28th July 2011, 7:19 PM
PC
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VVVVVV - Completed the main game, with 15 of the shiny trinkets, in just under two hours (though I did play and get maybe halfway through a few days ago, this was a new file; still, it did help me get through the first part more quickly than the first time for sure). I'll probably go back later and try to get at least some of the remaining five, there's one more thing to unlock if I get 18... Overall, it's a good game. It's probably not a great game, but it is good at least...
I think my favorite thing about it though is the soundtrack, the gameplay's decently good but the music is just great. Even when I'm really frustrated at some challenge the great music helped me keep trying... I like the visuals too, really simplistic but it works well.
As for the gameplay though, it's a nonviolent platformer where your only power is to flip your personal gravity, making you attach to the floor or ceiling. Everything's jumping puzzles, and they get hard. I like platformers, but this is somewhat from the modern "retro-ish but super difficult and with lots of checkpoints" school of game design; this is no "I Want To Be The Guy", but still it's tough and frustrating. I did manage to beat it though, obviously; as with classic games, it's difficult but short. This style (IWTBTG, this, other stuff sort of like it) really isn't classic though, in some ways -- you have infinite lives, and there are constant checkpoints too! Real retro games have less frequent checkpoints (if there are any in the levels) and limited lives as keys to their difficulty, not just really difficult platforming and puzzles. I don;t mean that this style is worse, but that it's only seemingly retro -- it's actually a modern/retro hybrid concept.
Overall, okay game. It's worth playing.
--
VVVVVV - Completed the main game, with 15 of the shiny trinkets, in just under two hours (though I did play and get maybe halfway through a few days ago, this was a new file; still, it did help me get through the first part more quickly than the first time for sure). I'll probably go back later and try to get at least some of the remaining five, there's one more thing to unlock if I get 18... Overall, it's a good game. It's probably not a great game, but it is good at least...
I think my favorite thing about it though is the soundtrack, the gameplay's decently good but the music is just great. Even when I'm really frustrated at some challenge the great music helped me keep trying... I like the visuals too, really simplistic but it works well.
As for the gameplay though, it's a nonviolent platformer where your only power is to flip your personal gravity, making you attach to the floor or ceiling. Everything's jumping puzzles, and they get hard. I like platformers, but this is somewhat from the modern "retro-ish but super difficult and with lots of checkpoints" school of game design; this is no "I Want To Be The Guy", but still it's tough and frustrating. I did manage to beat it though, obviously; as with classic games, it's difficult but short. This style (IWTBTG, this, other stuff sort of like it) really isn't classic though, in some ways -- you have infinite lives, and there are constant checkpoints too! Real retro games have less frequent checkpoints (if there are any in the levels) and limited lives as keys to their difficulty, not just really difficult platforming and puzzles. I don;t mean that this style is worse, but that it's only seemingly retro -- it's actually a modern/retro hybrid concept.
Overall, okay game. It's worth playing.