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      Sorry, I can't just "Go see" Book of Mormon
    Posted by: Dark Jaguar - 5th August 2011, 4:07 PM - Forum: Ramble City - Replies (14)

    I wish people from New York would stop assuming everyone that counts is from New York. I can't see broadway plays because they just don't SHOW in Tulsa, because we have this amazing technology called a PROJECTOR, allowing a single performance to be made, in non-linear fashion for special effects and cuts, and with greater expense due to the single performance nature. The "in person performance" is over-rated. It's not like I can actually talk to the people on stage. Stick it on a DVD, then maybe I'll see it.

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      QuakeCon 2011 [Rage, Skyrim, Prey 2, Payday: The Heist, Tribes: Ascend]
    Posted by: Great Rumbler - 5th August 2011, 3:14 PM - Forum: Tendo City - Replies (26)

    Rage:

    -There's a lot of questing to do. Little outposts scattered around will give you quests that send you into various hostile areas to fight raider dudes and win weapons, ammo, and ect.
    -Graphics look amazing, in the big picture. There's a lot of detail, the art design is incredible, animations are fluid, everything feels large, and the textures are sharp, but...
    -Texture pop-in is an issue and it's not something that's really going to be fixed. Spinning around will cause you to see some blurry textures that slowly sharpen, the length it takes depends on factors like PC vs. console, how fast you turn, and whether you've seen that particular texture before. It's noticeable if you're looking for it, but most of the time it's not really something that you're thinking about.
    -Buttery-smooth framerate, PC and console.
    -Item-crafting
    -Buggies and four-wheelers to ride around on
    -Feels somewhere between Fallout 3 and Borderlands, minus the stiffness of the former and grinding of the latter
    -I've not sure how large the game world is, but they've talked a lot about how the game really opens up after the first 3-4 hours

    Payday: The Heist

    -Objective-based co-op
    -Only saw player characters playing the robbers
    -Feel is similar to Left 4 Dead
    -Feels heavily structured without much variation

    Should be worth playing, hopefully there's more to it than what was shown in the demo

    Tribes: Ascend

    -Huge, wide-open levels
    -Lots of high-flying jumps
    -At least three different vehicles
    -Shop-style loadout
    -Fast-paced

    I haven't actually gotten to play it yet because the lines for it are long.

    Skyrim

    -Dual-wielding of all weapons and magics
    -Dungeons are way more detailed and unique [going by how amazing the opening dungeon looks compared to the opening dungeon of Oblivion]
    -Huge dragons and huge monsters all up in
    -Music was ZOMG
    -Some actual lighting going on
    -Some spells are quite epic in scale
    -Inventory is incredibly streamlined [everything is divided into lists now, with details and an image of each item appearing in the middle of a screen as you scroll through the lists]
    -Each item can be viewed in full 3D in the inventory
    -There are puzzles
    -Third-person kill moves [for dragons, at least, not sure about regular monsters]
    -There's a spell that will bring up a glowing line to direct you to your next mission target, for weak-sauce players that don't want to explore
    -Another spell slows down time
    -Not all monsters\animals attack the player [giants that herd woolly mammoths ignore the player, caves are infested with non-hostile bats]
    -Dragon shouts are really powerful

    Prey 2

    -Mirror's Edge + Blade Runner + Oblivion/Fallout 3
    -Open world that lets you choose when you want to do things, or not do them, pick up missions, wander around, explore
    -You can also do random stuff like attack thugs that are beating up some guy or just randomly push people over railings [the latter generally draws the attention of the police]
    -Hostage-taking is possible, but doesn't always work
    -Opening level reminded me of the opening of Bioshock
    -Anti-gravity grenades
    -Hover boots
    -Arkham Asylum-esque detective mode lets you follow trails of clues
    -City level is packed with detail and very vertical
    -Movement was fast and fluid, jumping from ledge to ledge and climbing up walls
    -Some bounties flee, forcing you to chase after them through the city
    -HUD is incredibly minimal, sometimes completely absent
    -Gun is holstered by defaults, which lets you actively draw your gun to threaten people
    -Totally stole the show, for me. Better than Rage, better than Tribes: Ascend, better than Skyrim. Dig it.
    -Alien stripclub

    March 2012, same as that other scifi RPG...Mass something. Can't seem to remember what it was called...

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      Flowing water on Mars?
    Posted by: A Black Falcon - 4th August 2011, 10:31 PM - Forum: Ramble City - Replies (5)

    http://lightyears.blogs.cnn.com/2011/08/...?hpt=hp_c1

    Pretty cool, if it's true...

