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      Godzilla is getting a another american made movie
    Posted by: alien space marine - 29th March 2010, 6:07 PM - Forum: Ramble City - Replies (3)

    link

    the Angry video game nerd James Rolfe should direct

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      Unsurprising news of the day: Ricky Martin says that he is gay
    Posted by: A Black Falcon - 29th March 2010, 3:53 PM - Forum: Ramble City - Replies (6)

    http://www.cnn.com/2010/SHOWBIZ/Music/03...tml?hpt=T2

    The world is shocked!

    Seriously though, it's certainly good that it's progressively getting easier for people to publicly say things like this.

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      I'm on Twitter now.
    Posted by: Great Rumbler - 29th March 2010, 3:24 PM - Forum: Ramble City - Replies (21)

    God, help me. :(

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      Sony just stole something from me
    Posted by: Dark Jaguar - 29th March 2010, 8:41 AM - Forum: Tendo City - Replies (25)

    http://arstechnica.com/gaming/news/2010/...tion-3.ars

    They're removing linux support from the PS3 for "security reasons" and "to ensure they can provide us with the best content". How does this ensure anything exaclty? It's just words. They're scared someone will use linux to hack the firmware and have decided to take out a feature I've been using. What a terrible move. It's one thing to remove a feature in a remodel, but I already bought and paid for this system, and that was a built in feature. Their only consolation is that, as of yet, the firmware isn't literally forced into my system. Small consolation considering if I don't upgrade they're not letting me on their network any more, and future games probably won't work.

    Just leave it in there Sony. Don't give us this cheap excuse. If someone finds some hack with linux, it happens, just accept the consequences of putting it in there to begin with.

    I don't like slippery slope logic, but what if Sony decides that they could stand to make a lot more money off future PS2 emulated game sales if they cut out the ability to play PS2 disks from a future firmware update? I'm trying to see how that's fundamentally different than this...

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      We call upon you for donations.
    Posted by: Weltall - 28th March 2010, 4:20 PM - Forum: Ramble City - Replies (14)

    Our version of vBulletin is six years outdated. Thus, Toven and I are asking you, the wonderful (and hopefully generous) tendocitizens to help out in any way you can.

    If we raise $175, we can afford the upgrade to vBulletin 4.

    If we can raise $250, we can get the full publishing suite, which will allow us to operate a content site totally integrated with the forum.

    You can view and compare the features here.

    We'll keep it going as long as it takes to get somewhere, so don't feel as though you need to dump something in immediately. Of course, the Tovenator and I will do our parts as time and finances permit.

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      Street Racer (SNES) is good
    Posted by: A Black Falcon - 28th March 2010, 12:13 PM - Forum: Tendo City - Replies (2)

    So I got this yesterday of course, and beat all three circuits on Medium difficulty today. It's a pretty good game. It's a Mario Kart clone, sure, but it's a good one, and isn't exactly like Mario Kart. There are no ranged weapons and no catchup, so you need to actually race well to stay ahead... the attacks are melee-range only. That makes it different from Mario Kart for sure. Also the tracks aren't as hard as Mario Kart's later tracks, and you can't go out of bounds or fall into a pit and have to be reset onto the track. This is good, Super Mario Kart's frustrating track designs combined with slippery controls are a big part of why I don't like it nearly as much as some people. Street Racer's tracks are complex enough to be fun, but not so much as to be really frustrating. That's good. It does mean that in the lower difficulty levels it's not that hard (see how fast I beat it), but turn up the difficulty and it gets much harder...

    Also in the championship mode you only have three retries per championship -- fail three times and you start the whole thing over. All you need to do is finish in the top four of a race with 8 racers, but still, it adds some challenge for sure. The game also has good Mode 7 graphics. The upper half of the screen is pretty much empty (just sky), but that's better than SMK's permanent splitscreen. Other than the totally flat nature of everything other than the racers, it looks great. There are 8 somewhat entertainingly designed characters. The music is pretty good, and definitely gets catchy if you play the game for a while. There are 24 tracks (including 4 hidden ones that require beating the whole game in one sitting or a cheatcode to play), plus three different arenas each for Rumble and Soccer modes. That's a pretty good variety. Finally, the game has four player splitscreen multiplayer. In one or two player modes there are eight vehicles on the course in all game types. In three or four player there are just four total vehicles. Common limitation on the N64 too. So yeah, a 4-player splitscreen SNES game... Awesome!

    It does use a vertical split, so all four people's screens are stacked on top of eachother instead of using a N64-style quartered screen design, just like Top Gear 3000. I wonder when the quartered-screen design was first seen? Was it really Mario Kart 64 or something? That is better than this... but still, it works.

