These guys have done a really good job doing a "Blair Witch done right" documentary style "investigation". They do a good job making it incredibly creepy, and so far there's no stupid fights over lost maps, which is always a plus. It also helps that the way they've set up this series is intentionally "out of order" (though they're put in ordered "sessions" so you know which way you should watch them). It's pretty interesting so far, though I've not watched the whole series.
I sometimes think of these sorts of things, but my goals are mild, TO THE EXTREME! Namely, go back to the 80's, sit next to some kid playing a Gameboy and crack out my PSP, load up Dissidia and/or Lumines (Tetris? More like SUCKTRIS! Eat this awesome!) and BLOW THE KID'S MIND APART. Then I'm OUT.
Ya know leaving that farmer there... he'll be stunned for a while but he'll adapt, he'll adapt, and then he'll know more than those kids, and go back in time to mentally torture them in revenge.
Arcanum: Of Steamworks and Magick Obscura - Troika's second RPG and one of the few steampunk RPGs ever. It suffers from many of the same problems that have plagued both post-Black Isle devs, in that it's a bit rough around the edge and has various glitches and bugs. Fortunately, there's a dedicated fanbase that has plugged most the holes with fan patches and other mods. Also, it's a deep, well-written RPG that allows a great deal of choice and freedom, which certainly doesn't hurt.
Tomb Raider: Underworld - Actually the only Tomb Raider game that I've ever purchased or played for more than five minutes. I'm not sure why, but the series has never really done much for me, however I really like Underworld. It looks great, for one thing, and it's got a big focus on puzzles and platforming over Gears of War-esque gunplay against waves of enemies.
Vampire the Masquerade: Bloodlines - On several occasions I've made a valiant attempt to complete what I consider to be one of the best Western RPGs of the past ten years, but the greatness of the first two-thirds fades quickly in the final stretch and I'm left with little desire to continue. As with Arcanum, there are numerous problems here, many of which are fixed by the fans but far from all, that are thankfully overshadowed by greatness elsewhere. It's also probably one of the best pieces of vampire fiction this side of Bram Stoker.
Atelier Annie - An entry in Gusts long-running alchemy-based RPG series that focuses on resources gathering, sidequests, and item creation, more than anything else. There's combat and "dungeons", but neither are anything special and really only exist to give resources-gathering even the most minor degree of difficulty. There's also a metric ton of dialog scenes between characters, most of which are meant to be amusing rather than dramatic or insightful.
What a bunch of pussies , Who wouldn't want to drink out of a glass skull? Hell I'd drink out of a real one if it was legal!!
Don't those morons in the LCBO realize that liquor is sold to adults and not children!! What do you folks have against death? Its the natural end of life...and your not going to get far ahead in life by dissing Death himself!!
I knew he had cancer for a while and was on his way out. They only just recently gave him a Hollywood walk star of fame. And now Dennis Hopper, 74, best know for his Oscar-winning portrayal of Bowser in the smash hit "Super Mario Brothers," (1990) has passed away. He joins Gary Coleman in Heaven.
Found this music video written by none other than Shigesato Itoi, a name you'll recognize if you've played Earthbound. It gives off the same sort of feeling as that game to me, is what I just typed.
I thought you may be interested, and then I thought of posting it. I ended up reading some news articles and while putting something together noticed I still had this in my clipboard.
I'm sorry, was that an overly detailed explanation?