9th August 2003, 10:44 PM
Quote:I hadn't played B-K first, so from my perspective I'd say that DK64 took similar ideas and improved on them.
You'd think that DK would improve upon BK, but it did just the opposite. BK is just so much more refined and polished than DK that it's quite difficult to believe that BK came out first.
Quote:Why can you not understand that your opinion of game quality isn't the law? It'd be SO nice if you'd understand that... but given your history I very much doubt it'll ever happen.
I accept that you find BK better. I disagree, but its not an absurd statement. Yet you... you seem to think that whenever someone disagrees with you on something like this they are stupid and so obviously wrong and you must tell them again and again how because they don't think the same way you do they are stupid, and many times without really backing up your statements with facts or in depth analyses of the games... that's sure the case here. About all I still see in your posts is "well they are better!" 'well they are better' doesn't cut it for an explanation, which is why I gave more depth... but I can't say much in reply when you don't say much...
You did the same thing in the discussion of Oni. "its stupid". Great. Helpful for discussion there. "the combat system is so simple". I still don't get that one, when you consider that it is in a genre where anything more than two or three attacks is abnormal...
Do I always have to point that everything that I say (in these kinds of arguments) is "IMO"? I thought it was a given, sheesh. I gave very good explanations as to why myself and others prefer BK over DK64, but you do not want to listen to it. There's no point in me trying to convince you of this.
Quote:B-T feels like DK64, but with one character. It doesn't feel like I do any more or less platforming, because you don't. DK64 had just as much platforming as B-T, its just split up some by how you have to do varying tasks as each of the five Kongs instead of doing most stuff as standard Banjo-Kazooie and just limited tasks as the other playable characters.
That is a gameplay difference that does differentiate them, for sure. But nowhere NEAR as dramatically as you make it sound.
And DK64 just doesn't have so much less platforming. That is simply untrue.
Bubba, you have no idea what you're talking about. I still play all of the N64 platformers on a fairly regular basis, and there is a lot more platforming in the Banjo games than there is in DK64. That is an objective fact.
Quote:As for 3d platformers... I got kind of sick of them after getting three of them in around a year (Mario 64, DK64, Rocket). Oh, they were fun... but it got old, somewhat. So similar, and the idea of 'a small number of open worlds where you collect items' is okay but just not as good as more focused quest platformers, IMO.., That is why I loved Rayman 2 so much -- it was different! Rayman 2 is, IMO, the second best 3d platformer after Mario 64...
Now I'm having fun with B-T, probably, because its been quite a while since I played a 3d platformer...
Look. I didn't think DK64 was one of the best games on the N64. It did get somewhat dull at parts, and there were several levels I didn't like very much. They weren't bad, but I just wasn't that interested by them... but the game WAS fun enough to slowly make progress. Somewhat repetetive? Yeah. Do you spend a lot of time collecting? Well, sure, but you do that in every single game in the genre... DK64 was just different in that it has five characters so you need to go back over places more than usual. I didn't mind that, you clearly did. Difference of opinion, oh well...
And mine is a more experienced and wise opinion. :p :shakeit:
Quote:Oh, and the PSP WILL have to deal with the major issues that its format brings up: battery life (it CAN'T be very good!), fragility (a disc-based media... yes, more fragile and easier to break...), maybe skipping (games, I bet, are harder to deal with that problem with than music is), and most importantly PRICE...
Everything that I've read about the UMDs suggest that they will be even more durable than mini-discs, and those are already very durable. Skipping is not an issue, and unless you plan on frequently throwing the discs up against a wall there shouldn't be any problems with it breaking. And battery life? Again that it something that I'm sure Sony will figure out. They're not new at this, people. As for the price of the system, Sony knows that it won't sell if it's too expensive. I predict that it'll be no more than $200.