Quote:Resident Evil 4 coming to PS2
Formerly GameCube-exclusive entry in Capcom's survival horror series will appear on PlayStation 2 in 2005.
Capcom announced today that the long-awaited follow-up to its popular survival horror franchise, originally planned to appear only on the GameCube console, is also headed to Sony's PlayStation2.
The PS2 version of Resident Evil 4 is currently slated to be released at the end of 2005 in Japan, the US, and Europe. The GameCube version is still scheduled for a January 2005 release in the US and Japan, followed by a spring release in Europe.
In a statement released today, Capcom said that the decision to make Resident Evil 4 go cross-platform was based on requests from fans worldwide, market considerations, and shareholder requests. The statement made mention of the fact that each version of the game will be developed to take advantage of the strengths of the respective platform.
In September 2001, Capcom held a press conference in Tokyo to announce that the Resident Evil series would thereafter be released exclusively for the Nintendo GameCube. Capcom first produced a visually overhauled remake of the very first Resident Evil title, which was originally released for the PlayStation in the mid '90s, and followed suit with a brand-new prequel called Resident Evil 0 and ports of Resident Evil 2, 3, and Code: Veronica.
But as soon as the deal was cemented between Capcom and Nintendo, cracks started to appear. Early in 2002, Capcom announced that an online Resident Evil title, Resident Evil: Outbreak, was exclusively headed to the PlayStation 2. Later that year, the publisher seemed to reaffirm its relationship with Nintendo when it announced four more GameCube-exclusive games alongside Resident Evil 4. Then one of them, Dead Phoenix, was canceled, and PS2 versions of two of the other games, Viewtiful Joe and Killer 7, were subsequently announced. Nevertheless, if Capcom sticks to the current release plan, Resident Evil 4 will remain exclusive to the GameCube hardware for roughly one year.
In a world full of sitcoms, reality tv, and cop dramas Lost is like a breath of fresh air. At first glance you might think "I bunch of people trapped on a deserted island. Oh boy, it's Survivor 10 only this times it's scripted. Boring.", but Lost is a bit more than that.
One of the main draws of Lost is that although it has about 40 characters each one is unique, having their own personality, background, and reaction to the events that are unfolding around them. Another high point of the series is the abundance of strange occurances that happen in nearly every episode. I don't want to give too much away, but one of the mysteries is a gigantic "something" that has killed at least one person and generally crashes around in the woods making lots of noise. That's not the only thing, though, but you should watch it yourself to see what else happens.
The first episode is mostly setting up each of the characters and doesn't really go into much detail about any of them, but later episodes spend quite a bit of time focusing on developing the characters and showing their backgrounds.
Lost is a great new series, probably one of the best in years. If you haven't seen any of the episodes yet, my advice is don't start watching the show now because you'll have no idea what's going on. You should be able to find the episodes you missed for download somewhere and if you can't you might want to wait until it comes out on DVD.
Not sure if this belongs in Multiconsole or what...but more will probably see it here. If you don't know who Uematsu is, you've obviously never played a Final Fantasy game before, and for that in itself you should be shot for.
Quote:Nobuo Uematsu, famed composer of many Final Fantasy soundtracks, may be leaving Square Enix for greener pastures. Reportedly, Uematsu plans to found his own company after being employed by Square Enix for almost 20 years. His recent busy schedule, which consisted of activities spent with his rock band The Black Mages, as well as being responsible for composing music for Hanjuku Eiyuu Tai 3D and Final Fantasy XII, is reported to be the catalyst for his decision.
If this were to happen, he may still work with Square Enix in the future. RPGamer will bring you more on this subject should it hold truth.
UPDATE: 10/30/04: After going over the story above with a more experienced translator, we have determined that, at the moment, this story is a rumor, and has not been confirmed in any way.
UPDATE: 10/31/04: Nobuo Uematsu's official fan club has confirmed this report, saying that Uematsu will leave Square Enix this month and join a company named "Smile Please" in November. Uetmasu said that he would not want to call this "quitting," as that term is too extreme. Rather, it is akin to graduating from the company. His reason for leaving is to pursue work at his own pace. He plans to continue his work in writing game music, performing in concerts, and producing the upcoming second Black Mages album. He is also planning other activities outside of Japan as well.
How disturbing...FFX-2 showed us just how frightening Final Fantasy music can be without Uematsu at the helm. I hope they replace him with someone good.
Quote:Developed by Ubisoft's Montreal studio, Star Wars: Revenge of the Sith on PSP, DS, and GBA will fully leverage the strengths of each handheld platform. In their own unique way, each game will immerse players directly into the most compelling and memorable moments of the movie to produce the ultimate Jedi action experience! Multiple character control, devastating Force power and never-before-seen locations are among the key elements that will impress handheld gamers.
"Star Wars: Revenge of the Sith will be the video game that every handheld gaming fan on the planet will enjoy playing - including those of the epic Star Wars series," said Alain Corre, Ubisoft's managing director for Europe, Middle East and Asia. "This ultimate Jedi action game will astound gamers using the new handheld technology from Sony's PSP and the Nintendo DS. As always, it's a pleasure to pursue our partnership with LucasArts, particularly with such a hot license."
Seriously, I've been listening to the various theme songs Sega has graciousoly written for fellows like Captain Falcon, Sonic, and Tails in their various games. Take out the person they are singing about and actually listen to the lyrics of those songs. I mean, seriously.
... I know what I said in the other thread somewhat contradicts this (but only somewhat!), but... this is great... literally put some tears in my eyes...
(yes, I uploaded it to the FTP. Too big to zip and I don't know where to find it on the web (got it from campus email system), so this is easier...)
For anyone who didn't know, it's live now through the 31st (that is, this weekend). I loved it in their five day free E3 alpha, so I'm definitely going to play it now...
Oh yeah, and if you buy the preorder box in stores ($10) you get a key that lets you access several later weekend events that will be restricted to just people who preordered, the alpha testers (small group), and people let in by website contests and stuff... but this weekend is open to everyone.
If I wasn't lazy I'd link that preview thing I made after the E3 one... ... okay, I went and found it.
Quote:Hello everyone. Well, it's been 86 years since they won their last
championship, but the Boston Red Sox have finally won a World Series! I
made some chocolate chip cookies to celebrate the occasion. Feel free
to swing by Room 218 for cookies and to revel in the end of the dreaded
"Curse of the Bambino".