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      Diablo III: Always-Online DRM (must be online to play)
    Posted by: A Black Falcon - 31st July 2011, 11:22 PM - Forum: Tendo City - Replies (21)

    http://www.1up.com/news/diablo-3-require...en-playing

    :( :( I was expecting DRM, but not something THIS bad... I probably won't be buying this game anytime soon after launch then.

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      I have 2 google music beta invites...
    Posted by: etoven - 30th July 2011, 2:59 PM - Forum: Ramble City - No Replies

    Any takers?

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      Boogidy Boogidy Boogidy Amen!
    Posted by: etoven - 30th July 2011, 2:53 PM - Forum: Ramble City - Replies (9)

    <iframe width="480" height="390" src="https://www.youtube.com/embed/BZnDt2wEFjk?rel=0" frameborder="0" allowfullscreen></iframe>

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      Deus Ex 3 "puts almost everything else in the genre to shame"
    Posted by: Great Rumbler - 30th July 2011, 9:06 AM - Forum: Tendo City - Replies (16)

    PC Gamer - 96/100
    PC Gamer UK - 94/100
    OXM - 10/10

    Quote:In an eight page review scoring the title with 94, Tom Francis [PC Gamer UK] calls it “A dark, cool and beautiful revival of an incredible game… Smart, substantial, funny, creative and endlessly entertaining.”

    He goes on to say it’s ” absolutely the Deus Ex of our age, a genuinely worthy prequel, and a game that puts almost everything else in the genre to shame.”

    http://whatculture.com/gaming/first-deus...res-94.php

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      Why is Tyler Perry in this Japanese music video?
    Posted by: Dark Jaguar - 29th July 2011, 12:55 PM - Forum: Ramble City - Replies (8)

    I'm confused... the crazy skulls and organs all over the place don't help. It's like if that doll song from Chitty Chitty Bang Bang was done by a serial killer.

    <iframe width="640" height="390" src="http://www.youtube.com/embed/yzC4hFK5P3g" frameborder="0" allowfullscreen></iframe>

    I'm now terrified of this person.

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      Dangit first modern humans!
    Posted by: Dark Jaguar - 29th July 2011, 12:29 PM - Forum: Ramble City - Replies (2)

    http://arstechnica.com/science/news/2011...humans.ars

    It's your fault we can't have amazing adventures across special boundries! We gotta resort to fantasy and sci-fi for that...

    Maybe all isn't lost, let's start jump starting crow, squid, dolphin, ape, elephant, jaguar, and robot evolution. Those folks seem pretty up there in the intelligence department, they just need a push.

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      Nintendo loses a bunch of money, announces big 3DS price cut coming soon
    Posted by: A Black Falcon - 28th July 2011, 12:43 AM - Forum: Tendo City - Replies (14)

    Nintendo loses money for Q1 of the 2011 fiscal year (Apr-Jun 2011):
    http://www.nintendo.co.jp/ir/pdf/2011/110728e.pdf

    Here you can also see charts showing system sales so far this year. So far this year the DS and Wii are both down by almost 50% versus last year, and the 3DS isn't fully making up for the gap. This isn't really surprising though, given how badly the Wii in particular has fallen apart this year... as if Nintendo should have expected anything else when they're barely trying and aren't releasing any games for it anymore in the US, though? Also, the strong Yen hurt Nintendo again. But yeah, whatever teh cause it's a substantial loss for the quarter.

    3DS price cut:
    http://press.nintendo.com/articles.jsp?id=30048

    The 3DS's price is being cut from $250 to $169 as of Aug. 11. In Japan, prices are going from 25000 yen to 15000. To make up for that for people who bought the system for the higher price, Nintendo will be giving people who register their 3DSes before that date 10 free NES VC games for the system and 10 free GBA VC games for the system, in both cases before the games for those systems are available for purchase otherwise.

    Games Japan gets include:

    Quote:Free VC NES games for 3DS (from sept 1st):

    Super Mario Bros.
    Super Mario Bros.
    Donkey Kong JR.
    Balloon Fight
    Ice Climbers
    The Legend of Zelda
    + 4 more

    Free VC gameboy advance games for 3DS:


    Super Mario Advance 3
    Mario Kart Advance
    Metroid Fusion
    Wario ware
    Mario vs. Donkey Kong
    + 5 more


    ... So yeah. The price cut isn't surprising, given the 3DS's mediocre sales, but the SIZE of the price cut is somewhat surprising, I'd have thought they'd go to $220 or $200, not all the way to $170... they must really want sales to increase. We'll see how it works. I hope that Nintendo can get back on track, they seem to be slipping this year and I hope they recover and get back to the success they've been having. Oh, and actually release some games here please...

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