24th February 2003, 10:04 PM
Quote: don't know the technical details of Doom 3... it probably is innovative in whatever very small amount a 3d engine that builds on a decade of 3d engines can be, which isn't much, really... its just building on whats been done to make a resulting product that is the best looking graphics engine ever designed. As for TPM, if I'd just based it on the movie alone I might have agreed with DJ, but after watching the second disks and commentary tracks of the DVD I know a lot about what went into making it, making that impossible... so I'm agreeing with you by basing my opinion on something that DJ specifically said he was not considering: The technical details... though just based on the movie I have to say I'd still choose Star Wars over Matrix... probably just the Star Wars fan in me.
That's exactly right. Hudson and DJ don't know anything about how the visual effects in TPM were created; they just see the gimmicky "bullet-time" of The Matrix and thing that it's the shizzy shizzam. I also know a bit about the development of the graphics engine for Doom 3, the kind of tools that they had to create and how they were able to make such a terrific-looking graphics engine with such a relatively low poly count. They're doing new things, but no one would know that unless they looked into it. They'd just think that's it a simple matter up "doing it better".
But this topic has been beaten to death. Go ahead and think what you guys want to think. I can't change your mind. "Ignorance is bliss", as they say.