29th April 2004, 1:05 PM
Then we all agree with eachother, I was talking about the day to night timer since my first post in this thread.
OB1 are you honestly telling me that gameplayers never try to do things in a game that are outside the boundries of the game? you never tried to get an upgrade before you were supposed to get it or venture in to an area by using clipping to squeeze in? You never heard of a thing called a gameshark which markets itself as "A way to do things in video games you could never do before"? How can you make statements like that?
And if "No one" will try to use the essense of time to manipulate their gameplay then why is the option there to go directly to sunset or restart the day without saving? Your entire opinion is flawed. When we play a good video game, we want more; and we do whatever we can to get more out of it.
OB1 are you honestly telling me that gameplayers never try to do things in a game that are outside the boundries of the game? you never tried to get an upgrade before you were supposed to get it or venture in to an area by using clipping to squeeze in? You never heard of a thing called a gameshark which markets itself as "A way to do things in video games you could never do before"? How can you make statements like that?
And if "No one" will try to use the essense of time to manipulate their gameplay then why is the option there to go directly to sunset or restart the day without saving? Your entire opinion is flawed. When we play a good video game, we want more; and we do whatever we can to get more out of it.