10th April 2010, 3:47 PM
Not if you want to see the information that's only shown on the GBA screen you can't... you're right, I played FFCC with a GC controller, but I had to have the GBA plugged in the whole time. Because I only have an original GBA and a DS which can't be used with it, that meant wasting batteries and trying to see that dark screen at not-ideal lighting conditions... quite a pain. With an SP it'd be a lot less annoying I'm sure, but still, it was a bad design decision. Plus there are four different GBA displays, but you can only have one at a time? In multiplayer of course this works, the people have to work together with their different information, but in single player it's just awful, and pretty annoying. That game was not designed for single player, which is a problem in a game with a fairly high cost requirement to be played in multiplayer (at least at the time).
Zelda FSA, in comparison, actually has a "virtual GBA screen" that appears in single player mode on screen in parts where the GBA would be required in multiplayer. Much better design than FFCC. It still does require GBAs in multiplayer, which is again annoying (interesting and unique, but also annoying), but at least for single player you don't need it.
Zelda FSA, in comparison, actually has a "virtual GBA screen" that appears in single player mode on screen in parts where the GBA would be required in multiplayer. Much better design than FFCC. It still does require GBAs in multiplayer, which is again annoying (interesting and unique, but also annoying), but at least for single player you don't need it.