Tendo City

Full Version: Xbox360
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I said it took some getting used to, and it's not the perfect gamepad, but I got used to it after a while.
That's not exactly a glowing review.
The main problems with it are that the middle-finger buttons on the back take getting used to, that a second analog stick would be more useful than a hat switch (though it's better than nothing), and that the main 6 buttons are very close together and a bit hard to differentiate at times. But it's got a nice analog stick, and it's comfortable, so I liked it... once you get used to the button positions, it's pretty good. :) It's just not taking a standard template, that's for sure, and as a result it's got a learning curve.

Oh, and the analog paddle trigger buttons are useless. It'd have been far better to drop them and put the shoulder buttons there, instead of as middle-finger buttons on the bottom of the controller... I mean, how useful is an analog axis that is zeroed if you touch neither button, goes positive as you hold one trigger, and goes negative (or negates itsself back to zero, if you're pressing the other button too) if you hold the other?
http://ve3d.ign.com/articles/614/614174p1.html

TES: Oblivion, PC and X360 screenshots, for comparison...
They both look fairly similar in quality, but I think the X360 version looks just a bit better.
Yeah, probably... not surprising, really. X-Box 360 is a bit more powerful than most current PCs.

I think that that console will be surpassed by PCs a lot faster than most past consoles have been... :)
Unless that 30% power thing isn't complete BS.
Yeah, I guess...
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