be able to release these details, but our focus will be on evaluating co-development options for completing StarCraft: Ghost."

    And finally, responding to the degree to which the competitive retail landscape contributed to Friday's decision, we were told that "there are a few factors as to why we made this decision; however, it boils down to the fact that we wanted to ensure that StarCraft: Ghost lives up to the standards that we set for all Blizzard games."

    Some great renders...

    [Image: ss01.jpg]
    [Image: ss03.jpg]
    [Image: ss12.jpg]

    Oh, if you can't identify those three things you don't belong in this thread. :)

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      90 - Trouble on the Homefront
    Posted by: Great Rumbler - 25th June 2004, 9:10 AM - Forum: Great Rumbler - Replies (8)

    90 - Trouble on the Homefront

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      89 - That Blair Witch Thing
    Posted by: Great Rumbler - 24th June 2004, 5:21 PM - Forum: Great Rumbler - Replies (8)

    89 - That Blair Witch Thing

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      Real live X-Men-like Mutant born in Germany?!http://www.cnn.com/2004/HEALTH/06/24/mus
    Posted by: UltraMarioMan - 24th June 2004, 10:54 AM - Forum: Ramble City - Replies (17)

    http://www.cnn.com/2004/HEALTH/06/24/mus...index.html Can Optic Eye Blasts and Wolverine level healing be far behind?

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      Look behind you...a three-headed monkey!
    Posted by: UltraMarioMan - 23rd June 2004, 10:21 AM - Forum: Ramble City - Replies (22)

    After finding my copy of Sam and Max Hit the Road a while back (Death to Lucasarts for murdering the sequel :( ) I've been slowly going through my piles of junk in my closet. I just found my copys of Monkey Island 1&2. Whoo!

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      Humm that was bigger then usual...
    Posted by: UltraMarioMan - 22nd June 2004, 1:29 PM - Forum: Ramble City - Replies (22)

    [Image: 040617.png]

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      88 - ABF's Used Game Emporium
    Posted by: Great Rumbler - 22nd June 2004, 12:51 PM - Forum: Great Rumbler - Replies (7)

    88 - ABF's Used Game Emporium

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      Busty Aerith
    Posted by: Private Hudson - 21st June 2004, 8:07 PM - Forum: Tendo City - Replies (88)

    [Image: IMG_000063.jpg]

    If I had have known about this, perhaps I wouldn't have been so much more in favor of Cloud getting with Tifa rather than Aeris when I played the game!

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