14th June 2009, 7:33 PM
(This post was last modified: 23rd June 2009, 12:15 AM by A Black Falcon.)
Nintendo DS
--
Children of Mana -- Ugh, finally got myself (forced myself, sort of) to finish this tedious game, several years after I got it. It's just repetitive, dull, and very average... hope you really like button mashing, you do a lot of it here. It's not that it's very hard (I died once in a while, but not very often), but it just got so dull that I wasn't able to keep going for long... finally picked it up yesterday and started the final dungeon. Finished it today. Yay, I'm done, it's over. Worth it... maybe... I guess...
Oh, why didn't it have touch controls? Why did you have to use the dpad and buttons ingame? Having the option is nice, but for a hack and slash game like this, it'd have been fun with the touchscreen, I think... not having that was definitely disappointing and hurts the game.
Also, the story was confusing. It wasn't deep or complex or anything though, it just didn't make sense. What the heck happened there? When was this set, before the other Mana games? I don't get it...
6/23
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Blast Wind (Saturn, emulated) -- Normal difficulty, 5 lives/continues. Used all the continues, which I know isn't so great given that this game is somewhat easy, but oh well... with practice I'd get better for sure. Really fun game though, for sure... very flashy art, fast, and fun. :)
--
Children of Mana -- Ugh, finally got myself (forced myself, sort of) to finish this tedious game, several years after I got it. It's just repetitive, dull, and very average... hope you really like button mashing, you do a lot of it here. It's not that it's very hard (I died once in a while, but not very often), but it just got so dull that I wasn't able to keep going for long... finally picked it up yesterday and started the final dungeon. Finished it today. Yay, I'm done, it's over. Worth it... maybe... I guess...
Oh, why didn't it have touch controls? Why did you have to use the dpad and buttons ingame? Having the option is nice, but for a hack and slash game like this, it'd have been fun with the touchscreen, I think... not having that was definitely disappointing and hurts the game.
Also, the story was confusing. It wasn't deep or complex or anything though, it just didn't make sense. What the heck happened there? When was this set, before the other Mana games? I don't get it...
6/23
--
Blast Wind (Saturn, emulated) -- Normal difficulty, 5 lives/continues. Used all the continues, which I know isn't so great given that this game is somewhat easy, but oh well... with practice I'd get better for sure. Really fun game though, for sure... very flashy art, fast, and fun. :)