12th September 2009, 10:48 PM
... I'd have posted that I got it, but I was too busy playing it. :)
SNES
--
Super Bonk -- only $8! It'd be at least twice that on EBay... and it's a great game too, so I had to get it. Good choice, it's a really good game. Too bad it's somewhat rare and not on VC or anything, anyone who liked the Bonk games on TG16 will love this as well. The graphics are amazing, music great, gameplay great high-end platformer fun with plenty of stuff to find such as lots of smilie faces and extra lives to get, alternate routes through the stages that means that the game won't always be exactly the same, and a somewhat easy difficulty level that gets harder at the end. Fantastic game, highly recommended... though play the first Bonk's Adventure first, if you can. This one's a much more 'open' game I guess, with more and longer minigames, the multiple routes, and more. As I said it looks great too, the SNES's color palette and graphics hardware are used quite well. The only negative is the slowdown, there's definitely slowdown here, as with many SNES games. You won't find that slowdown in TG16 Bonk. :) Other than that though, awesome stuff. There's some nice powerups such as small Bonk and huge Bonk and giant dragon Bonk, a third button (in addition to jump and bonk that is) which does attacks (which vary depending on form), and more. It is a bit short though, I beat it already. Took me maybe 3 hours I think, perhaps slightly more.
I'd gotten to the final stage without getting any Game Overs, and entered the middle of the stage with five or six lives left. However, I messed up that level badly, not knowing that the dragon Bonk could turn invisible to avoid spikes I just walked through them and lost three lives that way. Then I failed to get up a pit in time and was stuck at the bottom, with absolutely no way of getting back up because you needed meat (powerup level) to get up, and there wasn't any there anymore. Um... yeah, bad design there, to say the least! So I had to kill myself three times and start the entire stage over. Twice, because I died at the boss's first form the first time (you only get three lives!). And even when I did win, it was very close... I was low on health on my last life when I beat him. When I did it was quite satisfying and fun, though... yeah, definitely a good game. :)
Hudson abandoned the American market in early 1995, under a year after this game came out in 1994, unfortunately, for some reason. From 1995 to 2003, when Hudson finally established an American division again, the only Hudson games we got here were ones that other publishers picked up. This resulted in us missing a lot of great Hudson games we should have gotten, including 1995's Super Bonk 2. About the only Hudson games American publishers were interested in were Bomberman games... and Bomberman games are fun, but Hudson made other games too. At least we got this one, even if it obviously didn't sell hugely well. That's too bad, Hudson made good platformers. I like this game a lot, lot more than Super Adventure Island, for instance... that one's just too simple. Super Bonk is simply fantastic. I don't know if it's better than the TG16 Bonk games (and haven't really played the second or third of those anyway, I still have to get them), but it's good, and that's all that matters.
SNES
--
Super Bonk -- only $8! It'd be at least twice that on EBay... and it's a great game too, so I had to get it. Good choice, it's a really good game. Too bad it's somewhat rare and not on VC or anything, anyone who liked the Bonk games on TG16 will love this as well. The graphics are amazing, music great, gameplay great high-end platformer fun with plenty of stuff to find such as lots of smilie faces and extra lives to get, alternate routes through the stages that means that the game won't always be exactly the same, and a somewhat easy difficulty level that gets harder at the end. Fantastic game, highly recommended... though play the first Bonk's Adventure first, if you can. This one's a much more 'open' game I guess, with more and longer minigames, the multiple routes, and more. As I said it looks great too, the SNES's color palette and graphics hardware are used quite well. The only negative is the slowdown, there's definitely slowdown here, as with many SNES games. You won't find that slowdown in TG16 Bonk. :) Other than that though, awesome stuff. There's some nice powerups such as small Bonk and huge Bonk and giant dragon Bonk, a third button (in addition to jump and bonk that is) which does attacks (which vary depending on form), and more. It is a bit short though, I beat it already. Took me maybe 3 hours I think, perhaps slightly more.
I'd gotten to the final stage without getting any Game Overs, and entered the middle of the stage with five or six lives left. However, I messed up that level badly, not knowing that the dragon Bonk could turn invisible to avoid spikes I just walked through them and lost three lives that way. Then I failed to get up a pit in time and was stuck at the bottom, with absolutely no way of getting back up because you needed meat (powerup level) to get up, and there wasn't any there anymore. Um... yeah, bad design there, to say the least! So I had to kill myself three times and start the entire stage over. Twice, because I died at the boss's first form the first time (you only get three lives!). And even when I did win, it was very close... I was low on health on my last life when I beat him. When I did it was quite satisfying and fun, though... yeah, definitely a good game. :)
Hudson abandoned the American market in early 1995, under a year after this game came out in 1994, unfortunately, for some reason. From 1995 to 2003, when Hudson finally established an American division again, the only Hudson games we got here were ones that other publishers picked up. This resulted in us missing a lot of great Hudson games we should have gotten, including 1995's Super Bonk 2. About the only Hudson games American publishers were interested in were Bomberman games... and Bomberman games are fun, but Hudson made other games too. At least we got this one, even if it obviously didn't sell hugely well. That's too bad, Hudson made good platformers. I like this game a lot, lot more than Super Adventure Island, for instance... that one's just too simple. Super Bonk is simply fantastic. I don't know if it's better than the TG16 Bonk games (and haven't really played the second or third of those anyway, I still have to get them), but it's good, and that's all that matters.