22nd February 2003, 9:13 AM
Quote:Miyamoto: If people's reactions had been negative after they played the game that would have concerned me, but before selling the game all we can do is do our best at what we believe in.
No.
No!
Nooooooooo!
This is Miyamoto's problem. The point of the video game industry is not to please the people that buy the game, but to have MORE people buy the game. Sure, the quality of the game can extend the life of a franchise (this is why Mario and Link have not died yet), but sales are ABSOLUTELY dependent upon people's reactions BEFORE playing the game, and you can't go around having everyone play the game. Some games just aren't instantly enjoyable, while other short impressions are tainted by these preconceived ideas. Thus, you must impress the mass consumers instantly. Not deter. Nor pander. Nor reject. It's sad that the very thing that makes me love Nintendo is the very thing that makes the company 3rd place in the United States.