3rd December 2005, 1:14 PM
SSB:M has alot more depth than any other fighter out there but SSB:M doesn't use combos or button commands in the traditional sense, it also requires lightning quick reflexes which is something that traditional fighters dont have since everything is so slow and clunky and requires strings of commands.
You can of course like traditional fighters more, but SSB:M is the only fighter with true depth mostly because you can play each character an almost infinite amount of ways and not abide by any scoring system other than knocking your opponent out of the ring. The means to achieve that are completely up to the player and how he wants to do it, much different than traditional fighters where the player with the most experience in the game will win everytime. Even an SSB:M master has to keep on his toes against a newbie because of the perfect balance of the game (unless you're a math freak who times everything out to the point of being able to defeat a player without even looking at the screen)
You can of course like traditional fighters more, but SSB:M is the only fighter with true depth mostly because you can play each character an almost infinite amount of ways and not abide by any scoring system other than knocking your opponent out of the ring. The means to achieve that are completely up to the player and how he wants to do it, much different than traditional fighters where the player with the most experience in the game will win everytime. Even an SSB:M master has to keep on his toes against a newbie because of the perfect balance of the game (unless you're a math freak who times everything out to the point of being able to defeat a player without even looking at the screen)