Tsk tsk. All of potential, ended. Of all the 'what coulda been' scenarios, this is the most proficient in terms of hockey.
Quote:BOSTON (AP) - Cam Neely might not have left hockey on his own terms, but he did enough during a decade in Boston to become just the 10th player to have his number retired by the Bruins.
Neely's No. 8 was raised to the rafters Monday night before the Bruins played Buffalo. He came out of the locker room, after taking his jersey from captain Joe Thornton, and skated a lap around the ice.
"It was an incredible feeling, the response from the crowd," the 38-year- old said. "I was just trying to keep it together. That was really emotional just doing the lap and seeing the response from everybody. It's something I'll never forget."
The injury problems that eventually forced Neely's premature retirement began in 1991 when he hurt his thigh during the Eastern Conference final. Neely played in just 22 games over the next two seasons because of thigh and knee injuries.
He finally returned for the 1993-'94 season when he scored his 50th goal in the 44th game. Wayne Gretzky was the only player to reach the mark faster.
However, after two more seasons, Neely was forced to quit Sept. 5, 1996 at age 31 because of chronic hip problems.
"My greatest regret is that I didn't play longer," said Neely, a five-time all-star. "But it's something I really couldn't control."
Neely brought a physical style to Boston that quickly endeared him to fans after he was acquired from Vancouver on June 6, 1986 - his 21st birthday. He led the Bruins in scoring seven times.
"If you talk about the power forwards in hockey, Cam was beyond that," Bruins assistant coach Wayne Cashman said. "He was the ultimate power forward.
"He did everything and really carried the Bruins tradition on."
One of the speakers was Canadian actor Michael J. Fox, Neely's longtime friend.
"I think you're the biggest, baddest Bruin of them all," Fox said.
In the 1989-'90 season, Neely became the fifth Boston player to score more than 50 goals and finished with 55. The following season he scored 51, joining Phil Esposito as the only Bruins to post consecutive 50-goal campaigns.
"I'm truly honoured to be here," Neely said Monday during a speech that lasted three minutes. "As a Bruin, it's good to be home."
Neely's goals-per-game average of .544 is tied for 11th highest in NHL history, and his playoff average of .613 goals-per-game is fourth behind Mario Lemieux, Mike Bossy and Maurice Richard.
"I considered myself a physical player who was able to score because of the way I played," he said. "If I strayed away from being physical, my game suffered."
Neely finished his Bruins career with 344 goals and 590 points in 525 regular-season games. He also racked up 921 penalty minutes.
"At times I wish I could still play," Neely said. "I'd like to go out there and bang bodies.
"It was nice to be able to do that legally for years."
Neely is also Boston's leading playoff scorer with 55 goals. The Bruins made the Stanley Cup final twice during his tenure, losing to the Edmonton Oilers both times.
His number joined Eddie Shore (2), Lionel Hitchman (3), Bobby Orr (4), Aubrey (Dit) Clapper, Esposito (7), John Bucyk (9), Milt Schmidt (15), Terry O'Reilly (24) and Ray Bourque (77).
If you look at the style selection at the bottom you'll notice two new styles.
You have the TC6 High Noon, which is the Red and White, the Midnight, which is Red and Black, and each one has a Classic edition, which has the layout from the previous forum design (avatar/post count on a sidebar instead of a vertical topbar).
Before anyone says so, yes, I know there is a slight vertical alignment problem with long posts. I'm trying to isolate the bit of code that controls that particular alignment setting.
Anyway, now you traditionalists can cease SOME of your whining. :)
Quote:So how much will the Sony games handheld cost?
By gamesindustry.biz
Posted: 11/01/2004 at 23:30 GMT
Get The Reg wherever you are, with The Mobile Register
New comments made by recently promoted Sony Europe president Chris Deering regarding the PlayStation Portable have hinted at a price point in the £250 range, while Japanese retail sources quote figures in a similar range.
Deering stated that the system would diverge from Sony's traditional console business model by being sold at a price which would make a profit on hardware alone, and suggested a price "closer to £200 than £300."
This comment ties in with information from Japanese retail sources last this week, who told us that a price point around 50,000 Yen was being bandied about in Tokyo - in fact, the most exact figure we were given was 48,000 Yen, almost exactly £250.
Quoted in UK trade paper MCV, Deering said that "the feeling is that this product should generate profit on hardware alone. We want to make it affordable for publishers to produce a wide range of entertainment and so royalties will be lower down in the mix this time round."
A move to reduce royalties on the system would be a major boost to third party support for the PSP, especially since for many publishers, the last experience they had of handheld gaming was Nintendo's GBA - where high royalty and manufacturing costs mean that very few companies other than Nintendo itself make a profit from the system, despite the fact that Nintendo also makes a profit on hardware sales.
Last week, Deering stated that the company is aiming for a global launch for PSP in Novemberthis year, although this was quickly revised to mid-December by SCE vice president Masutsuka Saeki, who gave the new estimate in an interview with Famitsu.
Note -- 250 pounds is $462, and 48,000 Yen is $450, using the currency converter on this link. http://www.xe.com/ucc/
While in Japan, everyone who buys it, whatever time, gets a free link cable, here in the US you have to reserve it to get that free cable. I know I am, because even though I already HAVE one, not everyone I know does, and it's good to have extras.
For those who don't know, Warp Pipe is a PC app that allows you to hook up to another gamecube online by making it think its a lan hookup. Anyways I wanted to know if any of you play. Supported games as of now are MK: DD, 1080 Avalance, and Kirby's Air Ride.
Warppipe also plans on making all games that support LAN compatible with warp pipe.
THQ releases the first information on Shining Force: Resurrection of the Dark Dragon for the Game Boy Advance. First screens inside.
THQ has today released the first information on Shining Force: Resurrection of the Dark Dragon for the Game Boy Advance. Currently in development at Sega, the game is the latest in the long-running Shining Force series of role-playing games that debuted on the Sega Genesis back in 1992.
Resurrection of the Dark Dragon features a story that was written by staff that worked on the original Shining Force and will boast a number of improvements over previous games in the series. Battles in the game will be even more tactical than those in previous titles and will employ a new Unique Card System. Resurrection of the Dark Dragon will also feature three characters that have never appeared in a Shining Force title before.
THQ plans to release Shining Force: Resurrection of the Dark Dragon in Europe in April. No North American release date has been announced at this time. We'll bring you more information on the game as soon as it becomes available.
Well, sounds good... April in Europe? That's pretty soon! Let's hope that it comes here around then too. :) Well, the GBA sure is heavy on the tactical strategy games... Tactics Ogre, FFTA, and now Shining Force... after how the first two generations had almost no strategy games, it's a great turnaround and really shows how the GBA has expanded the GB's age market past just kids. Which is a very good thing.