That's all well and good, IF IT IS AN OPTION, but some people just don't have the money to BUY A NEW CAR. I know, the long term savings, but in the short term I DO NOT HAVE THE MONEY TO BUY A NEW CAR.
The other suggestion makes a huge and very annoying assumption. Annoying because I imagine they did NO research on it. Not everyone HAS a public transportation option. If the places I needed to go were even within 2 blocks of the nearest bus stop, I MIGHT consider it, but that's just not the case. Without a car, the majority of people I know are STRANDED, physically stranded with no realistic hope of just walking the distance.
Oh, and the most hilarious suggestion? Try living closer to where to you work, or working closer to where you live. Do they honestly believe that people don't strive for this anyway, or that it is even an option?
Seriously, I hear these suggestions and I wonder exactly what sort of lives these people lead (likely helicoptering in every day and carried by 4 large cabana boys to their desk in front of the news camera) that make them think their suggestions are even remotely feasible for the average human being.
Quote:SNK Slugs Wii
Classic Metal Slug games hit Nintendo's new system with added free-hand style controller functionality.
by Matt Casamassina
May 1, 2006 - SNK revealed exclusively to IGN today that after a long absence from Nintendo's home consoles it has signed up to develop games for Wii, the platform formerly code-named Revolution. SNK's first title for Wii is Metal Slug Anthology, a compilation of classic Metal Slug projects. Best of all, these games have been enhanced to take full advantage of Wii's innovative free-hand style controller, which translates gestures made by players into on-screen movement.
"Fans worldwide have been looking forward to our return to Nintendo platforms and what better way then to bring our complete Metal Slug arcade collection to Wii," SNK Playmore USA Corporation president Ben Herman said in a statement. "The Wii controller will be used in a new and unique way that enhances the gameplay. Our fans have demanded that we support Nintendo platforms. Let the celebration begin."
Metal Slug Anthology will feature such classics as Metal Slug, Metal Slug 2, Metal Slug X, Metal Slug 3, Metal Slug 4 and Metal Slug 5. SNK has not yet confirmed if Metal Slug 6 will be on the compilation, but that is a very real possibility. The publisher would only officially state: "This will be a full arcade collection including many additional surprises."
A version of Metal Slug Anthology is also expected for Sony's PSP handheld, but the Wii version will obviously boast exclusive controller functionality in addition to any separately added games or features.
The Metal Slug franchise was born to life in 1996 for the now-defunct Neo-Geo console. The arcade shooter took inspiration from the hit Contra series and served up a healthy dose of frantic run-and-gun-style cooperative two-player gameplay. The Metal Slug name describes a massive tank in the game, but much of the side-scrolling missions in the series challenge players to go on foot as Lieutenant Marco Rossi, a tough-guy military leader whose mastery of projectile weapons is second to none.
All of the Metal Slug games retain the original's style: 2D side-scrolling missions with beautiful hand-drawn art. Old-school players even today trumpet the franchise's extremely fluid animation and impressive on-screen carnage.
Further specifics about the Wii version of Metal Slug Anthology will be made available at E3 2006, where the game is expected to be playable in some form. Official screenshots will be released at that time. In the meanwhile, though, SNK has hooked IGN up with several pieces of official Metal Slug Anthology art work. Readers can view the media in our images section below.
Now I could post actual screenshots of the Neo-Geo games, or of Metal Slug 6 for Atomiswave (will it be included? It's new, so they could easily sell it as a standalone title, so I'm not sure...), but I'll instead post the art IGN's article has. :)
Marco
a Metal Slug
The four heroes of Metal Slugs 2, X, 3, & 5 (right to left, Tarma, Fio, Eri, and Marco)
I ran a search for "Sadness" and didn't find anything, so I'm assuming no one here knows about this yet. I just found out about it myself 10 minutes ago.
Quote:Today came news of a second Revolution game that is definitely not for kids. Polish developer Nibris has announced that it is developing Sadness, a film noir-inspired game for the next-generation platform.
The studio, who is so obscure it has the words "Yes, we do exist" on its Web site, was stingy with details. It didn't name a publisher, fix a release date, or identify a specific genre. It did, however, crow about how Sadness will be the first game with all black-and-white graphics, citing the recent crime thriller Sin City as an inspiration. It also said the game would be set "pre-World War," giving it the same 1930s setting as many classic crime films.
In a somewhat garbled statement, "Nibris employee" Lukasz "CassSept" Oskard praised the vision of Nintendo, which his company will develop for exclusively. "Nibris decided to follow Nintendo's path, which definately (sic) fights the stagnation which has occurred in video games and creates new trends," he said. "With thise (sic) move, we want to create a unique environment, which is only available in Sadness."
Inspired by Sin City? Black-and-white noir graphics? Exclusive development for Nintendo? The?
Illegal immigration has come to the limelight recently in the news. Liberals try to mask these criminals as "undocumented immigrants". Some cry for amnesty. Others for deportation. The politicians don't want anything to do with it and cannot act on the topic.
The fact is that illegals are here ILLEGALLY. That alone irrefutably makes them all criminals, period.
Most, lacking SSNs, do not pay taxes, and take under-the-counter-paying jobs.
That doesn't keep them from receiving free education, welfare, hospital care, and a wide variety of other benefits that come from out of the purses of we tax-paying, LEGAL citizens.
Their refusal (or inability?) to learn OUR language upon coming (illegally) to our country leads us to condescend to their level by translating everything into THEIR language FOR THEM.
i.e. Spanish.
What message does this send to the hard-working, decent, respectable immigrants who come to this country the RIGHT way?
Nobody has a problem with immigrants who come here legally. I do not have a problem with immigrants who come from any nation, or speak any language, or have any religion. BUT by damn, when you come to MY country, you learn MY language, adopt MY customs, and you assimilate!