    As for Rumble and Soccer modes, they're the "Battle" modes of the game. Both are for 1-4 players -- yes, they actually have AI, unlike SMK's battle mode! Rumble mode is one where you try to bump the other players out of the arena by ramming their cars and bouncing them back. Fall off and you're out for the round. There are three difficulties, that determine how strong the walls around the arena are -- on hard there are no walls, be careful... :) Soccer mode is a half-court soccer "match", essentially. There's a goal on one side, with a auto-goalie bar, Pong paddle style I guess, going back and forth across the goal. The soccer ball gets tossed out, and the eight players try to grab it. Use attacks and such to knock it away from the other people, and try to shoot at the goal and score. First to reach the scoring limit wins (the default is 5, but you can set the number of points to win, or play a timed game, etc. if you wish. There are lots of options in this game.)

    The game does have a few flaws though. It is still a Mode 7 kart racer, so telling which things are obstacles can be tricky when everything is flat. It took some time memorizing the tracks before I got used to that. Also it doesn't save anything so there isn't much reason to go back unless you like it. Also the reward for winning a championship is underwhelming -- you just see a screen showing the top three finishers with the number of points they got and that's it, no special animation or anything. Oh well. And I did beat it on Medium pretty quickly. There are four difficulty levels though, and while it's kind of easy on Medium (see how fast I beat it), the higher difficulties are definitely harder. The four player multiplayer helps a lot too of course. There's definitely replay value if you have people to play with. There aren't many 4-player SNES racing games. The other major one is Top Gear 3000, which I don't have but really want. Top Gear and Top Gear 2 are both fantastic... but 3000 is futuristic and has 4-player, so really I consider it a must have, once I actually can find a copy. :)

    Anyway, Street Racer is a pretty good game. Try it out if you can find it.

    Oh, Ubisoft released other games with the same title on other platforms in the 1994-1996 timeframe. Other than this SNES game, there's also a completely different, Europe-only Genesis game (it's pretty good, but plays more like an Outrun than Mario Kart, thanks to the Genesis not having Mode 7... stiill, for the Genesis it's pretty impressive looking really), a Game Boy game (don't know much about this one), and finally one on the PC, Playstation, and Saturn (though the Saturn version was only released in Europe and Japan, the US did get it on PC and PSX). That latter title has 8-player splitscreen on both the Saturn and PSX, impressively enough... I'd like to try that one sometime.

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      6th Sense has a competitor
    Posted by: lazyfatbum - 27th March 2010, 11:46 AM - Forum: Ramble City - No Replies

    <object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/g3XPUdW9Ryg&color1=0xb1b1b1&color2=0xcfcfcf&hl=en_US&feature=player_embedded&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/g3XPUdW9Ryg&color1=0xb1b1b1&color2=0xcfcfcf&hl=en_US&feature=player_embedded&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="640" height="385"></embed></object>

    You guys might remember the 6th Sense portable device, it projects images on walls and tables, even on your arm and hand to use as work space to control digital tools such a number pad for dialing a phone number among a myriad of incredible applications. One thing it brought to mind for me was that typing was still absent, you couldn't really, truly be portable. If you needed to type, you'd need a key board to do it on.

    This system being developed, as you'll see in the video, is just miraculous. It really thinks outside of the box. While this interface doesn't allow for air-typing just yet, the prospect of it lends itself beautifully. As you can see, using the sound and vibration of tapping, with a little research, you could be typing in a new, faster format without having to touch an actual device. Instead, by flexing muscles and tapping on your skin. Like a new type of sign language - I think this is going to become a major part of our technological society.

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      What do you guys think?
    Posted by: etoven - 26th March 2010, 1:08 PM - Forum: Ramble City - Replies (11)

    I'm working on a new computer animation...
    Here is a still..

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      Removing Annoying Pregame Videos
    Posted by: Darunia - 25th March 2010, 8:47 PM - Forum: Tendo City - Replies (6)

    Anyone know a safe way to remove the pre-game videos so that when I boot up the came I go right to the menu? The game in question is Half-Life, and I want to skip the Sierra and Valve logos. They cost me at least 20 seconds of my life everytime I try to boot up.

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      Japan is taking porn to the next level
    Posted by: Unreadphilosophy - 25th March 2010, 4:00 PM - Forum: Ramble City - Replies (4)

    http://www.japanator.com/japan-taking-it...3080.phtml

    We [America] need to get on the stick with this stuff. Japan is owning us in every category!

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