25th February 2003, 10:00 PM
Well then, we disagree... I thought Kirby 64 was slightly dissapointing, actually. It was decent enough, but not GREAT like Kirby 2 on GB... and wasn't nearly as good as Goemon's Great Adventure, either... I never played the first N64 Goemon game, but isn't it 3d and not 2d?
Why was Kirby 64 somewhat dissapointing? Hmm... first, the absolutely idiotic decision to force you to use the stupid D-Pad. Its the only N64 game I ever used the D-Pad in ever... and only because it forced me to... Not good at all. :(
Also, I was VERY dissapointed that Kirby lost his ability to fly indefinitely... it was, IMO, his trademark move even more than swallowing... but its gone. And it wasn't fun at all to have it gone... I loved being able to fly forever in Kirby 1 and 2 on GB (both of those games were really good...).
Other than that, it was very short and easy... that wasn't a huge issue as it IS a Kirby game... but it could have been tougher.
Oh, and the minibosses were really, really lame. I mean, no miniboss moves? What were they thinking?
Also... I didn't like how Dedede is suddenly a good guy. In every Kirby game before that Dedede was a bad guy... not the final badguy in Kirby 2 and later (Dark Matter was), but a tough boss for late in the game... but suddenly he's on your side. Lame, lame, lame.
Oh... I did like the 4-player minigames... the one with catching apples is terrible, but the other two are surprisingly fun.
Why was Kirby 64 somewhat dissapointing? Hmm... first, the absolutely idiotic decision to force you to use the stupid D-Pad. Its the only N64 game I ever used the D-Pad in ever... and only because it forced me to... Not good at all. :(
Also, I was VERY dissapointed that Kirby lost his ability to fly indefinitely... it was, IMO, his trademark move even more than swallowing... but its gone. And it wasn't fun at all to have it gone... I loved being able to fly forever in Kirby 1 and 2 on GB (both of those games were really good...).
Other than that, it was very short and easy... that wasn't a huge issue as it IS a Kirby game... but it could have been tougher.
Oh, and the minibosses were really, really lame. I mean, no miniboss moves? What were they thinking?
Also... I didn't like how Dedede is suddenly a good guy. In every Kirby game before that Dedede was a bad guy... not the final badguy in Kirby 2 and later (Dark Matter was), but a tough boss for late in the game... but suddenly he's on your side. Lame, lame, lame.
Oh... I did like the 4-player minigames... the one with catching apples is terrible, but the other two are surprisingly fun.