18th March 2011, 3:05 PM
DS
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Wario Land Touched -- Well, I've gotten the credits anyway, though I haven't beaten everything yet (you can go back and get 30 wins in each stage if you wish), but that's postgame content really. Overall, this game lived up to my expectations that it would be fun but short and easy. Indeed it was, the game's crazy fun as always for the WarioWare series, but it's really short (actually I beat this several days back, I just forgot to post about it) and isn't very hard. All minigames are touchscreen and microphone only, not button input. This makes a lot of them fairly easy, until you get to the highest difficulties and fastest speeds. At that point the game does begin to be a challenge, but still this game isn't exactly difficult. WarioWare for the Gamecube wasn't very long either, but it made up for it by being one of the best multiplayer party games ever; as a handheld title this game doesn't have that, so it lacks in length. Oh well, it's silly fun enough to be worth playing for sure anyway.
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Wario Land Touched -- Well, I've gotten the credits anyway, though I haven't beaten everything yet (you can go back and get 30 wins in each stage if you wish), but that's postgame content really. Overall, this game lived up to my expectations that it would be fun but short and easy. Indeed it was, the game's crazy fun as always for the WarioWare series, but it's really short (actually I beat this several days back, I just forgot to post about it) and isn't very hard. All minigames are touchscreen and microphone only, not button input. This makes a lot of them fairly easy, until you get to the highest difficulties and fastest speeds. At that point the game does begin to be a challenge, but still this game isn't exactly difficult. WarioWare for the Gamecube wasn't very long either, but it made up for it by being one of the best multiplayer party games ever; as a handheld title this game doesn't have that, so it lacks in length. Oh well, it's silly fun enough to be worth playing for sure anyway.