23rd February 2003, 8:36 PM
I think as far as the story mode goes, the time limit was fine. But it would have been fun to have hours on end to just mess around when revisting unlocked levels outside of the story.
However, Pikmin 2.
The story really <i>shouldn't</i> involve "having" to get home or some other timed emergency. I can see Olimar taking some Pikmin back to his home world, where they'd create a mock environment. They could cross-breed the Pikmin. Hey, I still think it'd be fun to train a pack of Pikmin and take on other trainers. The chaos would be only too amusing; moreso than swarming ANY creature in the first game.
The cooperative mode sounds like it could be fun, and it could grow on me. As of today, it's really the only confirmed new piece in the game, so at least there's that. I'd like to see a larger Pikmin limit, too, just for the fun of it.
Now, I gotta know, what would you pay for Pikmin? Anyone? No matter how much fun I have with it, I think I'd fork about $15 (or less, I wouldn't complain).
However, Pikmin 2.
The story really <i>shouldn't</i> involve "having" to get home or some other timed emergency. I can see Olimar taking some Pikmin back to his home world, where they'd create a mock environment. They could cross-breed the Pikmin. Hey, I still think it'd be fun to train a pack of Pikmin and take on other trainers. The chaos would be only too amusing; moreso than swarming ANY creature in the first game.
The cooperative mode sounds like it could be fun, and it could grow on me. As of today, it's really the only confirmed new piece in the game, so at least there's that. I'd like to see a larger Pikmin limit, too, just for the fun of it.
Now, I gotta know, what would you pay for Pikmin? Anyone? No matter how much fun I have with it, I think I'd fork about $15 (or less, I wouldn't complain).