17th July 2015, 10:16 PM
Saturn
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Goiken Muyou: Anarchy in the Nippon - beat once on default settings. This is a nice-looking but somewhat weird 3d fighting game. The controls are similar to the Virtua Fighter style, but are a bit different -- there's no jumping for example, or ducking either. The game looks great, but the game is a bit annoying, I don't like the inability to jump or duck. Yeah, you can aim attacks high or low, but still, that would be better. At least it does have 3d movement, but it's by pressing L/R for into-screen or Down+L/R for towards-screen instead of Up or Down. The AI is also iffy -- as usual in fighting games it varies between easy and hard, but on the default setting it's too easy to exploit, at times. Yeah, losing over and over and over is a pain, but should I really be able to win that match by figuring out that that opponent has no answer for repeated down+kick attacks? :p And for the final boss, 'hold block, let go and try to get in a few hits' is key. This game took inspiration from stuff like Tekken, clearly, because matches are very short, shorter than they are in VF games. You can lose in only a handful of hits, particularly with combos which of course the AI knows. The game is a bit slow-paced, too, like a lot of 3d fighters that generation. Still, for a Saturn 3d fighting game this game is okay; 5th-gen 3d fighting games have aged pretty badly for the most part. I'll have to play the game more to figure out how to play it better, I'm not very good so far. The game does have a bunch of options, including some interesting customizable AI character stuff that's somewhat impenetrable if you don't know Japanese.
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Goiken Muyou: Anarchy in the Nippon - beat once on default settings. This is a nice-looking but somewhat weird 3d fighting game. The controls are similar to the Virtua Fighter style, but are a bit different -- there's no jumping for example, or ducking either. The game looks great, but the game is a bit annoying, I don't like the inability to jump or duck. Yeah, you can aim attacks high or low, but still, that would be better. At least it does have 3d movement, but it's by pressing L/R for into-screen or Down+L/R for towards-screen instead of Up or Down. The AI is also iffy -- as usual in fighting games it varies between easy and hard, but on the default setting it's too easy to exploit, at times. Yeah, losing over and over and over is a pain, but should I really be able to win that match by figuring out that that opponent has no answer for repeated down+kick attacks? :p And for the final boss, 'hold block, let go and try to get in a few hits' is key. This game took inspiration from stuff like Tekken, clearly, because matches are very short, shorter than they are in VF games. You can lose in only a handful of hits, particularly with combos which of course the AI knows. The game is a bit slow-paced, too, like a lot of 3d fighters that generation. Still, for a Saturn 3d fighting game this game is okay; 5th-gen 3d fighting games have aged pretty badly for the most part. I'll have to play the game more to figure out how to play it better, I'm not very good so far. The game does have a bunch of options, including some interesting customizable AI character stuff that's somewhat impenetrable if you don't know Japanese.