Quote:<b>20-year-old who used Grand Theft Auto as defense for triple homicide sentenced to lethal injection.</b>
Earlier this year, Devin Moore, now 20, was on trial for the 2003 triple homicide of three Alabama policemen. While in detention for stealing a car, Moore grabbed the pistol of one officer and used it to fatally shoot a total of three of them.
The defense mounted a case based on a childhood full of mental and physical abuse, as well as an affinity for violent games. One game in particular, Rockstar Games' Grand Theft Auto III, was singled out, because gamers can steal cars and kill cops in it. Moore had said he was inspired by the PlayStation 2 game.
In August, a jury swiftly convicted Moore of the charges. And today, a judge laid down the most severe punishment the justice system allows.
Moore will be put to death by lethal injection. Defense attorney Jim Standridge will appeal the case.
The victims' families have sued Take-Two Interactive (parent company of Rockstar), Sony, Wal-Mart, and GameStop for their parts in the manufacturing and selling of the game.
Ugh...weren't crazy people killing BEFORE video games were invented? I also like the way they really kind of gloss over the whole "lifetime of physical and mental abuse...<i>BUT HE PLAYED GRAND THEFT AUTO TOO!</i>"
*cue gasps, dramatic music*
Why don't the sue the parents for making the kid crazy instead of the game manufacturer who has safely entertained 99.999998% of the gaming population by NOT turning them into mass-murderers?
Okay, I got this game the other day because I need more DS goodness [to go along with Castlevania and Trace Memory]. Trauma Center is more or less a puzzle game with scalpel and a storyline about bio-terrorism [I kid you not]. Where this is different from other games [storyline aside] is that not only are you timed [most operations are 5 minutes] the patients have vital signs, meaning if there vitals drop to zero other doctors came in and take over leaving you to be fired in disgrace. What this means is that you are fighting to seperate clocks AND working on a semi-realistic person at the same time. Needless to say it can make things really intense. I'm talking 10X more intense than the really hard levels in Dr. Mario intense. It's also HARD. And not just the very last levels [which I'm sure are even harder], but even some of the ones in the earlier chapters are hard. It's also one of the best games on the DS.
If you have a DS I suggest you give this a good look, it just might be what you're looking for.
Quote:EGM magazine have interviewed the long-time head honcho of the Zelda series, Eiji Aonuma. Talking about the currently untitled upcoming DS Zelda game, Aonuma said the title would be a new episode of the series, and not just a 'Four Swords DS' as previously rumoured.
He confirmed the game will be a completely new experience in the Zelda series as the game would feature a totally new system of control, allowing the user to live the adventure of Link "from a different angle of sight".
Using the touch screen, the player will be able to directly handle the various objects our hero Link uses, which Aonuma says will allow a greater immersion into the game's world.
"What I can tell you is that it's going to use the touch screen for a very unique control system that people have never experienced in a Zelda game before. I think one of the important elements of the Zelda series has always been that you feel like you're in the world doing the things that Link is doing and touching the things that Link is touching. This time you'll be able to use the touch screen and actually touch those items and objects yourself." he said.
Very interesting news indeed. We're not quite sure what it all means (surely not a first-person Zelda?), but when we hear more, we'll update you!
This is definitely cool, I'm glad it's not just Four Swords with a touch screen.