22nd August 2010, 8:31 PM
Wii - WiiWare
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Castlevania: The Adventure ReBirth - Easy difficulty, 9 lives per continue. Played through this with my cousin, alternating between deaths/levels beaten. Pretty good game, though short as with all three ReBirth titles. Lots of fun 8/16 bit-style Castlevania gameplay and scenery, a great mixture of elements from numerous classic Castlevania games, and more... it was kind of easy, with 9 lives and Easy difficulty the game was not a tremendous challenge, only a moderate one, but it was fun, and I'm sure I'll replay it in a higher difficulty, no question.
I really wish there was a level select though, it's so stupid that you have to play the whole game from the beginning every time... even the very first Castlevania had saving, if you played the Japanese FDS version, and every console game in the series since then has had it! And you get infinite continues, so there is no excuse. The game isn't long enough that this is a huge huge problem, but it is annoying and stupid. Other than that (and the length) though, good game. :)
I mean, Gradius ReBirth had level select, from any checkpoint too and not just level beginnings... oh well.
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Castlevania: The Adventure ReBirth - Easy difficulty, 9 lives per continue. Played through this with my cousin, alternating between deaths/levels beaten. Pretty good game, though short as with all three ReBirth titles. Lots of fun 8/16 bit-style Castlevania gameplay and scenery, a great mixture of elements from numerous classic Castlevania games, and more... it was kind of easy, with 9 lives and Easy difficulty the game was not a tremendous challenge, only a moderate one, but it was fun, and I'm sure I'll replay it in a higher difficulty, no question.
I really wish there was a level select though, it's so stupid that you have to play the whole game from the beginning every time... even the very first Castlevania had saving, if you played the Japanese FDS version, and every console game in the series since then has had it! And you get infinite continues, so there is no excuse. The game isn't long enough that this is a huge huge problem, but it is annoying and stupid. Other than that (and the length) though, good game. :)
I mean, Gradius ReBirth had level select, from any checkpoint too and not just level beginnings... oh well.