Yesterday we smashed the previous posting record with an amazing 667 new posts. The previous record was 470 posts, and that was two days ago. Before that the record was 426, set on January 29, 2004. Neat, eh?
Also, new screen shots show that not just Disney characters will be fighting by your side this time. Auron is now a potential partner that fights with you in the game, at least!
But more than this, I want to see that whole "protect the world order" Prime Directive of the Disney world (wait...) to vanish so I can take the various partners, BESIDES Donald and Goofy, to whatever world I wish.
The thumbnails are working, but for some reason, I can't access the full-sized images. :S
"Mario Loves Baseball
Yes he does, and we've got new details on his first take on the old American past time.
by Anoop Gantayat
May 12, 2005 - Following last November's surprise announcement of Mario Baseball for the GameCube, Nintendo went quiet on the title (we've actually heard more about the plumber's basketball debut recently). At last, development seems to be wrapping up. The latest issue of Japan's Coro Coro Comics reveals a new name and a release date for the Japanese version of the game. GameCube importers can look forward to Mario Loves Baseball on July 21.
In addition to the name and date, we have a few additional details on the game. Nintendo and developer Namco plan on including a number of your favorite Nintendo characters, with Mario, Wario, Luigi, Yoshi, Peach, Bowser, Monty, Koopa and Donkey Kong currently being confirmed for inclusion. Each character has his own strengths, with Mario being well balanced, Yoshi being fast and Donkey Kong offering strength.
Characters also have some nice personal touches. Monty, for instance, uses a palm tree as a bat. Donkey Kong doesn't even use a bat when hitting! Instead, the original Miyamoto villain sports a boxing glove, which he uses to pound pitches into the outfield.
As with the GameCube rendition of Mario Tennis, the brand of baseball offered in Mario Loves Baseball will be a bit different from your standard Major League Baseball licensed title. Characters have special moves which are performed by first holding down a button to charge up a power meter. So far, we've only seen special pitching moves involving the ball catching on fire and performing impossible curves during delivery.
You can also expect fun to be had from the stadiums in which you play. We've seen some nifty graphical effects, with home runs causing what seems to be an interactive fire works show. Will the stages be filled with traps and pitfalls similar to Mario Tennis? We'll have to wait to get our hands on the title to see.
While today's release date concerns the Japanese version of Mario Baseball, a US release shouldn't be too far behind (and may even end up preceding the Japanese version). Expect more on the title as we bring you coverage from E3 next week."
I'm not a big baseball fan... not even if it's Marionized. So I don't really care about this. I figured I'd post it anyway, though, just in case anyone else does.
Quote:Sonic Rush appears to be on that classic track, delivering the high-speed, side-scrolling 2D that the early games in the series is known for. But by taking advantage of the Nintendo DS' dual screens, Sonic Rush is definitely a new spin on an old favorite.
Quote:The game uses the two screens of the DS to give you a taller view of the action. You'll be jumping up to get to platforms on the upper screen and falling down to move down below numerous times in each level. This is a pretty cool use of the screens that really makes the game feel larger and more frantic.
Quote:In addition, the game doesn't seem to use the touch screen at all, but we wouldn't be surprised if the final version of the game ended up including some sort of stylus support. That final version is currently scheduled to be available for the Nintendo DS this fall.