4th June 2015, 2:47 PM
I liked it. I've seen breakdowns of "plotholes" in the game. Some of them are decent points, but the majority are actually explained in the story. The biggest issue was something about it being a lot more "unrealistic" than previous Fallout games. I have to wonder if they actually played them. Fallout isn't exactly a realistic series to begin with. Basically the only thing I need to do to prove that is point out the existence of "mutants" (that is, the race of mutants, and also the rest of the monsters with breeding populations).
It's a silly series with a silly premise but it plays it straight. That's enough for me. I personally loved the Johnny Quest dad at the start, and the whole setting worked well enough for me that I can ignore little details like "not thinking to send in the radiation immune super mutant to fix all my problems". My biggest problem is the cars are powered by nuclear reactors, and are basically the ONLY thing that they don't let work. Give me some wasteland road warrioring.
It's a silly series with a silly premise but it plays it straight. That's enough for me. I personally loved the Johnny Quest dad at the start, and the whole setting worked well enough for me that I can ignore little details like "not thinking to send in the radiation immune super mutant to fix all my problems". My biggest problem is the cars are powered by nuclear reactors, and are basically the ONLY thing that they don't let work. Give me some wasteland road warrioring.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)