11th June 2007, 2:47 PM
Bo Jackson Wrote:How is what constitues 90% of the gameplay a minor detail?Because you have to fight anyway. Its the meat of the game yes, but either you see the enemies coming or you don't. Different means, same end. Either way you have to fight if you want to increase your levels. And, if you don't want to fight, just flee.
But I should be more specific: I don't just hate random battles, but I also hate these simplistic turn-based battles of traditional j-rpgs.
And IV is real-time. What sort of complexity do you feel the battles are lacking? Limit breaks? Stat-enhancing equipment?
The Earthworker Race has ended. Everybody wins.