2nd August 2003, 10:09 AM
Quote:I'll try to explain Catacombs 3D's gameplay based on what I've read, you tell me if I'm right, OB1.
In Catacomb it looks like it's 3D, but it's not because when you move forward it take a predetermined distance forward and re-renders everything to give you the feeling that are moving closer to something. Rather like Myst. It isn't really an FPS because you can only move in four different directions and are restricted to moving predetermined distances.
I think that's right.
Well it feels more 3D than Myst does, and you can move in more directions than that. Rather, you should think of something like Space Harrier (NES version), but with walls and more directions to walk in. Then make it really slow, choppy, and almost impossible to move where you want to.
Quote:No, I was talking about High Stakes' campaign mode. HP2 is like that also?
But it doesn't matter because I have no way of playing the PS2 version and the Cube and PC versions are equally bad.
I don't know if HP2 has that mode, but I'm sure the sequel (NFS Underground or something like that) will have something similar to that since it's all about underground street racing. And hopefully the GC port of that will be good.
Quote:I just think too many games call themselves revolutionary...
Only the ones that deserve it. Not many games radically change or create new genres, but Mario Kart did both.
Quote:But OoT plays so different from the 2d Zelda games...
Controls differently, sure, but the gameplay is essentially the same. Same thing with Super Metroid and Metroid Prime. You run through a huge non-linear world exploring and shooting and find power-ups to gain access to new areas.