29th April 2004, 2:51 PM
Quote:Then we all agree with eachother, I was talking about the day to night timer since my first post in this thread.
OB1 are you honestly telling me that gameplayers never try to do things in a game that are outside the boundries of the game? you never tried to get an upgrade before you were supposed to get it or venture in to an area by using clipping to squeeze in? You never heard of a thing called a gameshark which markets itself as "A way to do things in video games you could never do before"? How can you make statements like that?
And if "No one" will try to use the essense of time to manipulate their gameplay then why is the option there to go directly to sunset or restart the day without saving? Your entire opinion is flawed. When we play a good video game, we want more; and we do whatever we can to get more out of it.
Ah, I was hoping you'd say that. Yes, I do like to push the boundaries of a game and try to test the code as much as I can. However, that is a very different feeling from playing the game without cheats or hacks. I could easily use cheats in Morrowind, for example, and look at every single inch of the world that I wish to explore. But that would completely take away the feeling of exploration and accomplishment, so I choose not to use cheats until I've done it all the honest way and finished my journey as a real character in a real game world. When I'm bored with it I will most certainly use cheats and hacks and do things that weren't meant to be done to the game. Cheating takes away from the game experience, it cheapens it. If you really love a game you want to play it the right way, and then cheat when you've done everything you could do.