If you have any questions for the developers of the Italian Job or Soul Calibur 2 post them here before Friday. Italian Job questions would help more since not as many people would submit questions about that game compared to SC2. Thanks.
Recent rumors coming out of Nintendo Europe have positioned a GameCube sequel to the Nintendo 64's Paper Mario for some time next year.
Presumably, it should be complete and ready to hit retail some time by the the second quarter of the year. While this is certainly welcome news, this may quash any expectations of a Mario/RPG collaboration between Nintendo and Square-Enix. (wj)
Source: Nintendo
Wow, that would be awesome, but I doubt it's true. First of all, q2 ends in July. If it's coming out so soon then why didn't Nintendo show it off at E3? I suppose it's just Nintendojo reporting false information again.
Or are you one of those idiots who still actually buys music?
So the questions is it Imoral to download free music off kazaa or morpheous?
My opinion is that the music labels have been robbing the public off with 7 cent cds being sold for 23-30 bucks, When in reality you probaily just want 1-2 songs.
So I have no second thoughts to burning music for my personal use.It sounds good and it just as clear as store bought cds, the good thing is I dont have to leave home and its free, except the blank cds.
The simple fact is the industry was to slow to advance into the information age that now it is being shafted for it.
We're holding a post-E3 giveaway at N-Philes, but something is wrong with the form page we are using for it. Can anyone look at the source code and see if there are any problems?
I was tinkin' aboot somtin'. I think I know what game I personally would want Capcom to do as the next GBA Zelda game. I would love to see a new Zelda game done in the style of Adventure of Link. Something side scrolly with that Zelda twist and all that exploring would be great fun, and of course nothing, and I mean NOTHING compaires to the fun of finding out a wall is false and walking through it to find some hidden room! Castlevania did this too, and oh how sweet those areas are. They could expand on the finding of spells and new techniques, so you don't just learn an upward and downward thrust. The one thing they might change is instead of levelling up, have "tests of valor" hidden all over that you can take and on completion pick one of the three stats to increment. They could pack in Zelda 2 with the game (I think a good thing to do with old games from now on would be, instead of releasing them on their own, just put them in with brand new games of the same franchise).
Here's the part about multiplayer in Metroid Prime 2:
Quote:Metroid Prime has been one of the biggest hits for the GameCube so far. What can we expect from the second Metroid game?
What we did with Metroid Prime was gather individual developers and programmers from different areas and put them together into Retro Studios. This was their first project with all of these members working together, and while we were making Metroid Prime we didn't really know what the strengths and the weaknesses of the Retro team might be.
So Metroid Prime, as a first project, we thought went very well and based on that experience of their first project together we've learned where their real strengths lie and so... well I can't really say a whole lot about what's going to be in Metroid Prime 2, but because they have this experience behind them and they're going to be able to take advantage of their new-found strengths - I think you're going to find the game's going to be a lot cooler.
And the team of course after seeing everybody's reviews of Metroid Prime and winning multiple awards, they've really been excited by all that and they've got a lot of passion about it and they're excited to be working on the next one. But I do think that a multiplayer function that we were unable to include in the original is probably definitely within reach. [laughs] I don't know about any networking though!