15th February 2003, 9:50 PM
So you hate timed games in general then. That does make more sense then I guess. I suppose you've never touched time trial modes in racing games then, or ever liked it when a game says "5 minutes until detonation". Well, to each their own. To be honest time is a great challenge creator in my opinion. It's in fact a good favorite of mine. What I hate is randomness as a challenge creator. It's one thing when it's like you not knowing what attack an enemy will use. That's fine randomness. What I hate is slot machine style randomness, where you skill is taken completely out of the picture.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)