1st May 2004, 10:50 PM
ABF, you already know my opinion on most of that, so no need to add any more.
That last thing, the thing about games that prevent you from going back when you reach the end, I just wanted to add I TOTALLY agree with you. Metroid 3, or Super Metroid, or whatever you feel like calling it (I tend to call it one when I'm feeling lonely, the other when feeling hungry, and both on days that end in "I'm going to sleep now, nah actually I'll stay up to watch that cool thing on the Science channel", has that very flaw. It's the ONE thing wrong with that game. Oh sure, gives ya an excuse and motivation to start a brand new game and all, but you know, I do enjoy being able to go back to the "cleared" area with all the cool powers I already have and just wreck up the joint with more ammunition than god while maybe finding some item I missed before. *uses wind scar that was just unlocked at random terrain in way that is sure to baffle scientists years later, or would if a nuclear winter wasn't being generated in the process* Oh and, generally I like having a punctuation mark in a game, even though I don't consider that the point where I am "through" or anything, it's nice to have a point where the game won't let you save any more. Generally, that's JUST before the final boss, and generally games are generous enough to let you go back and do whatever you want. Some though, such as Knights of the Old Rebublic and Metroid 3, despite being good for the most part, have this ONE flaw that makes ya want to say "but I WANT to be able to go back to that level 1 garden slug and unleash "Psychotramatic stress disorder" on it, causing 99999 damage points, which is a very large number and impressive to look at.
That last thing, the thing about games that prevent you from going back when you reach the end, I just wanted to add I TOTALLY agree with you. Metroid 3, or Super Metroid, or whatever you feel like calling it (I tend to call it one when I'm feeling lonely, the other when feeling hungry, and both on days that end in "I'm going to sleep now, nah actually I'll stay up to watch that cool thing on the Science channel", has that very flaw. It's the ONE thing wrong with that game. Oh sure, gives ya an excuse and motivation to start a brand new game and all, but you know, I do enjoy being able to go back to the "cleared" area with all the cool powers I already have and just wreck up the joint with more ammunition than god while maybe finding some item I missed before. *uses wind scar that was just unlocked at random terrain in way that is sure to baffle scientists years later, or would if a nuclear winter wasn't being generated in the process* Oh and, generally I like having a punctuation mark in a game, even though I don't consider that the point where I am "through" or anything, it's nice to have a point where the game won't let you save any more. Generally, that's JUST before the final boss, and generally games are generous enough to let you go back and do whatever you want. Some though, such as Knights of the Old Rebublic and Metroid 3, despite being good for the most part, have this ONE flaw that makes ya want to say "but I WANT to be able to go back to that level 1 garden slug and unleash "Psychotramatic stress disorder" on it, causing 99999 damage points, which is a very large number and impressive to look at.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)